Europa Universalis II - Game Update - v.1.09 ENG - Download

Game update (patch) to Europa Universalis II , a(n) strategy game, v.1.09 ENG, added on Friday, December 2, 2005.

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File Type: Game Update

File Size: 12.6 MB

Last Update: December 2, 2005

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Europa Universalis II

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Europa Universalis II

Europa Universalis II

version: v.1.09 ENG

GAMEBALANCE

- Reduced the Habsburg/Spain bonuses for becoming Emperor significantly.

- Each elector in the Holy Roman Empire, and is considered supportive, reduces techcosts and stability costs of the emperor of 1%.

- A supportive elector (used for manpower, techcost and income bonuses) is now when they have relation >=100 instead of >125.

- All new German potential states are now marked as electors.

- Doubled the impact of grain producing provinces on the supportable amounts.

- The building costs of shipyards now increase with 100 for each.

- The building costs for conscript centers now increase with 250 for each.

- Recoded how merchants get checked in multiplayer.

- Refusing trade no longer gives a stability hit.

- Each Trade Embargo you have now reduces your TE by 3%.

- Monopolist in a CoT will not be automatically targeted first anymore.

- Each monopoly now gives 2% in TE bonus.

- Doubled the effect from serfdom on stability slider.

- Increased technology cost by 10%.

- Each vassal a nation has now has reduces the stability and technology costs by 2%. This effect is capped at 20%.

- Guarantees and Warnings now last 20 years instead of 5 years.

- Warnings now work for any country the warned nation declares war upon.

- Dropped the cost of insulting to 1/10th of before.

- Halved the monetary cost of Claim Throne.

- Claiming a Throne now only drops your stability by 1 instead of 3.

- Morale bonus from defender of faith is now +.5 instead of .15.

- Corrected Centralization change in "End of Hundred Years War" event from -1 to +1

- Corrected warship fire value for Nav tech 36 from 250 to 230.

- Only the controller and not the owner of a province is now checked for whether that province is embargoed for traders.

- An embargoed nation's trade income from a province is now multiplied by the controllers TE% and given to the controller.

- Benefits from vassals now are depending on centralization, where at maximum centralization you don't get any cost reductions.

- Being above the badboy limit now makes it more likely to get a civil war.

- Every nation in a multiplayer game now gets a casus belli on anyone above the badboylimit, like difficulty very-hard for single player.

- Increased badboy effect on stability costs.

- Only Catholics in Europe or current electors may become emperor now.

- All land adjacencies to Venice can now be blocked by a fleet in the sea next to it.

- Trading posts no longer increase badboy when you annex a country.

- Ahead of time penalty on technology costs are now quite a bit higher but kicks in slightly later.

- The richness of ports now matters for naval support limit instead of just the number of ports.

- Yearly Merchants affect naval support limit much more now.

- Fleets can no longer flee in a chosen direction unless they got a good maneuver rating and succeed on a dice roll. This makes it possible to block access with fleets.

- You now get manpower bonus from your vassals. Up to 50% of their manpower depending of how decentralized you are.

- There is no longer a -1 centralization hit after annexing a vassal.

- Added manpower and tax boosts to several Brandenburg and Prussian Events.

- Brandenburg now gets cores on almost entire northern Germany when proclaiming Kingdom of Prussia.

- Denmark now gets German culture if they choose Christian of Holstein, but for a heavy price.

- You will no longer lose your vassals when you change religion.

- You no longer get badboy for declaring war on human players if you have a cb, and only 1/3rd badboy of normal if you don't.

- You now only gain benefit from vassals with the capital on the same continent as yourself.

- You can no longer release vassals that only consist of trading posts.

- Support limit in vassals or where you have military access or is in a war together is now much higher as you gain the bonus from fortress/barracks.

- Sending missionaries to colonies & colonial cities on other continents is now significantly cheaper.

- Each trade agreement now reduces TE by 3%.

- Badboy from taking provinces off another player dropped to 1/3rd.

- Exceptional years now only reduce inflation by 2%.

- Tweaked historical years of economical techs 5 to 10 significantly.

- Doubled income from looting.

- Leaders of alliances are now leaders of alliances in wars as well.

- The effect off trade efficiency on merchant placement is now gradually applied instead of just a 50% bonus.

- Lowered base chance for merchant placement form 50% to 35%.

BUGS FIXED:

- Fixed a crash with tag-changing

- Fixed a crash with chatting after a nation has been eliminated in multiplayer.

- Cuman can no longer revolt.

- Fixed a problem with mod-dir in MP.

- Made a slight fix to MP logic to fix one reason for lag-loans.

- Corrected spelling of HOL and VEN colony names

- Corrected death date of ENG leader Clarence from 1431 to 1421

- Adjusted numerous provinces' icons to avoid obscuring the province name or to prevent overlap.

- Correct Fort icon placement in early Minor cities

- POR leader Diego de Senill renamed to Diogo de Silves

- Corrected spelling of BOS monarch Vladislav

- Corrected start and death dates for most KOR kings

- Corrected spelling of 3 POL kings

- Changed climate of three provinces in northern India from 8 (southern hemisphere) to 7

- Correct attrition tooltip to 8% for desert, plus several other minor corrections and updates to tooltips

- Fixed a problem with banning from alliance that may have caused a CTD.

- Fixed a thing which caused occasional crashes with MP.

- Fixed a crashbug with colonial revolters.

- Finally tracked down and fixed the reason for building manufactories not always finishing building.

- Fix duplicate ID in POL monarchs

- Fixed the crashbug when scrolling between channels in VNET.

- Fixed the Venice island adjacency.

- Corrected Ahwaz to Awhaz.

AI CHANGES:

- AI is now smarter on trade agreements and trade refusals.

- Vassals to human players will no longer ever sign peace with anyone that is at war with their overlords.

SCENARIOS SETUP:

- Added Austria as HRE to 1492, 1617, 1773 and 1795 scenarios.

- Changed the province-cap from 1615 to 2020 provinces for modders.

- Canary Islands is now part of Spanish Tordesillas, not the Portuguese.

- Recoded the revoltrisk to not stack to the maximum date, but keep each revoltrisk for the separate duration.

- Removed Lorraine and Franche-Comté from National Provinces of French minors in GC

- Corrected Known provinces for DAK, CHE, HUR, OHI and TIB in GC

- Removed colonization bonuses from SWE and KUR in AoM

- Fixed Capital for China in AoEn

- Corrected relationship tag DEN to DAN for PRU in AoEn

- Set Aristo = 9 in FRA in AoR to encourage the French Revolution to actually occur!

- Removed Archangelsk as National Province for SWE in AoR

- Set the Khanates (CHG, KZK, NOG, SIB, UZB) to Land 10

- Regraded new DAN leader Otto Krumpen to rank 2

- Added three new SAV leaders

- Changed Karl XI to be a SWE leader from the age of 16, not 4!

- Corrected TUR leader Kara Mustapha to live 1676-1683

- Added Mughal governors as BGL "monarchs" to cover historical Mughal period for benefit of Bengal players

- Changed weak UZB monarchs to excellent ministers, as they really ruled in the 1750s

- Made Susquehanna Lenape culture and make Savannah Creek culture

- Changed climate of Walata in Africa from snow to Tropical

- Corrected galley setting for some Mediterranean provinces

- Change random "English pirates" event from invalid province # 1389 to -1 (random province)

- Add Anspach as a Minimum Province for GER, as it was only listed as a capital.

- Added Samarkand to TOX, Granada to ALM, Würzburg to FRC, and Toubkal to NAF; these are all necessary to make the nations contiguous

- Change capitals of SAV and NAV revolters to historically correct provinces, Piedmonte 404 and Bearn 425 respectively

- Add straits graphic between Jylland - Sjaland and Sjaland - Skane to match actual terrain

- Add text to POR Meuthen Agreement action names to make clear the player will become a vassal of ENG in Option A

- Renamed Ural River to Ob and Irtych Rivers

- Scottish provinces except for the Highlands are now anglo-saxon culture in the 18th century.

- England no longer has the gaelic culture in 1773 and 1795.

- Correct dates for Duque de Alba and Gustav III.

- Monarchs for Polotsk should now work properly.

- Added a blockable strait between Strathclyde and Ulster.

- Added a blockable strait between Gibraltar and Tangiers.

- Added a blockable strait between Calais and Kent.

- Kexholm is now orthodox in the early scenarios.

- Gave KNI core on Malta when they get it from SPA, and remove their core on Rhodes if they choose to become SPA vassals

- Removed Maranhao from BRZ revolter to make its territory contiguous

- Added fortress and bailiff to Finnmark in 1600 and all later scenarios (as they are there in the 1492 scenario)

- Up populations of misc Spanish colonies from ~700 to 1,000 in later scenarios

- All nations designated Whiteman = 100 in Fantasia scenario

- Added in historical Spanish King Luis I who reigned for 9 months in 1724, when he died and his father (the previous monarch) ruled again

- Correct mine values for 3 provinces.

- Add port to Algarve (Sagres) and change city name to the correct capital, Faro

- Remove port from Emilia (as there were and are none there)

- Added in about 30 leaders for HEL (Switzerland)

- Correct BAE entry in revolt.txt

- Point MOS to RUS tactics info file info in Age of Exploration

- Added the Azores to the POR ToT territory

- Added Meath to known provinces for Austria in 1617.

- Fixed adjacency for Karelia.

- Added Provence to HRE.

EVENTS:

- Correct triggers on "build a great palace" random events

- Changed effect of SCO #John Knox and the Religious Strife# event to implement Reformed religion, not Protestant

- Added {exists = FRA} trigger to ENG #The Bank Restriction Act# event, as historically it required an anti-French coalition to exist

- Added "exists = ENG" trigger to FRA #Eden Agreement# event

- Fix ENG, FRA, HAB and SPA #Dutch Nobility Demand Estates# events

- # Jean Parisot de la Valette now gives a fort at Malta, not a random province.

- Triggers for the Great Palace event fixed.

- Removed #St:Petersburg# event 3424 as being already triggered in AoEn, to allow historical move to St.P.

- Corrected triggers of #The Dutch Revolt is successful!# events to point to correct "Repatriation of the Netherlands" event of each nation, rather than to the BUR version that they all point to now.

- Moved DAN event #The Regency of J.H.E. Bernstorff# to 16 Jan to match history

- Corrected dates in #Sir Francis Walsingham# event and #Sir Thomas Gresham's Currency Reform# event

- Corrected #Jean Parisot de la Valette# event to give fortress in Capital, not Malta

- Changed duplicate EVENTNAME to EVENTHIST in several NIP events

- Changed option B of SWE #The Great Army Reorganization# event to give -1 VP instead of do nothing, as the empty tooltip confused players

- Correct action_c name from ACTIONNAME3386B to ACTIONNAME3386C in TUR #The Reforms of Kemankes (Kara Mustafa Pasha)# event

- Added trigger so that CYP has to be vassal of VEN for Venice to inherit it

- Changed HAN to CHIHAN culture in one Manchu event

- Spanish State Bankruptcy event 3164, dropped inflation hit from 15% to 10% as it has more severe effects now.

- Reduce size of Inflation hit in all events due to its worse effects now

- TUR "The 1st Celali Uprising" event 3370 added religion != shiite trigger

- TUR "The Great Naval Reform / Imperial Halic Shipyard" event 3367 added ownership of Thrace trigger.

- Restored "flagname" command to ENG Act of Union event

- Remove 478 Smyrna from conversion to Shiite in option C.

- "Turko-Persian Conflicts" event as it was Orthodox until the 1920s.

MISC :

- Revised looks of ITA and HOL flags/shields.

- Revised icon positions slightly.

- Spellchecked a lot of stuff in the game.

- Changed to another internal directplay protocol to decrease latency.

- Changed the tag for Han culture to "chihan" to not confusing it internally with the tag for the country Hanover.

- Just peeking at religion sliders without changing will no longer cause revolt checks after the first change has been done.

- Improved checksum checking for multiplayer games.

- Moved straits definitions to a moddable file. mapadj_defs.csv

- Exported HRE, Spanish ToT & Portuguese ToT values to province.csv

- Added JUCD75_5_Anonymus (Gaudete), which was present but unused, to 15C music file

  • Last update: Friday, December 2, 2005
  • Genre: Strategy
  • File size: 12.6 MB

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