The file Reign of Bullets v.Alpha 6.3 is a modification for Doom II: Hell on Earth, a(n) action game. Download for free.
File Type: Game Mod
File Size: 48.6 MB
Last Update: September 22, 2019
Downloads: 412
Last 7 days: 4
Problems with download? [email protected]

Reign of Bullets is a mod for Doom II, created by ROB Development.
Description:
Reign of Bullets is a mod that aims to turn Doom into a challenging FPS bullet hell experience. The player and all enemies now fire projectiles, these projectiles have varying effects depending on the enemy, some projectiles penetrate players and after a few bounces explode, others split into multiple projectiles. Most projectiles bounce 5 times but some can bounce as many as 30 times, and as few as 1 time. This mod will not be a walk in the park so only download it if you are looking for a fresh and exciting challenge.
Features
Most projectiles now bounce.
All enemies and weapons shoot projectiles
6 new player classes
5 Bulletstorm bosses. Bulletstorm bosses are immobile, shoot powerful projectiles, have alot of HP, no pain chance, and shoot ALOT of projectiles
1 Commander boss. Commander bosses spawn weak minions to do their bidding. Sometimes they spawn elite minions which have high HP and damage and can spawn minions for themself.
Splitter enemies. Some enemies split into multiple enemies upon death.
Splitter projectiles. Some projectiles split into multiple projectiles upon hitting something.
Default Marine HP is now 200
All Classes have class weapons and all class weapons have unlimited ammo.
Healing items now heal double the amount they used to.
2 legendary weapons. These weapons are dropped either by the boss that wields them or by a legendary rewarder. The chance that they will drop is extremely small.
2 rewarder demons. These are multi-coloured pinky demons that move extremely fast, run away from you, drop good items if killed, can spawn in place of ANY enemy, and can not attack you.
Dodge. Press Q (Can be rebound) to dodge all incoming projectiles, move at double speed, and be invulnerable for as long as dodge is active. Dodge has a 1 second cooldown.
Deflect. Press R (Can be rebound. GZdoom only feature. In Zandronum it works only as a second dodge.) to deflect projectiles that hit you back at whoever shot them, damaging, or killing the enemy.
Randomization. No run will be the same with the random spawning system causing all enemies to randomly spawn every level. One run it could be a zombieman, the next it could be a miniboss.
Berserker enemies. They have 1 hp, can spawn as minions to commander bosses, and insta-kill all classes.
To run this mod use GZDoom.
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