Game update (patch) to War Leaders: Clash of Nations , a(n) strategy game, v.1.2, added on Friday, May 2, 2008.
File Type: Game Update
File Size: 252.7 MB
Last Update: May 2, 2008
Downloads: 6.4K
Last 7 days: 3
Problems with download? [email protected]
version: v.1.2
Improvements for the overall stability of the game:
· Random crashes in manager mode
· Improved memory management
· Savegame (IMPORTANT: old savegames will not work)
· Diplomatic window
· General performance improvements
Improvements for manager mode:
· Improved levels of difficulty
· Improved automatic resolution of battles
· Highly improved speed for passing turn in skip mode
· Improved tooltips for units and buildings at construction window (to see what is needed for special constructions)
· Ministry of economy window fixes on wrong, not updated data
· maintenance costs for armies balanced
· Territories income balanced
· Economic wealth for each country balanced
· Raw materials gained by trade agreements does not disappear now when loading a saved game
· Launch diplomacy window by right mouse button on foreign territory
· New mouse button assignment: left mouse button to add/remove to or from the queues. Right mouse button to launch the detailed info screen. This change affects units, buildings, technologies and resources
· Now the buttons on army info screen (disband, dismantle, repair, upgrade) only appear, if it is currently possible to do this action
Improvements for manager AI:
· Improved army movement
· Improved unit and building construction
· Improved AI transporting troops (naval and aerial)
· Improved diplomatic behaviors/actions
· Bug fix on non-building AI
· New valuation system
Improvements for real-time-strategy mode:
· Improved RTS AI
· Improved pathfinding on narrow places (i.e. bridges)
· Damage of anti-aircrafts against bombers balanced
· Bombers can now only attack once before refuelling
Special improvements:
· Fixes on tooltips for territories containing resources
· Insertion of some missing or seldom resources (mangan, uranium)
· Bug fix for secret service technology restrictions
· Color correction on units and movement arrows (i.e. to see units on snow maps)
· Loading transport ships and army refuelling improved
· Plane bombing is replaced by moving, if the country is at peace or truce with you
· There are no more dead nations appearing on diplomatic screen
· After right to pass agreement all units will be expelled from foreign territories
· Bug fixes for event window crashes
· New system of constructing units and buildings: now only the amount of money you need for construction at the current turn will be subtracted from your credits counter (ministry of economy now shows these changes)
· More adequate reactions at war declaration and cancellation integrated
· No more non-existent territories will appear in revolt-messages
· Spies are now able to move over long distances through enemy or neutral territories
· Ministry of economy balanced on credits updating, bankruptcy video is now launched if you are out of money
· No more distortions of territory details (CTRL)
· Territory giveaways or -gains can’t be bought or advantaged by money
· Changes on rebellions: inclusion/exclusion of spies depends on their reckoning potential
· Improved tech tree restrictions
· On pressing the right mouse button over foreign territories, the adequate diplomatic window opens
· Improved key assignment; it is no longer possible to assign more than one function to a key
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