The file LOTF - Stuttering and Performance Fix v.3.7 is a modification for Lords of the Fallen, a(n) rpg game. Download for free.
File Type: Game Mod
File Size: 3.3 KB
Last Update: December 2, 2024
Downloads: 450
Last 7 days: 1
Problems with download? [email protected]

LOTF - Stuttering and Performance Fix is a mod for The Lords of the Fallen, created by xowny.
Description:
This mod addresses various aspects of the game, ranging from reduced stuttering, reduced latency and overall stability.
Designed to enhance the gameplay experience of Lords Of The Fallen by implementing various fixes and optimizations.
Reduced Latency and Smoother Gameplay - By enabling asynchronous rendering and async compute:
r.AsyncCompute=1
the mod allows the game to take advantage of multi-threading and
parallel processing, resulting in reduced latency and smoother gameplay.
This can lead to improved responsiveness and a more
enjoyable gaming experience.
Faster Loading Times - By enabling asynchronous loading:
s.AsyncLoadingThreadEnabled=True
the mod allows assets to load in the background, reducing loading times
and potentially eliminating loading pauses during gameplay. This
improvement ensures a more seamless and immersive experience.
Optimized CPU and GPU Utilization - Enabling multi-core rendering:
bEnableMultiCoreRendering=True
and multi-threaded shader compilation:
bAllowMultiThreadedShaderCompile=True
allows the game to utilize the full potential of modern CPUs and GPUs.
This can result in improved performance, higher frame
rates, and more stable gameplay.
Enhanced Streaming and Level Loading - By enabling various streaming optimizations:
r.Streaming.*
s.LevelStreamingComponents*
the mod improves the efficiency of streaming assets and
level loading. This can lead to faster streaming and reduced stuttering
when moving through different areas of the game world.
Improved Audio Processing - By utilizing background thread pools for audio processing:
AudioThread.UseBackgroundThreadPool=1
this can reduce audio-related stutters.
Optimized Memory Management - By adjusting memory-related settings:
s.MinBulkDataSizeForAsyncLoading
&
s.ForceGCAfterLevelStreamedOut
the mod optimizes memory allocation and garbage collection. This
can lead to more efficient memory usage, reduced memory-related
stutters, and improved overall performance.
By incorporating these modifications, it provides a wide range of benefits, including reduced latency, faster
loading times, improved CPU and GPU utilization,
enhanced streaming, optimized audio processing, and efficient memory
management.
For installation instructions consult included readme file.
Game Mod Size: 5091.3 MB DL: 253.2K Upd.: October 28, 2022
Game Mod Size: 1254.7 MB DL: 1.51M Upd.: July 12, 2023
Game Mod Size: 1.6 MB DL: 851.7K Upd.: December 6, 2023
Game Mod Size: 115.8 MB DL: 112.8K Upd.: February 7, 2024
Game Mod Size: 1.2 MB DL: 549.6K Upd.: July 3, 2024
Game Mod Size: 4.3 MB DL: 401.6K Upd.: July 3, 2024
Game Mod Size: 889.9 MB DL: 29K Upd.: November 4, 2025
Game Mod Size: 1 KB DL: 23.7K Upd.: April 6, 2025
Game Mod Size: 41 MB DL: 36.2K Upd.: April 29, 2023
Game Mod Size: 70 KB DL: 172.2K Upd.: September 20, 2020