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RimWorld - Rimworld Westernization Project and Steam World v.25052018 - Game mod - Download

The file Rimworld Westernization Project and Steam World v.25052018 is a modification for RimWorld, a(n) strategy game. Download for free.

file typeGame mod

file size46.1 MB

downloads2241

(last 7 days)0

last updateFriday, July 27, 2018

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Rimworld Westernization Project and Steam World is a set of two mods for RimWorld, created by Tamias.

Description (in author’s own words)

RIMWORLD WESTERNIZATION PROJECT

Howdy partner! The Rimworld Westernization Project (RWP) is a mod designed to bring a historically accurate taste of the American Old West to the denizens of Rimworld.

Howdy partner! The Rimworld Westernization Project (RWP) is a mod designed to bring a historically accurate taste of the American Old West to the denizens of Rimworld. The mod currently adds:

(Weapons marked with an asterisk have bayoneted variants.)

Muskets

- Springfield Model 1822*

Revolvers

- Colt Single Action Army

- Colt Buntline Special

- Colt Frontier Six-Shooter

- Colt Model 1871-72 Open Top

- Colt M1878 Revolver

Rifles

- Colt Revolving Rifle

- Henry Rifle

- Winchester Model 1873

- Winchester Model 1886

- Marlin Model 1894

- Sharps Model 1863 Carbine

- Sharps Model 1874

Shotguns

- Coach Gun

- Sawed-Off Shotgun

- Three Crown Coach Gun

Melee Weapons

- Bowie Knife

- Model 1840 Heavy Cavalry Saber

- Model 1860 Light Cavalry Saber

Heavy Weaponry

- Model 1881 Gatling Gun

Apparel

- 30+ articles of western/19th century clothing, including hats, pants, coats, vests, and accessories.

Factions

- Wild West bandits

- U.S. Marshals

- Frontier Towns

Scenarios

- The Homesteaders

- The Lone Deputy

If you have any feedback or ideas, please feel free to leave us a comment on the Steam Workshop or the Ludeon Forums.

*Credits and Acknowledgements*

Mod Team: JackeryFox and Tamias

Weapon Art: Stinkycat752, JackeryFox, and Vindar.

Apparel Art: Shinzy, Iverness, Jecrell, and Tamias

Mod Logo: Mzxs

Steam World is a world-limiter mod designed as a companion to the Rimworld Westernization Project that makes the world a 19th century (1800s) setting.

STEAM WORLD:

Steam World is a world-limiter mod designed as a companion to the Rimworld Westernization Project that makes the world a 19th century (1800s) setting. These changes are meant to make 19th century game types more immersive, and include (but are not limited to):

- Making post-19th century technology unresearchable.

- Addition of coal as a fuel source for power generation. (Mined from the stone quarry, which requires coal mining research)

- Addition of a coal fueled steam engine dynamo for power generation. (Requires steam power research)

- Replacement of the Comms Console with an electric telegraph station. (Requires electric telegraphy research)

- Removal of ancient shrines from map creation.

- Removal of vanilla guns from all factions and traders.

- Removal of all advanced armor except armor vests and simple helmets.

- Disabling the Mechanoid and Spacer factions.

- Disabling the ability of vanilla factions to siege.

- Disabling certain advanced events (pod crashes, psychic/poison ships, ect.)

- Renaming armor vests to be slightly more thematic.

- Removal of certain advanced items (AI core, glitterworld medicine, ect.)

- Removal of all advanced body parts (bionic and higher) from vanilla factions and traders.

As stated before, this mod was originally created to serve as a companion mod for the Rimworld Westernization Project (RWP). However, RWP isn't required for this mod to function (but highly recommended), so it is entirely possible to play with just this mod alone. But, because this mod removes so much content, and wasn’t really designed to act as a standalone mod, it is recommended that you at least play with other mods that fill in the missing content with whatever you like. For example, you could combine this mod with a pre-20th century historic period content mod to create whatever historic game type you wish. This mod *should* be compatible with most mods, and won’t affect the weapons, apparel, and factions of other mods provided they use their own item tags. (Even guns)

In addition to the above changes to the vanilla game, this mod also includes patches for a few mods that make them more “19th century” friendly. These include:

1. EPOE (Disabled all advanced human prosthetics)

4. A Dog Said... (Disabled all advanced animal prosthetics)

5. Colony Manager (Reflavored managing software research to be more low tech, and added a simple research bench requirement.)

6. Combat Extended (Too many changes to list.)

7. Misc Core (Disabled both the Railgun and the BrainPal.)

8. Medic Addons (Disabled industrial and spacer medical station add-ons)

Other recommended mods:

1. Fishing Industry (Adds fishing. Excellent mod in almost all games, but nearly essential for those tundra games where food is extremely scarce.)

2. Simple Sidearms (Allows pawns to carry ranged + melee weapon together.)

3. Defensive Positions (Adds the ability to draft pawns to a saved position. This one is a lifesaver for all the micromanagement it takes care of.)

4. Dubs Skylights (Very useful for making greenhouses.)

5. Bridges (Not only useful for the bridges, but also allows you to place water tiles for that fortress moat you’ve always dreamed of.)

6. Tilled Soil (Adds buildable soil for growing crops almost anywhere. Pairs very nicely with Dubs Skylights.)

7. Quarry (Adds an excellent end-game electricity free resource mining solution)

8. Misc. Bees'n'Honey (Adds beehives, honey, and brewable mead. Skyrim approved.)

Suggested Load Order:

1. Core

2. Rimworld Westernization Project

3. Combat Extended (Optional)

4. Rimworld Westernization Project + Combat Extended Compatibility Mod (Optional: Use if you intend to play with both Rimworld Westernization Project and Combat Extended together.)

5. Steam World

If you have any feedback or ideas, please feel free to leave me a comment on the Steam Workshop or the Ludeon Forums.

*Credits and Acknowledgements*

- Vindar, for allowing me to use his coal resource system from Medieval Times.

- Iverness, for providing the art for the steam engine dynamo and telegraph station.

Instructions:

Suggested Load Order:

1. Core

2. Rimworld Westernization Project

3. Combat Extended (Optional, but highly recommended. RWP was originally created with Combat Extended in mind, so you could say it's the way it was meant to be played.)

4. Rimworld Westernization Project + Combat Extended Compatibility Mod (Optional: Use if you intend to play with both Rimworld Westernization Project and Combat Extended together.)

5. Steam World (Optional: Use if you want to give your game a 19th century setting.)

  • Last update: Friday, July 27, 2018
  • Genre: Strategy
  • File size: 46.1 MB
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