Game update (patch) to Torchlight , a(n) rpg game, v.1.15 Retail/DVD, added on Monday, March 1, 2010.
File Type: Game Update
File Size: 412.2 MB
Last Update: March 1, 2010
Downloads: 3.9K
Last 7 days: 1
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version: v.1.15 Retail/DVD
Content Fixes
* Root Golem Fire Breath now deals damage
* Ember Bolt had a bad value in higher levels
* Zealot lightning bolt now does damage
* Gem effects accumulating when recovering from socketed items
* Sushi Helm Recipe fix
* Added Blind Effect for modders
* New Unittype of Bossmap for modders
* Multiple spelling fixes
* Fixed a few spots where floor tiles where missing or had the wrong collision set
* Fixed various locations where monsters were getting stuck in some levels
* Limited Multi-language support added for modders ( tool coming )
* You can now attach layouts to items – for modders
* You can now have up to 50 waypoints – for modders
* Scale effect can now be permanent – for modders Soul Rend magic damage scales with strength and magic 50%, 50%
* Doom Quake, Titan Stomp damage scales with strength 50%
* Needle Arc dot damage scales with strength and dex 100%, 100%
* Ember Lightning additionally deals 20% of weapon damage on the first chain
* Magic Weapon expertise passive does not interact strangely with other passives around level 9
* Shock Trap now scales with ranks.
* Flame Trap and Shock Trap now scale with pet mastery.
* Ember Lance no longer stops passive buffs
Code Fixes
* Option in Settings file to turn off Steam Cloud added
* Settings broke into 2 files. LocalSettings and settings
* Fixed rare teleport crash
* Fix for input latency on low FPS for skills; hotbar skills and items
* Alric Achievement now works on steam
* Fixed XP not being removed correctly after death if choosing to respond at the level start
* Passive skills now adhere to equipment requirement
* Fixed rare case when triggers wouldn’t fire correctly
* Texture overrides fixed in paper doll view
* Fixed issue with some looping skills
* Masteries now properly apply to elemental effects
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