Look around closely - someone has done quite a mess here. Notice the Puddle of Phosphor on the ground. Go to the Anchovy Machine and take one more Anchovies on a Stick. Put it into a Puddle of Phosphor, obtaining Bait. Use the Torch Light on the Puddle of Phosphor - there is a Trace! Move to the lobby.
Use the Torch Light on the Part of Phosphor Trace and follow it. In the center of the room execute the same action - trace leads to the tower.
Once again use Torch Light on the Phosphor Trace, noticing that it leads to the fence on the right. Go behind the tower.
Examine the Stack of Needles and dig in it - you'll find a Straw. Use the Hook to open the Grating and go inside the cable chute.
Unfortunately, the further way is blocked by junk. Notice the whale - he looks hungry. Use the Torch Light on the Bait in your inventory, obtaining Glowing Bait. Hang it on the Hook. The whale will charge the chute, clearing your way. Go to the wrecked cable boat and get inside.
You'll see there unconscious Goal, lying on the couch. There is also an old friend of yours, Doc, and a strange guy, captain Bozo, who owns the ship.