Game update (patch) to Din's Curse , a(n) rpg game, v.1.029, added on Tuesday, January 14, 2014.
File Type: Game Update
File Size: 5.9 MB
Last Update: January 14, 2014
Downloads: 662
Last 7 days: 1
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v. 1.029
Changelog:
now handle dropping fragments of connect, connect response, and first server data much better
now save fragments instead of dropping out of order fragments
increased receive and send udp buffers from default to 100,000
increased max fragment start offset from 16 to 24 bits
no longer send client data before getting first server data
now limit first few frames data rate from server a little less (5000 instead of 2000)
now should handle packets that end exactly on the fragments size boundary better
added n_printMessageNames for debugging network stuff
changed PROTOCOL_VERSION to 28
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