RTSVideo Games11
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Crusader Kings III: Roads to Power
Strategy September 2024
The third big expansion for the best-selling strategy from Paradox Interactive. Crusader Kings III: Roads to Power focuses on the Byzantium Empire and introduces new ways of ruling the lands, new social advancements and lifestyles for those without any land of their own.
Ancient Wars: Medieval Crusades
Strategy 26 January 2024
The second installment in a series of RTS games originating from 2006. Ancient Wars: Medieval Crusades lets us develop and equip our troops and features changing weather conditions affecting the battlefield.
New Cycle
Strategy 18 January 2024
New Cycle is a city builder with survival elements inspired by Frostpunk and Anno. We play as the leader of a settlement, trying to survive after an apocalyptic disaster that destroyed the world's technology and turned the Earth inhospitable.
Men of War: Assault Squad 2 - Cold War
Strategy 12 September 2019
A stand-alone expansion to Men of War: Assault Squad 2. Add-on takes place during the Cold War and allows you to take control of USSR or U.S. troops in a dynamically generated campaign.
Battlefleet Gothic: Armada 2
Strategy 24 January 2019
Battlefleet Gothic: Armada 2 is a space RTS game, in which we lead space fleets to battles in the universe of Warhammer 40,000. The game lets the players take control over forces of twelve factions and focuses on the tactical aspects of war, while offering several story campaigns and multiplayer skirmishes.
Victoria II: Heart of Darkness
Strategy 16 April 2013
Heart of Darkness is a Paradox Interactive add-on to Victoria II. Expansion in a realistic way reconstructs the race of 19th century powers to gain a dominant position in Africa. For this purpose, numerous changes were introduced to the gameplay mechanisms and colonization and sea battles systems were modified.
Faces of War
Strategy 08 September 2006
A sequel to Soldiers: Heroes of World War II, a well-received real-time strategy game released in 2004. Faces of War was developed by Best Way, the creators of the game's predecessor, and the production doesn't differ much in terms of gameplay mechanics. Faces of War features campaigns (one for each country: US, United Kingdom, Soviet Union and Third Reich), each of them involving an array of varied tasks. You get a specific number of troops, which you can issue orders to.
Space Rangers
Strategy 27 December 2002
A combination of a classic space simulator (space-sima) with a strategy game. The whole thing resembles such titles as "Frontier", "Homeworld" or "X2". The basic element distinguishing "Space Rangers" from games with similar themes is the continuity of events.
Majesty 2: The Fantasy Kingdom Sim
Strategy 18 September 2009
A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.
Command & Conquer: The First Decade
Strategy 07 February 2006
A set of twelve games from the Command & Conquer series (eleven real-time strategy and one action title), released over the last decade. All of them have been modified to work seamlessly with modern PeCets and operating systems from the Windows family.
Waterloo: Napoleon's Last Battle
Strategy 28 March 2001
A strategy game that gives us a unique opportunity to lead both French, Austrian, Prussian and English troops in the famous Battle of Waterloo.
Anno 1503: The New World
Strategy 29 October 2002
An economic strategy from a well-known series. We move there until the 16th century and become the commander of one of several factions. While having fun we build cities, colonize new areas and interact with other countries. The creators prepared 250 buildings and improved many aspects of the game, including artificial intelligence. The solo campaign was complemented by a few additional modes and a multiplayer.
The Boss: La Cosa Nostra
Strategy 17 May 2004
The Boss: La Cosa Nostra is a game combining RTS and simulation. The player will have the opportunity to participate in dark events in the life of the mafia in the United States.
Gangsters 2: Vendetta
Strategy 06 June 2001
Second installment of tactical real-time strategy with gangster climates, produced by Hothouse Creations. As Joey Bane, we carry out missions and tasks to find our father's murderers. Between tasks we also manage gang resources and travel through the virtual city of New Temperance. Two-dimensional, isometric graphics look quite good. In the game there is a multiplayer mode for 4 players.
Europa Universalis II
Strategy 20 November 2001
A sequel to the extensive real-time strategy game by Paradox Interactive that lets us lead the development of the biggest European superpowers throughout hundreds of years. Europa Universalis II is much bigger and spans across not three but four hundred years of global history (1419-1820). Contrary to its predecessor, the sequel lets us lead one of 180 actual countries, including such ones as the Chinese Empire or African tribes.
Anno 1701: The Sunken Dragon
Strategy 25 October 2007
Anno 1701: The Sunken Dragon is an addition to the extremely popular economic strategy. This game belongs to the cycle of treating the development of overseas possessions and making them powerful by making key economic decisions.
Supreme Commander
Strategy 16 February 2007
Supreme Commander is a real-time strategy prepared by Gas Powered Games studio. From the point of view of a fan of the genre, however, more important is the information that behind the game's production stands Chris Taylor - a man who once gained huge popularity with the program called Total Annihilation.
Sins of a Solar Empire
Strategy 04 February 2008
A space real-time strategy game by Ironclad Games, a studio founded by former employees of Rockstar Vancouver. The plot tells a story of the war between the Trader Emergency Coalition and two aggressive nations known as the Advent and the Empire of Vasari. The players can side with any of the said factions which are characterized by different technologies, weapons, and strategies.
Sins of a Solar Empire: Rebellion
Strategy 12 June 2012
A stand-alone expansion pack for Sins of a Solar Empire - a project developed by Ironclad Games, combining elements of real-time strategy with 4X mechanics. The expansion continues the story of the great galactic conflict. A group of citizens starts the titular rebellion, having grown tired of the war. Three groups of rebels are established as each one secedes from the corresponding party involved in the conflict.
Magic: The Gathering - Battlemage
Strategy 01 November 1996
Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.
WarZone 2100
Strategy 26 March 1999
In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.
Starminer
Strategy 2024 (early access since 2024)
A cross between a space strategy game and a simulation. Starminer has us controlling a space mining fleet, extracting resources, creating ships and defending ourselves from aliens.
World Warfare & Economics
Strategy 2024 (early access since 21 December 2023)
An indie 4X strategy game. World Warfare & Economics has us leading a nation through modern history and the future, as the game lets players colonize space.
Chinese Empire
Strategy 11 March 2024
A city builder type strategy game, in which we play as a young Chinese ruler. The goal of Chinese Empire is to turn our settlement into a thriving empire. We do that by erecting buildings, gathering resources, producing goods, and maintaining relations with neighbors.