author: Mathias Zulpo
Metal Gear Solid V update turns Quiet into a playable character
Quiet is now a playable character in Metal Gear Solid V: The Phantom Pain – 3 years after the game's debut. But the update that brought her around did even more than that.
![Metal Gear Solid V update turns Quiet into a playable character - picture #1](https://cdn.gracza.pl/gallery/html/news/602745890.jpg)
News like this usually break rather quietly. Three years after the release of Metal Gear Solid V: The Phantom Pain, the game got a new update. But along a few minor fixes one could expect came a new playable character – Quiet. She is now available for the FOB missions, in which the player conquers the bases of others. And she has some useful skills, too – not just the… extraordinary looks.
There are four traits that make Quiet special:
- exceptional speed of movement;
- the ability to dash, allowing her to cover short distance in an instant;
- the sniper rifle, because, you know, it’s Quiet;
- and the camouflage – should Quiet freeze for a few seconds, a cloaking device kicks in, rendering her virtually invisible.
![Metal Gear Solid V update turns Quiet into a playable character - picture #2](https://cdn.gracza.pl/gallery/html/news/602745906.jpg)
But it’s not just about the girl. It’s about spicing up the FOB missions as well. You can now try out a new “Event FOB [HARD]” mode. It is more difficult, of course, and thus earns you more points, but there is also an upside – other players are not allowed to retaliate against you. Plus your arsenal gets an upgrade, too. There is a new Renov-Ickx bis Sniper Rifle, the Dark Matter Generator, and the Energy Wall. Quite something for a quiet, unexpected update.
And yes, PCMR members, we know that you could play Quiet using mods for a long time, stop it now.