A representative of Unity spoke on the new fees for its engine and introduced the relaxed rules under which the technology is to be made available to game developers.
Unity has finally addressed specifically the recent controversies surrounding the popular engine. Marc Whitten, who represents the company, signed an open letter that apologized to the gamedev community for the confusion, and detailed the new rules, on which the company's earnings strategy is to be based.
Recall that there had already been unconfirmed reports online about changes in the price list that Unity decided on after the overwhelming criticism. Among other things, information about a clearer billing system was confirmed.
More details on Unity's new, relaxed policy are provided here. Marc Whitten also invited to a stream where he will answer all questions. The broadcast will take place today at 10 p.m. CEST on Jason Weimann's YouTube channel.
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Author: Maciej Gaffke
At Gamepressure.com, he is mainly involved in writing news. Graduated in Polish philology and sightseeing and historical tourism at the University of Gdansk, which is related to his other "non-game" interests - history, books, and travel. As for video games themselves - once a fan of FPS, now converted to action-adventure games. Also interested in fighting games (especially Mortal Kombat), RPGs, and all titles focused on single-player. From time to time, likes to play tennis, volleyball, or football. Proud resident of Pomerania and Puck.