Rise of Nations: Rise of Legends Game Guide
Strategy guide. Transport yourself into a fantastical world, where you must guide a young inventor's struggle to unravel his world's ancient past and unite its people against an unimaginable threat.
Rise of Nations: Rise of Legends Game Guide

![]() | Our Rise of Nations: Rise of Legends strategy guide details all the campaign scenarios you might encounter. Might? Yup, as you can choose your own way through the world map, not all of them are obligatory to complete. Here you'll find walkthroughs to all missions from Vinci, Alin, and Cuotl campaigns. The only scenarios that are not explained in detail are the Skirmish ones, missions no different from any game you play in that quasi-multiplayer mode. They are initially connected to some of the territories in each of the 3 campaigns, and also appear every time you loose a territory and want to reclaim it (in other words, you don't get to repeat story-based missions this way). The way you play them is pretty obvious and is based mostly on you overall knowledge of the game's mechanisms. HINT: There are no real "better" and "worse" ways to choose your path through the world map, so we don't suggest anything in this matter. Feel free to make your own choices. Oh, and, you know.. Have fun. |
- Rise of Legends: Valley of the Mad, Temple Sands
- Rise of Legends: Ashen Waste, Cold Sands
- Rise of Legends: Southern Dunes, Shining Desert
- Rise of Legends: Meeting Grounds, Bright Lands
- Rise of Legends: Desert's Edge, Azar Harif
- Rise of Legends: Venucci
- Rise of Legends: Ranconi
- Rise of Legends: Wasteland, Dirsi
- Rise of Legends: Corbanile, Silea, Feligno
- Rise of Legends: Maldini, Umberto Forest, Tarona
- Rise of Legends: Condottieri Castle
- Rise of Legends: Vernazza, Monte Laguna
- Rise of Legends: Miana, Padonia, Pirata Aerodrome
- Rise of Legends: Cuotl
- Rise of Legends: Alin
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