Game update (patch) to Eufloria , a(n) strategy game, v.2.05, added on Tuesday, July 20, 2010.
File Type: Game Update
File Size: 772.7 KB
Last Update: July 20, 2010
Downloads: 1.6K
Last 7 days: 0
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version: v.2.05
- Added Achievements.
- Added Community Map Pack 1.
- Added directory support for Custom Maps.
- Added speed records on level selection.
- Lua: Added user interaction Lua calls OnAsteroidSelected(ID), OnMouseLeftClicked(x,y) and OnMouseRightClicked(x,y).
- Lua: Added drawing text from script.
- Lua: GetNumAsteroids() – returns number of asteroids in play.
- Lua: RevealAll() – reveals all asteroids.
- Lua: Asteroid naming (asteroid.Name = “”).
- Lua: Planting flowers from script (flower:Plant, flower:PlantOnRandomTree, flower:PlantOnRandom###Tree).
- Lua: Camera location and zoom query from script (GetCameraX, GetCameraY, GetCameraZoom).
- Lua: Get trees on asteroid from script (asteroid:GetRandomTree, asteroid:GetRandom###Tree).
- Fixed adding and removing asteroids at run time.
- Fixed planting on moving asteroids.
- Fixed enemy laser mines travel distance violation (thanks Maarten).
- Fixed crash bug when enemy AI has no asteroids (thanks Mihhaelo).
- Fixed loading music restarting as the game enters main menu.
- Fixed invisible mines/flowers from Lua setup bug.
- Fixed long root crash.
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