Star Trek: Starfleet Command III - Game Update - v.1.01 Beta 2 Build 534 ENG - Download

Game update (patch) to Star Trek: Starfleet Command III , a(n) strategy game, v.1.01 Beta 2 Build 534 ENG, added on Tuesday, July 13, 2004.

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File Type: Game Update

File Size: 30.3 MB

Last Update: July 13, 2004

Downloads: 2.5K

Last 7 days: 0

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Star Trek: Starfleet Command III

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Star Trek: Starfleet Command III

Star Trek: Starfleet Command III
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Star Trek: Starfleet Command III

Star Trek: Starfleet Command III Downloads

version: v.1.01 Beta 2 Build 534 ENG

1) Random and single player missions not being allowed properly (if set) in Hexes with bases and planets or enemies - fixed.

2) After a ship decloaks, it will be auto-targeted but you cannot fire upon it - fixed (no longer auto-targets).

3) If you use the 's' key to accelerate out of a reverse you still maneuver at a reduced rate - fixed.

4) Scan mission not working in nebula hexes - fixed.

5) AI attempting High Energy Turns too often - fixed.

6) DefaultLoadout may now be CRC checked when logging on to Dynaverse by placing in validated client files.

7) The amount of damage taken by officers may be attenuated by changing OfficerDamageMod in HullItems.gf, default value is 0.

Borg no longer has Anti-Matter Mines available in weapon selection by default per game manual. Anti-Matter mines can be added back to the Borg race in the WeaponItems.gf file.

Note: Previous saved games will not work with this build. All single player campaigns will need to be deleted and restarted after installing this build.

Added Features:

The amount of damage taken by officers may be attenuated by changing OfficerDamageMod in HullItems.gf, default value is 0.

[Officers]

OfficerDamageMod=0

SFC3 can be made to play without the CD in the computer. Add the following line in the sfc.ini file under the [UI] heading.

[UI]

MakeItSo=1

  • Last update: Tuesday, July 13, 2004
  • Genre: Strategy
  • File size: 30.3 MB

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