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Pillars of Eternity II: Deadfire - More Custom AI Conditions v.4.0.0 - Game mod - Download

The file More Custom AI Conditions v.4.0.0 is a modification for Pillars of Eternity II: Deadfire, a(n) rpg game. Download for free.

file typeGame mod

file size210.6 KB

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last updateWednesday, August 21, 2019

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More Custom AI Conditions is a mod for Pillars of Eternity 2: Deadfire, created by GravitonGamer.

Description (in author’s own words):

Adds new custom AI conditions, including both general and class-specific ones. My priority for adding custom AI is for buffs/debuffs that work outside of the Affliction/Inspiration system since it is hard to monitor their status with the vanilla custom AI conditions.

If you have any suggestions for new custom AI conditions, feel free to post them in the comments. I can't fully test all of these conditions, so please forgive me if there any bugs. If you find any, please report them so I can fix in the next release.

List of New Custom AI Conditions

Consumables: Self

Self: Has Poisoned Weapon

Self: On Drug High

Self: On Potion Effect

Self: On Alcohol Effect (Positive)

Self: On Alcohol Effect (Negative)

Self: On Antidote

Self: On Drug Crash

Distance: Self

Self: Enemy Casting in Melee Range

Self: Enemy Casting Nearby

Class: Target

Target: Is a Barbarian

Target: Is a Chanter

Target: Is a Cipher

Target: Is a Druid

Target: Is a Fighter

Target: Is a Monk

Target: Is a Paladin

Target: Is a Priest

Target: Is a Ranger

Target: Is a Rogue

Target: Is a Wizard

Status: Self

Self: Is Flanked

Self: Has Active Summon

Self: Is Invisible

Self: Has Damage Over Time Effect

Self: Has Healing Over Time Effect

Self: Hostile Effects are Suspended

Self: Can't be Engaged

Self: Death Will be Prevented

Status: Target

Target: Is Flanked

Target: Is Prone

Target: Has Damage Over Time Effect

Target: Has Healing Over Time Effect

Target: Beneficial Effects are Suspended

Target: Hostile Effects are Suspended

Target: Death will be Prevented

Combat Time Elapsed

Combat Time Elapsed > 1 second

Combat Time Elapsed > 5 seconds

Combat Time Elapsed > 10 seconds

Combat Time Elapsed > 15 seconds

Combat Time Elapsed > 30 seconds

Combat Time Elapsed > 60 seconds

Class-Specific: Wizard

Self: Spirit Shield is Active

Self: Wizard's Double is Active

Self: Arcane Veil is Active

Self: Bulwark Against the Elements is Active

Self: Merciless Gaze is Active

Self: Mirrored Image is Active

Self: Llengrath's Displaced Image is Active

Target: Affected by Arduous Delay of Motion

Target: Affected by Expose Vulnerabilities

Self: Flame Shield is Active

Self: Ironskin is Active

Self: Arcane Reflection is Active

Self: Grimoire Imprint is Active

Self: Llengrath's Safeguard is Active

Target: Affected by Form of the Helpless Beast

Self: Minoletta's Piercing Sigil is Active

Self: Cloak of Death is Active

Self: Llengrath's Superior Elemental Bulwark is Active

Target: Affected by Arkemyr's Wondrous Torment

Class-Specific: Cipher

Self: Focus is at Maximum

Target: Affected by Recall Agony

Target: Affected by Pain Link

Self: Body Attunement is Active

Self: Borrowed Instinct is Active

Self: Time Parasite is Active

Target: Affected by Driving Echoes

Self: Defensive Mindweb is Active

Class-Specific: Chanter

Target: Affected by And Hel-Hyraf Crashed Upon...

Target: Affected by Not Felled by the...

Target: Affected by And With Furious Vengeance...

Self: Affected by Not Felled by the...

Self: Affected by And With Furious Vengeance...

Class-Specific: Barbarian

Self: Barbaric Shout is Active

Class-Specific: Druid

Self: Is Spiritshifted

Target: Affected by Nature's Mark

Target: Affected by Woodskin

Target: Affected by Rusted Armor

Target: Affected by Weather the Storm

Self: Avenging Storm is Active

Self: Pollen Patch is Active

Class-Specific: Fighter

Self: Cleaving Stance is Active

Self: Defender Stance is Active

Self: Warrior Stance is Active

Self: Vigorous Defense is Active

Self: Unbending is Active

Self: Take the Hit is Active

Target: Affected by Sundering Blow

Class-Specific: Monk

Self: Dance of Death is Active

Self: Blade Turning is Active

Self: Duality of Mortal Presence - Body is Active

Self: Duality of Mortal Presence - Mind is Active

Class-Specific: Paladin

Self: Zealous Charge is Active

Self: Zealous Endurance is Active

Self: Zealous Focus is Active

Self: Sacred Immolation is Active

Target: Affected by Sworn Enemy

Self: Gilded Enmity is Active

Class-Specific: Priest

Target: Affected by Watchful Presence

Target: Affected by Despondent Blows

Target: Affected by Devotions For The Faithful

Target: Affected by Shields For The Faithful

Class-Specific: Ranger

Target: Affected by Marked Prey

Class-Specific: Rogue

None (Seems like all the abilities fit the inspiration/affliction system.)

New Custom AI Targeting Preference

Is Casting

How To Install

Unzip the file in your \Pillars of Eternity II\PillarsOfEternityII_Data\override folder.

  • Last update: Wednesday, August 21, 2019
  • Genre: RPG
  • File size: 210.6 KB
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