Game update (patch) to John Tiller's Campaign Series , a(n) strategy game, v.2.01, added on Friday, June 13, 2014.
File Type: Game Update
File Size: 189.2 MB
Last Update: June 13, 2014
Downloads: 2.3K
Last 7 days: 0
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Improvements
? Implemented Options > Toolbar > None/Classic/Standard/Large.
? Implemented Options > System Colors.
? Implemented Help > Unit Viewer (F3).
? Implemented the -X NoEncryption option implemented in all of: engine, edit, edorg, edmap.
? Added, in ai.ini and elsewhere, three new moddable A/I parameters: AI_smoke_prob, AI_blind_fire_prob, AI_dig_prob.
? Tweaked the highlight/selected colors for greater color contrast.
? The game engine now defaults to window maximized mode on startup.
? Adapted paradrop and airplane animations to the new Variable Animation Speed system. (Also, flight animations are now capped at 80% of the max ground unit animation speed.)
? Applied a minor code tweak for ground unit animations.
? Added more logreturn() calls and better exception handling for missing files.
? Added a new Campaign.pdt and .pdx data file for all engines
? Added a new Main.pdt and .pdx data file for all engines (supply covers now all countries for 1930-1952
? Implemented a moddable timelines.dat, for customizing nation timelines.
? Corrected several nation timelines.
? Improved frontend exception handling and crash prevention.
? Improved and extended frontend error reporting/logging.
? Eliminated many code & data redundancies between the (TS) frontend and the other four (JT) EXEs.
? West Front 2D graphics:
? Most units now will have an unique 2d picture on the game counter when using graphical icons.
? Units were all given a military icon to add more variety to the very limited original mix. The original game had less than 90, now there are 303!
? Enhanced many of the 3D graphics as well.
? Updated all countrys to include common files such as trains, supply depots, etc.
? Updated a lot of the Minor countrys kit, especially Belgium, France, Italy, Albania, Yugoslavia, Norway, and Ethiopia.
? East Front and Rising Sun to follow in Patch 2.1
Bug Fixes
? Fixed the A/I "dithering unit" bug, and implemented A/I > Prohibit A/I Backtracking.
? Fixed the campaign game PlayVictory() crash bug, and various other DCG-related crash bugs.
? Fixed various issues with Campaign.pdt, and recoded the frontend
? Fixed several other frontend bugs.
? Fixed the F2 Unit Handbook unit text bug.
? Fixed the broken frontend scenario list sort-by-date.
? Fixed several broken options settings saves/restores.
? Fixed the broken Options > Opaque Infobox check (selected) display.
? Applied various other minor bug fixes and code improvements.
? Added a correct Icons[3/4/5]d.bmp with Russian bases properly aligned colorwise.
? Added new versions of Icons[1/2]d.bmp files.
? West Front: All stock scenarios and Linked Campaign Games (LCG) that were affected by the Unit ID change in patch 1.03 were modified to use correct units.
? Added missing unit Bitmap and Bit files
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