Game update (patch) to Franchise Hockey Manager 2014 , a(n) sports game, v.1.6.17, added on Monday, June 2, 2014.
File Type: Game Update
File Size: 72.7 MB
Last Update: June 2, 2014
Downloads: 984
Last 7 days: 0
Problems with download? [email protected]
v. 1.6.17
Changelog
Transactions, Contracts, and Rosters:
-"Open Offers" amount should now be reset properly once an offer is no longer open, rather than staying open in some circumstances, leading to a gradual and irreversible budget decline
-Similar problem with offers getting double-credited to the Open Offers amount, resulting in a negative balance, also fixed
-AI should no longer occasionally release a large number of players at once
-If a prospect is not currently signable, popup with window will appear sating when he will be.
-Players moved to the reserve list via waivers should no longer be released.
-AI should be much less likely to attempt to waive/trade list players they just traded for.
-Waivers fixed in historic mode so players can be assigned to reserve list via them, and don't need to be re-cleared to be assigned a second time that season.
-No longer possible for human-run major junior teams to sign players under the league age limit.
-Salary demands for NHL personnel hires should no longer be unreasonably low.
-When user takes over a team via commissioner mode, the replaced staff member(s) should have their contracts deleted properly.
-Player demands and "player too young" warnings should no longer fail to appear on some offer contract screens.
-Unsigned draftees should no longer have their signing deadlines occasionally appear with nonsensical dates 2700 years from now.
-Players who have just been bought out will no longer be willing to immediately re-sign with that team.
-AI in some minor leagues should no longer double/triple-shift some players while leaving other healthy players on the bench.
-Certain players who begin in junior, but with NHL contracts, no longer impossible to reassign after being returned to their NHL team.
Player and Staff Ratings, Development, and Performance:
-Player ability update for human-owned players fixed (previous fix left some exceptions still not updating, so some players would appear to never improve.)
-After being traded, players should get their first preference jersey number (if available) rather than reversing that number as their first choice.
-Some free agent staff should no longer appear with "player" as their job.
-Staff retirement system adjust to significantly reduce the number of elderly staff who never quit.
-Scouting should no longer default mainly to a single area when the user gives control to the AI.
League/Mode-Specific Issues:
-Names of awards that were added in previous patch can now be edited.
-Draft picks should no longer appear blank and uneditable after editing league rules in commissioner mode.
-New European and Canadian players generated in fictional mode should no longer get US birthplaces.
-In historical mode, the AI should no longer automatically release players for the user if the team is above the 50-man limit at the start of the game.
-Announcements about the CHL Import draft should no longer be received in triplicate.
-When editing CHL Import Draft in commisioner mode, picks from the previous team should no longer fail to be replaced after choosing a new team.
-Teams in historical mode should now hire/fire coaches properly.
-Staff contract history in historical mode should now display salaries properly.
-Fictional staff members generated for historical mode should now be primarily Canadian and American, instead of having a large number of Europeans.
News, History, and Related Issues:
-In the "Welcome" news messaage, the second-best prospect is named as best prospect if the best prospect is also the best player.
-Some retired goalies should no longer appears as skaters in the historical stats.
-Several text errors in news items about/mentioning the WHL draft fixed.
-Resigning from your team should now generate a news item.
-All waiver claims should now be reported in a news item.
-Board confidence updates should now correctly describe the team's recent playoff results.
-Players who retire after July 1 should no longer temporarily vanish from the historical database between their retirement and the next July 1.
-Team names in player histories should now appear in the correct order for that season.
Gameplay:
-In highlights section of match display, third period events no longer have the shootout ("PS") designation instead of "3."
-"Play until next game" should now work correctly after completing that day's game - i.e., it will advance to the next game day.
-Choosing Auto-Play to Specific Date on December 31 should now default to the next year, rather than the current one.
-"Ask Assistant" option in edit lines should now scratch injured players from the lineup properly.
-3-Star selection should no longer occasionally appear blank, and the criteria for them has been rewritten to be a little closer to the traditional 3-star "rules" (goalies still seem to be a bit neglected, though, so there'll likely be more adjustments.)
Graphical/UI:
-"Start Screen" option added to allow returning to the opening screen without needing to re-start the game
-Context Menu (same one as in roster screens - stats, ratings, etc.) added to search screen.
-Team history player stats are now sortable.
-League history player register is now sortable.
-Year selection and stats added to draft Log Screen (we're still working on completing the data for previous seasons, so pre-2013/14 draft data may be incomplete.
-Sorting for PP and SH assists should now work correctly.
-Sellouts column in team attendance should now sort correctly.
-Ranking number for team PP goals in Team Home Screen should no longer show a negative value.
-Draft screen should no longer appear empty after clicking and viewing a player, then returning to it.
-Clicking and Viewing a player and then returning to the previous screen should no longer reset the user-chosen sorting on that screen.
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