Game update (patch) to Operation Flashpoint: Cold War Crisis , a(n) action game, v.1.96 Full - GotY, added on Thursday, April 15, 2004.
File Type: Game Update
File Size: 7.3 MB
Last Update: April 15, 2004
Downloads: 15.8K
Last 7 days: 5
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All Downloads for
Operation Flashpoint: Cold War Crisis
version: v.1.96 Full
WARNING:
Multiplayer game in 1.96 version is NOT compatible with 1.75-1.91 games / servers.
Multiplayer:
Stability and Security:
Scripting:
Miscellaneous:
CHANGE LOG
==========
1.96 - Fixed: SCUD animation caused strange visual behaviour (introduced in
1.95)
1.96 - Fixed: Long blue triangle artifacts (introduced in 1.95).
1.96 - Fixed: MP - when mission file transfer failes, client is disconnected.
1.95 - Fixed: More improvements in virtual address range handling.
1.95 - Fixed: AI units could not take any magazines.
1.95 - Improved: Several anti-cheat measures implemented.
1.95 - Improved: AI Airplane dogfight evasive tactics.
1.95 - Fixed: Airplane rudder working during flight.
1.95 - Fixed: after load, engine was off for cars, tanks and planes
1.95 - Optimized: Much faster map drawing for very big islands.
1.95 - Fixed: Rendering artifact: White dots or lines on a terrain when using HW T&L.
1.95 - Fixed: Bug in animation loading. As a result some 3rd party addons with custom animation could cause a crash.
1.95 - Fixed: Ship wobbling when going south and using mouse controls.
1.93 - Fixed: MP: Some .pbo files containing subdirectories were not accessed correctly on Linux server. This included sounds.pbo and voice.pbo.
1.93 - Improved: Nonconnectable sessions are on the end of MP session list
1.93 - Fixed: Wrong time left info position in MP session list
1.93 - Fixed: Lighting direction was wrong on terrain (bug was present since version 1.00 and even before)
1.93 - Fixed: Units inside vehicles sometimes did not respawn.
1.93 - Fixed: Autocentering force did not work properly on some joysticks including MS Sidewinder FF 2.
1.93 - Fixed: MP: Small numeric error in vehicle orientation network transfer could make gunner aiming very difficult (cursor could move with no reason).
1.93 - Fixed: Crash when SCUD launch sound loading failed.
1.93 - Fixed: Possible crash during removeAllEventHandlers.
1.93 - Fixed: Crash possible when deleteVehicle was used in waypoint "On activation" field.
1.93 - Fixed: Scripting command "private" did not work when variable name contained any upper case letter.
1.93 - Fixed: Crash when too long mod list entered
1.93 - Fixed: Crash when "variants" field in the voice config was empty.
1.93 - Fixed: Scripting command drop could cause crash when used with NULL object.
1.93 - Fixed: Event handlers were not saved properly.
1.93 - Fixed: New command line option -nomap was ignored sometimes.
1.93 - Fixed: AI waypoint delays and other AI degradation possible on very fast (~3GHz) CPU due to bad handling of high resolution timers.
1.92 - Improved: Flushing of stdout (for instant console output) on Linux.
1.92 - Fixed: Game sometimes freeze when AI rearms
1.92 - Fixed: Event handler "init" is now launched on all machines in MP game
1.92 - Improved: MP: faster response in MP-game setup (mission setup, roles assignment, connecting to server, ..)
1.92 - Fixed: Avoid delete of partition (rmdir *.*) when DirectPlay server creation failed
1.92 - Fixed: Different file-acess technique used when memory mapping fails. This should prevent Cannot memory map file errors. This alternative technique can be also enforced for all files by using command line switch -nomap
1.92 - Fixed: Crashes in MP when somebody use ammunition which does not exist on other computers (for example through mods)
1.92 - Added: New server.cfg option "equalModRequired". When used, users with different -mod than the one used on the server cannot connect.
1.92 - Added: Testing of -mod compatibility in MP
Game Update Size: 1.8 MB DL: 7.8K Upd.: April 15, 2004
Game Update Size: 32.5 MB DL: 8.3K Upd.: November 13, 2001
Game Update Size: 1205.6 MB DL: 1.48M Upd.: December 27, 2017
Game Update Size: 2311.3 MB DL: 370.8K Upd.: December 10, 2020
Game Update Size: 483.4 MB DL: 214.4K Upd.: August 9, 2018
Game Update Size: 3460.5 MB DL: 3.77M Upd.: September 11, 2019
Game Update Size: 12.2 MB DL: 700.3K Upd.: December 7, 2005
Game Update Size: 275.7 MB DL: 359.6K Upd.: June 18, 2015
Game Update Size: 1947.3 MB DL: 33.4K Upd.: June 21, 2022
Game Update Size: 174.5 MB DL: 37.9K Upd.: June 3, 2022
Game Update Size: 126 MB DL: 411K Upd.: December 8, 2016
Game Update Size: 1940.6 MB DL: 45.6K Upd.: September 11, 2019