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Star Trek Deep Space Nine: The Fallen - DirectX11 Renderer v.1.6.2 - Game mod - Download

The file DirectX11 Renderer v.1.6.2 is a modification for Star Trek Deep Space Nine: The Fallen, a(n) adventure game. Download for free.

file typeGame mod

file size341.1 KB

downloads850

(last 7 days)2

last updateSaturday, January 9, 2021

Free download

Report problems with download to [email protected]

DirectX11 Renderer is a mod for Star Trek Deep Space Nine: The Fallen, created by darknovismc (Marcin Nowicki). If you apprecieate the creator’s hard work and want to motivate him to make updates then please support him with small donations (Ctrl+V in the browser window after launching game or here Paypal.me ).

Description:

DirectX 11 renderer for Star Trek Deep Space Nine: The Fallen and other games built on Unreal 1 engine.

These dll extensions allow you to play these games on full HD resolution with features like:

- ASSAO- ambient occlusion which gives realistic ambient lightning and shadownig effects.

- Screen Space Reflection - imitates reflective and shiny surfaces

- Tesselation - increases mesh complexity, gives smoothess and roundess to characters and game objects.

- HDR - simulates light adaptation, adds more vivid colors

- Parallax Occlusion Mapping - adds bumpiness on near to camera surfaces and more..

Instructions:

1.Copy the following files from the Common folder: D3D11Drv.int , Effects11.dll and d3d11drv folder to game /system folder.

Remember to delete previous version of d3d11drv folder.

2.Copy appropriate d3d11drv.dll file depending which game you have installed (in this case from „Rune” folder) and a tessellation.cfg file to game /system folder.

3.If you are launching the game for the fisrt time then select D3D11 Renderer.

3'.Alternatively go to preferences with tilde(~) button to open up the console and type preferences then change renderer to DirectX11.

3".Or edit game's .ini file (Unreal Tournament.ini or DeusEx.ini or Unreal.ini or Rune.ini or Khg.ini) which resides in /system folder.

Change the following line in [Engine.Engine] subsection to: GameRenderDevice=D3D11Drv.D3D11RenderDevice

Additional info:

Possible fix for initialization failed: Make sure you installed Microsoft Visual Studio 2010 Redistributable x86.(vcredist_x86.exe).

Possible fix for micro stuttering: increase number of prerendered frames or adjust the setting 'Max Frame Rate' to your desired FPS for a given game.

  • Last update: Saturday, January 9, 2021
  • Genre: Adventure
  • File size: 341.1 KB

Files for Star Trek Deep Space Nine: The Fallen

Name

Type

Size

Date

Total

7 days

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Star Trek Deep Space Nine: The Fallen - DirectX11 Renderer v.1.6.2 mod 341.1 KB 1/9/2021 848 2
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