Crysis: FINAL MISSION - Reckoning
Crysis: FINAL MISSION - Reckoning Index for Crysis Game Guide and Walkthrough by gamepressure.com
This chapter guides you through the final stages of Crysis, focusing on strategic navigation, combat, and critical objectives. You start on an aircraft carrier, following Psycho to the command center and then reaching the armory, where cut-scenes reveal key story moments.
Moving through the ship's corridors, you will disable circuit breakers, lower rods in the reactor, and confront alien threats on the flight deck. The guide emphasizes weapon management, using weapons like the Gauss rifle, minigun, and shotgun, while highlighting the importance of movement and cover during intense firefights. Key encounters include battling the Exosuit monster, destroying the alien mothership, and rescuing allies.
The guide also details how to disable the main reactor, escape the ship, and culminates with the destruction of the mothership, leading to the game's conclusion. Check out the main guide page here.
- Crysis: FINAL MISSION - part 1
- Crysis: FINAL MISSION - part 2
- Crysis: FINAL MISSION - part 3
- Crysis: FINAL MISSION - part 4
- Crysis: FINAL MISSION - part 5
- Crysis: FINAL MISSION - part 6
- Crysis: FINAL MISSION - part 7
- Crysis: FINAL MISSION - part 8
- Crysis: FINAL MISSION - part 9
- Crysis: FINAL MISSION - part 10
- Crysis: FINAL MISSION - part 11
- Crysis: FINAL MISSION - part 12
- Crysis Game Guide
- Crysis: Game Guide
- Crysis: Mission 1 - Contact
- Crysis: Mission 2 - Recovery
- Crysis: Mission 3 - Relic
- Crysis: Mission 4 - Assault
- Crysis: Mission 5 - Onslaught
- Crysis: Mission 6 - Awakening
- Crysis: Mission 7 - Core
- Crysis: Mission 8 - Paradise Lost
- Crysis: Mission 9 - Exodus
- Crysis: Mission 10 - Ascension
- Crysis: FINAL MISSION - Reckoning
- Crysis: Appendix
- Crysis: Game Guide
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