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PC Strategy Video Games8

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Stronghold Legends: Steam Edition
Stronghold Legends: Steam Edition

Strategy 15 September 2016

A special edition of the standalone expansion to the second installment of the Stronghold series under the title Stronghold: Legends. The Firefly Studios team is responsible for the production's development. Besides a number of changes and improvements introduced in its basic version, this particular expansion also features exclusive content available on Steam, including bonus maps, campaigns, a set of achievements and trading cards.

Wargame: European Escalation
Wargame: European Escalation

Strategy 23 February 2012

Advanced real-time strategy (RTS), the first installment of the Wargame series. The game was produced by Eugen Systems studio, which also has such titles as R.U.S.E. and Act of War. Wargame: European Escalation presents a hypothetical armed conflict between NATO and Warsaw Pact countries at the height of the Cold War. The gameplay mechanics is largely based on solutions known from previous productions by Eugen Systems studio.

Age of Empires: The Rise of Rome
Age of Empires: The Rise of Rome

Strategy 31 January 1998

An expansion for Age of Empires, a popular strategy game developed by Ensemble Studios. The expansion introduces four new civilizations (Rome, Carthage, Palmyra, and Macedonia) and additional battle units, including armored elephants, battle chariots, camel riders, slingshooters, as well as galleys armed with burning projectiles.

Command & Conquer (1995)
Command & Conquer (1995)

Strategy 15 October 1995

Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium.

Songs of Silence
Songs of Silence

Strategy 04 June 2024 (early access since 04 June 2024)

A hybrid of a turn-based 4X strategy and an RTS, with RPG and card game elements. Songs of Silence takes place in a fantasy world torn apart by war, with the player leading one of the warring factions to lead it to victory.

Norland
Norland

Strategy 18 July 2024 (early access since 18 July 2024)

City builder strategy game set in the Middle Ages, developed by Long Jaunt studio. In Norland, the player takes control over a noble family, facing different aspects of managing the kingdom, from economic to social, political or military.

Songs of Syx
Songs of Syx

Strategy 21 September 2020

A complex strategy game with simulation elements, reminding of such games as RimWorld and Dwarf Fortress. Songs of Syx allows us to build our own fantasy kingdom from scratch. We need to expand, develop and participate in huge battles of even 40 thousand units.

Workers & Resources: Soviet Republic
Workers & Resources: Soviet Republic

Strategy 2024 (early access since 15 March 2019)

Workers & Resources: Soviet Republic is a city builder by 3Division. It tasks us with managing, expanding and leading a fictional Soviet republic to a bright future.

Battlestations: Pacific
Battlestations: Pacific

Strategy 12 May 2009

The second installment of the strategy game combined with a simulator, in which we move on to the times of World War II. In production, we lead to a military battle between the two sides of the conflict - the United States and Japan. The campaign consists of 28 different missions. The creators have prepared more than twenty new units and a lot of other improvements. The multiplayer mode has been enriched with five maps and gameplay modes.

Star Wars: Empire At War
Star Wars: Empire At War

Strategy 16 February 2006

A real-time strategy developed by Petroglyph. The action of Empire At War takes place two years before the events seen in the fourth film, with some parts of the plot invoking the story from Revenge of the Sith. The game itself enables us to control both Rebel Forces and Galactic Empire in a quest to control the whole galaxy. The campaign consists of two phases: turn-based planning and real-time battles in three-dimensional environment.

Medieval II: Total War
Medieval II: Total War

Strategy 10 November 2006

The next installment in a strategy game franchise from Creative Assembly. The game is set in the period of years 1080-1503, once again taking the players into the Medieval period. The developers did their best to faithfully recreate the epoch, including economy, trade, and political relations. Players can choose from 21 playable nations that differ in more than appearance, but also preferring various combat tactics.

Divinity: Dragon Commander
Divinity: Dragon Commander

Strategy 06 August 2013

Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

Wargame: Red Dragon
Wargame: Red Dragon

Strategy 17 April 2014

Wargame: Red Dragon is the third installment of the RTS series, which in 2012 began with Wargame: European Escalation. Developers from Eugen Systems remained faithful to the theme of hypothetical armed conflicts from the Cold War period, but moved the action to East Asia.

The Lord of the Rings: The Battle for Middle-Earth II
The Lord of the Rings: The Battle for Middle-Earth II

Strategy 28 February 2006

A sequel to the bestselling real-time strategy based on the very popular Lord of the Rings book trilogy and its cinematic adaptation. This time the action takes place in the northern areas of Middle-Earth where combined forces of humans, elves and dwarves face the army of evil Sauron represented by orcs of Mordor and Isengard. Players can play 15 scenarios per each side of the conflict.

Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings

Strategy 28 September 1999

The second installment belonging to an incredibly popular series of real-time strategy games. Age of Empires II: The Age of the Kings was developed by Ensemble Studios. The player assumes command of a civilization chosen (13 in total here) and leads them through subsequent stages of development. For example, one can play as Franks, Mongols, Celts or Vikings.

Warno
Warno

Strategy 23 May 2024 (early access since 20 January 2022)

Warno is a real-time strategy from Eugen Systems studio, known among others from Wargame series. Game takes up the theme of the Cold War, which turns into World War III.

Regiments
Regiments

Strategy 16 August 2022

Regiments is a real-time war strategy game. It shows a fictional conflict fought in 1989 between NATO forces and Warsaw Pact armies.

Men of War: Vietnam
Men of War: Vietnam

Strategy 09 September 2011

The third standalone expansion for Men of War, a real-time strategy game. Similarly to the vanilla game and its two previous add-ons, it was developed by Best Way. This time around, the players can take part in the Vietnam War, fought in years 1955-1975 by US-backed South Vietnam and North Vietnam, supported in turn by the Communist Bloc. Both sides of the conflict have their separate story campaigns.

Banished
Banished

Strategy 18 February 2014

Banished is a real-time economical strategy game, the first one developed by Luke Hodorowicz, the founder of the independent studio Shining Rock Software LLC. The player controls a small group of people exiled from their home country, who are trying to settle down in a new place and create the foundations of a powerful kingdom. The task calls, first and foremost, for ensuring the survival of a small society, and then managing its development.

Might & Magic: Heroes VI - Shades of Darkness
Might & Magic: Heroes VI - Shades of Darkness

Strategy 02 May 2013

Might & Magic: Heroes VI - Shades of Darkness is a stand-alone expansion for the hit strategy game, Might & Magic: Heroes VI. It was developed by Virtuos, a studio known for their achievements in computer graphics (they co-created NBA 2K13, MLB 2K13, and Generator Rex: Agent of Providence, among others). Shades of Darkness introduces a new faction to the game, the Dungeon. The expansion also adds two new campaigns in which we control Raelag, a dark elf.

Total War: Shogun 2 - Fall of the Samurai
Total War: Shogun 2 - Fall of the Samurai

Strategy 23 March 2012

A standalone expansion for Total War: SHOGUN 2 strategy game and a part of the Total War series by Creative Assembly. The add-on offers a new campaign set in the Empire of Japan in times of the civil war between the Emperor’s supporters and the last shogunate. The player can side with either faction, each of which is represented by six families. At the same time, it is a conflict between the traditional Japanese samurai culture and the modern firearms-based army.

Sid Meier's Civilization VII
Sid Meier's Civilization VII

Strategy TBA

Sid Meier’s Civilization VII is the seventh installment in the iconic series of 4X turn-based strategies. The player must, once again, lead a civilization through millenia of development.

Sons of Valhalla
Sons of Valhalla

Strategy 05 April 2024

The game which combines RTS and RPG elements. In Sons of Valhalla we play as Thorald Olavson who sets off deep into England to get the enemy Jarl Valgard and save his beloved - Raija.

Desynced
Desynced

Strategy October 2024 (early access since 15 August 2023)

An economic strategy with simulation elements. Desynced has us managing an extraterrestrial facility, using a fleet of drones to extract, process and transport resources needed to repair our spaceship.