Game update (patch) to IL-2 Sturmovik: 1946 , a(n) simulation game, v.4.12.1, added on Friday, August 9, 2013.
File Type: Game Update
File Size: 46.8 MB
Last Update: August 9, 2013
Downloads: 4.1K
Last 7 days: 2
Problems with download? [email protected]
v. 4.12.1
Changelog:
Main Features
· AI changes.
· Widescreen UI (user interface)
· Wider field of vision for widescreen resolutions
· Mach drag
· Scoring system changes
· Open interface for sounds
· New visual effects
New Flyable Planes
· B5N2
· Hawk 75A-3
· Hawk 75A-4
· Ki-45 Kai Ko
· Ki-45 Kai Otsu
· Ki-45 Kai Hei
· Ki-45 Kai Tei
· SB 2M-100A
New AI Planes
· Beaufort I
· Beaufort I late
· Beaufort II
· Do 217 M-1
· Wellington III
· Mohawk IV
New ground units
· German submarine VIIB
· German submarine IXB
Other small Changes & Improvements
· New weapon loadouts for US planes
· P-38J cockpit repainted
· Added Misc settings UI
· New textures for several buildings
· Russian tanks with multiple turrets (T-28 & T-35) can shoot with each gun independently.
· New landing gear failures
· Adjustable reticle brightness
· Added new key for opening & closing bomb bay doors
· Added new option in tracks selection UI for disabling icons in track playback
· Added new joystick axis for mixture
· Added Air Force selection to FMB aircraft window
· Added yellow & blue runway lights
· Adjusted the white navigation light so it doesn't get bigger than the red & green when viewed from far away
· Added a new view key that cycles through only stationary cameras
· Changed radio station icons so that they are rendered in minimap & briefing if the army color is neutral or matches player's army
· Changed HUD log so that bomb sight, ToKG & nav. beacons related info is always printed even if NoHudLog=1
· User BMP skins enabled for stationary planes
· Added full screen map with adjustable transparency level
· Added red night light for maps when plane is flown at night and cockpit lights are on
· Changed old padlock difficulty option into two separate padlock options. Padlock air & padlock ground
· Bombsight added to D3A1 Val
· Added conf.ini option NoMissionInfoHud=1 under [game]. This will hide the "Mission completed" and similar messaged from HUD
· Added conf.ini option NoKillInfoHud=1 under [game]. This will hide the "Enemy/friendly xxx destroyed" messages from HUD
· Added conf.ini option SaveTrk=0 under [game]. This will disable automatic in-flight data storing for TRK tracks and reduce memory consumption. TRK cannot be saved after the mission
· Enabled ship padlocking
· Fixed spawn points problem on Midway sea base
· Fixed R-5 stationary plane ski orientation
· Fixed R-5 ground attack bug with certain weapons
· Adjusted IL-2 controls damage & toughness
· Fixed Fulmar's landing gear shock absorber movement
· Fixed IL-4 artificial horizon instrument movement
· Adjusted FM length parameters of Bf 109s F to K to 8.94 meters (F-2 to G-6) and 9.02 meters (G-6 Late to K-4), respectively
· Fixed bug that caused speed bar settings to reset back to default instead of using saved value
· Flight model changes for P-36 series, P-40 series, SB-2 series, B5N, Me-163
· Tweaked burning engine damage model. Single engined planes are not going to explode completely and multi engined planes like P-38 are no longer immune to engine fires
· Fixed Ki-43 I & II smoothing bug in external 3D model
· Fixed Ki-43 II wing tip hook position
· Added radiator animation to He-111 series
· Fixed bug in stationary plane spawning & DF mission that could spawn player to wrong position
· Fixed I-16 Zveno texture bug
· Fixed M2A1 105mm howitzer wrong pivot point
· Plus other small fixes
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