Redfall received a new update that, among other things, improved gameplay and finally added a 60 fps option on consoles. However, the game is already in such bad shape that these anticipated changes are unlikely to save it.
Redfall will probably go down in history as the biggest flop of the year, but devs at Arkane are still not ready to abandon the project.

However, Arkane is not yet ready to abandon the game, as evidenced by update number 2, released yesterday. The changes are numerous.
These are just the most important changes. For a full list of new features we refer you to the official website.
The update will most likely be appreciated by that handful of players who are still playing with Redfall, but is unlikely to bring the crowds back to the game.
Recall that Redfall was released on May 2 on PC, Xbox Series S and Xbox Series X. It is also available as part of Game Pass subscription on all platforms.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.