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ME2 reduce black crush variation is a mod for†Mass Effect 2, created by†thrive4.
Description (in authorís own words):
This mod reduces black crush in game and introduces some other tweaks.
So these tweaks are based on a tweaked UberPostProcessBlendPixelShader.usf this approach can be found in a number of other mods on this nexus. The twist in this case is a specific shadertweak with helix and some specific color balancing with reshade.
Take note the vignette tweak also alters a number of other effects, bloom and flares.
Helix tweaks contain:
- remove object selector consoles, door, etc
- reduce bloom blur
- vignette minimize
Further a reshade tone map re-balances brightness, normalizes the color palette and a 'poor mans form of tessellation' gives the assets (objects, environment, etc) a bit of relief and more definition. Also added smaa so please disable AA in the game. Just in case you are wondering why I am using the ultimate asi loader in this case without it the game crashes on startup, due to reshade, and a similar attempt with sweetfx causes the game to crash on shut down.
The ultimate asi loader allows reshade to function without a hitch.
Special thanks for the excellent texture mod by creeperlava:
A Lot Of Textures (ALOT)
Copy the contents of the zip file to the
install folder of mass effect 2, the folder which contains MassEffect2Launcher.exe and / or folders binaries, engine, biogame, etc.
With exception of the folder 'original' this contains a copy of:
normally the file is located in:
\mass effect 2\Engine\Shaders
Just in case you forgot to make a backup.
The following instructions are only needed
if you do not like using unverified dll's you can:
download helix from
and place following file in the install dir of mass effect 2\binaries
Then copy the folders dumps and shaderoverride, plus dx9settings.ini to the install dir of mass effect 2\binaries\..
- Last update: Sunday, June 21, 2020
- Genre: RPG
- File size: 4.2 MB