Game update (patch) to Commander: Europe at War , a(n) strategy game, v.2.10 EU, added on Monday, October 22, 2012.
File Type: Game Update
File Size: 416.5 MB
Last Update: October 22, 2012
Downloads: 1.9K
Last 7 days: 2
Problems with download? [email protected]
version: v.2.10 EU
Historical/Political Changes
• New prerequisite for Spain activating as Axis ally - USA neutrality
• Denmark & Norway historically linked for DoW consequences
• Belgium & Holland countries historically linked for DoW consequences
• Persia activates if Axis unit moves into Iraq vs capture Iraqi resource
• French, UK units in France & UK based air units suffer 20 efficiency loss if Belgium surrenders in one turn
• Persia spawns GARs in all cities if Axis units occupy Iraqi city/resource
• Allied units restricted in Russia to reflect historical accuracy
• Britain requires 8 home guard force units in Great Britain to avoid morale loss
• Owner changed to US for southern convoy when USA joins war
Logistics Changes
• Game balance measures to control “blob” strategies
• Major change to rail movement - start must be on or adjacent to resource
• Major Russian rail (broad gauge) restrictions implemented
• Increased oil usage for Axis MECH when at tech level 2
• Maximum SS & Russian Guards reduced for play balance
• Increased cost of creating new type units when limits are exceeded
• Starting war efficiency adjusted for all countries
• Building 3rd lab in a technology requires 3 other areas have a lab
• German PP at game start increased from 20 to 35
• German eastern fortresses can spawn in 1942 if Allied units in Germany
• Allied Atlantic naval presence required at all times to maintain convoy size
• Finland, Hungry, Romania and Bulgaria war effort better aligned to Axis
• Partisan spawning divided by 3 in AI games - now matches regular game
Environment Changes
• Updated hexes in Russia to reflect correct geography
• Added more rail heads to supplement rail movement rules
• Reduced average number of severe winter turns from 6 to 5
• Severe winters % effectiveness change & new general.txt variables
• Reconnaissance/land spotting reduce by half in winter & severe winter
Unit Changes
• Germans are allowed to build a paratrooper unit in 1939
• Russia receives 8 garrison units as strategic reserve - Aug 1, 1941
• Canadian units spawn at normal quality if UK manpower level is yellow
Game Board Changes
• New French large counters & unit names historically correct
• Free French unit color on mini-map made unique
• Unit stats chart changed - MECH info now with ARM stats
• New large NATO counter option with detailed information
• Map board options now allow country, river & lake names
• Settings file name changed to “gs2_settings.txt”
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