Far Cry 5 - Far Cry 5 Resistance Mod v.4.30 - Game mod - Download
The file Far Cry 5 Resistance Mod v.4.30 is a modification for Far Cry 5, a(n) action game. Download for free.
file typeGame mod
file size620.3 MB
downloads41228
(last 7 days)255
last updateWednesday, August 24, 2022
Report problems with download to [email protected]
Far Cry 5 Resistance Mod is a mod for Far Cry 5, created by Resistance Mod team.
Description (in authors’ own words):
Mod that allow you to control resistance points, add enemies after region is liberated, unlock live events and more.
Far Cry 5 is an amazingly beautiful game, where Montana’s original world is very accurately reproduced.
With a very powerful game engine and a developed playground.
But, as is often the case with large projects, much remained behind the scenes and was not included in the final release, and a lot of things were implemented not in the way users would like to see.
And after completing all the missions outside the main scenario, the game becomes lifeless and empty.
The presented mod is designed to solve many of these problems and add features not included in the final release of the game.
Make the game interesting and exciting even outside the main scenario.
Far Cry 5 - deserves more and the Resistance-Mod gives you this opportunity.
You will be able to control the weather and time, respawn enemies and participants in the resistance, defend roadblocks, change spawn modes: from war to quiet nirvana, hunting and fishing.
Add new and unrealized items to the store. Edit weapon parameters and rewards. And much more. Here is a list of the main options (packages) of the mod, also, you don't have to run them all, just select what you want:
- Add enemies after region is liberated.
- Remove startup videos and epilepsy warnings.
- Unlocked outfits, weapons and vehicles.
- You can change Resistance Points as you want.
- Allow you to visit Veterans Center in Whitetail Mountains (Only youuuu......).
- Replaces music in New Game+ with the Father's theme "Build a Castle" (Reinterpretation); note: before start NG+ you need to be at Dutch's Island.
- Unlock all perks; note: except Leaders GFH (Guns for Hire).
- Replace the "Post-apocalypse" main menu background to the original.
- Faster parachute open (you don't have to hold Space, just press it).
- Faith will not disappear when you approach to her. She also will stay longer.
- You are able to go inside Father's statue without destroying it.
- All outposts will have Eden's Gate decorations also after liberating.
- Change the passage of time (stopped, slow, fast, night lasts like day, etc.).
- NPCs will have randomly selected weapon (no more only AR-C rifle).
- Ability to remove the Montana intro video.
- Unlocked weapons from beginning of the game. You don't need to get x level of resistance (but have to buy it :D).
- Unlocks John / Faith / Jacob bunkers.
- The Confession mission equipment fix (bug which was never fixed).
- Option to set the high difficulty of passing the game (hard - infamous, health is not regenerated).
- The Hope County - different weather, rain and morning fog! Weather randomly changes from sunny to rainy with fogs in the morning.
- Restore train from intro "Chase" in the Henbane River.
- Spawn pseudo-leaders! Dutch, Eli, Hurk Sr., Jerome, Hudson, Seeds, sectarians and many others - will become your brothers in arms.
- Flashlight toggle. Use the flashlight whenever you want.
- Disable DOF (depth of field) e.g. on weapons.
- Radio will play also after you leave a car (optionally).
- Remove cult music and preaching from outposts occupied by sectarians.
- Defend Outpost - new mini-mission at outposts.
- Replace the outfit of a Junior Deputy with an earlier version from the opening part of the game.
- Remove Faith hallucinations from Henbane River.
- Your mercenaries (GFH) will chat less (optional).
- Restore flags on cult vehicles from E3 presentation.
- Increased timer in Jacob's Trials and Clutch Nixon missions.
- Corpses stay after you liberate an outpost.
- Turkish translation for the game.
- Skip intro missions and start new game right in Dutch's bunker.
- Upgradable perks also in normal campaign.
- Restored / ported weapons A.J.M.9 and Blood Dragon Bow with Rex Colt outfit from New-Dawn.
- Some bugfixes for the game: discovery bug of dock at Nolan's shop; floating tree in Henbane River etc.
- Package set Ceano's Movements (higher jump, can move in shallow water etc.).
- skinning mod and takedowns from previous FC games.
- and more...
Installation
The mod uses a convenient installer to select packages of the mod and install them into the game.
The installer is localized for several languages, there is a built-in Help and a brief Wiki of modding terms.
Download the zip file from here, unpack it and run FC5ModInstaller.exe.
The Mod Installer will try to find the game directory (mostly if you have Uplay or Steam version), but if it will be unsuccessful, then manually find the installation directory of the game, go to the path: "bin\" and select the file FarCry5.exe. So you specify the working folder to the installer.
If there is a problem with game files, the program show message box. If so, try use FAQ, if you still don't know, ask me on mod's page.
Select the required packages in the list (selected packages are marked with a yellow frame and ?). If the selected package is highlighted in red, it means that there is a package conflict, these packages cannot be enabled in the same time. Click on "Toggle conflicts" button and disable the conflicting packages.
Click the INSTALL button to install the mods.
Play the game.
Note: Items 1, 2 and 3 must be completed only at the first start of the installer.
Backup also your saves!
To install third-party or your own author packages, just drag and drop the package file with the extension .a3 onto the installer window. Confirm the installation, do not forget to select it in the list and install.
In the section named "Base packages" there are packages which don't change any visible things in the game, these packages are required by another packages. They should be enabled by default.
Updating the mod
If a new version of the mod is released, You will receive an update message in the Mod Installer.
Mod Installer contains internal self-update system UOTA. Always when new update comes out, you can easily update the mod by clicking to a orange U button at right top part of main window.
Some users have problems with downloading updates throught UOTA, so if you have problems too, try update later or use legacy manual update via Nexus.
Note: Updating is completely up to you - if you don't want new version, you don't need to update the mod.
Uninstalling
If you want to uninstall all mods from the game, for example when you want to play Arcade, you must again use the Mod-Installer to do such thing.
You have two choices:
Click on "UNINSTALL MODS" button in Mod-Installer's main window
Verify files in Uplay or Steam (can be longer, because it will download all files which were changed by mods)
If option A will not work, you must use option B.
Modified Files directories
There are several "ModifiedFiles" directories.
The reason of separating was when the mod is updated, you always must find and copy over your downloaded a3 files or your own edited a3 files in "ModifiedFiles" directory.
In the new version, "ModifiedFiles" is originally empty and you can place a3 files here and then copy whole "ModifiedFiles" directory to a new version.
If you want to edit any package from Resistance mod, just copy it from "ModifiedFiles_Resistance" directory and place it to "ModifiedFiles", Mod-Installer automatically loads the one from "ModifiedFiles" and you will also have backup of original package.
Do not edit or place new files in "ModifiedFiles_BasePackages" or "ModifiedFiles_Resistance" Otherwise they will be ignored.
Also, if you want to have your own "ModifiedFiles" directory with your mod, please contact me and I send you info how to do it.
ModifiedFiles - originally empty, here comes all a3 files you downloaded outside Resistance-mod, or your own packages
ModifiedFiles_BasePackages - contains base packages which are needed by other packages
ModifiedFiles_Resistance - contains files from Resistance-mod, also place here all a3 files which you download from Resistance-mod page
Fast fixes
- If you want to use the mod, you must have the latest game version 1.014.
- If you have your game installed in "Program Files" directory, run the Mod Installer as Administrator.
- If you have Windows 7 and the Mod Installer doesn't want to start, please download KB2533623 for Windows 7.
- If the Mod Installer keeps crashing, shutdown all apps like RivaTuner.
- If you still have problems with running the Mod Installer, try delete the following folder "C:\Users\<Windows profile name>\AppData\Local\Temp\.net\FC5ModInstaller". This is possible bug in .NET Core which can be fixed only by Microsoft.
- If you installed the mod and it got reset on second run, please check if Uplay or Steam didn't verified game files. If so, disable auto updates (Steam).
Development history
I started this mod, because there weren't many mods which changed important things in the game. Also, at first release of this mod, the last big mod was 3 months old and it didn't contain latest game patch, so I decided to start new mod with more changes and updated game files.
This mod doesn't contain files like download-copy-play. You will get some source files and program that allow you to edit and pack game sources.
It is due to Ubisoft's decision about game files sizes. So file that must be edited has 9 GB - who want to download 9 GB every time for every mod?
So me and my co-author RtroActiv (he left the mod's author team in Aug 2019) created mod and program that is much smaller than patch.dat.
Also, by this way you can select what you want in the game.
Known issues
List of known issues. Maybe these bugs will be fixed in future
Drubman Marina and US Auto don't have cult music after liberating - still don't known why
Some content is still locked - I have done some live events, so for me they are unlocked; if you have some locked, write to comments
Some objects at outposts can be overlapped with cult decorations - this cannot be fixed - file has unknown binary structure
Some enemies won't attack - caused by Random NPC Weapons, NPC sometimes doesn't attack you, it's because there maybe missing NPC config entry for that weapon, if I find a bad weapon, I'll fix it
Unreleased weapons has wrong icon and name - you must know that these weapons were created without icons and don't have created language entries, because they should never have appeared in the game
Unreleased weapons store stats - these stats has nothing to do with real weapon properties, they are just for info
Weather System - morning fog can cause in some places very high dense fog, rainy weather can cause overexposed (white) view of items in store, it's caused by bad lighting
- Last update: Wednesday, August 24, 2022
- Genre: Action
- File size: 620.3 MB
Popular files for Far Cry 5
Name |
Type |
Size |
Date |
Total |
7 days |
---|---|---|---|---|---|
Far Cry 5 - 100% Save | mod | 689.7 KB | 2/12/2022 | 13.5K | 301 |
Far Cry 5 - Far Cry 5 Resistance Mod v.4.30 | mod | 620.3 MB | 8/24/2022 | 41K | 255 |
Far Cry 5 - Mod Installer v.20220811-0000 | mod | 65 MB | 8/24/2022 | 18.2K | 88 |
Far Cry 5 - Viewmodel-Fov-Mod v.R2 | mod | 37.7 KB | 1/31/2020 | 8.2K | 23 |
Far Cry 5 - Simple Realistic Reshade FC5 v.1.3 | mod | 22.4 MB | 3/17/2023 | 775 | 22 |
Far Cry 5 - Winter Hope County v.4 | mod | 2684.6 MB | 9/1/2021 | 5.5K | 17 |