The file MELLO (Mass Effect 1 Legendary Lighting Overhaul) v.1.1 is a modification for Mass Effect: Legendary Edition, a(n) rpg game. Download for free.
File Type: Game Mod
File Size: 2205.2 MB
Last Update: June 5, 2023
Downloads: 864
Last 7 days: 5
Problems with download? [email protected]
MELLO (Mass Effect 1 Legendary Lighting Overhaul) is a mod for Mass Effect Legendary Edition created by Catachrism.
Description (in author’s own words):
This mod restores dynamic lighting to Mass Effect 1 that was lost in the LE update. It aims to produce the best of both worlds visually between LE and OT. It's mostly lighting, but also contains a handful of bug fixes, cinematic fixes, and optional postprocessing updates (bloom, motion blur and film grain).
I made this mod because I was really let down when I saw LE in action, it looked great and also not great. And after a little close observation I could tell it was the lighting that was bothering me and the quest to make this mod began.
This mod restores the dynamic lighting to Mass Effect 1 that was lost in the LE update. It aims to produce the best of both worlds visually maintaining the updated bells and whistles of the new engine while restoring much of the cinematic look and feel of the OT version and generally making LE seem less flat/washed out in the lighting. Eden Prime and Feros are not overhauled artistically in that they still look like LE versions, they just have functional dynamic lights now. Noveria, Ilos, and the end stage Citadel are fairly overhauled and resemble the OT a bit more than they do LE.
There are customization options provided for various post processing combinations from all to none, note installing this mod will update the bugs and lighting of the game even if you choose none. Postprocessing in this case refers to bloom, motion blur, and film grain changes specifically. All changes are in engine, so no re-shade presets or anything like that with this mod. The mod is mostly lighting but it also contains a handful of bug fixes, cinematic fixes, and postprocessing restoration/enhancement (color curve, bloom, motion blur and film grain).
The mod was a bit masochistic to make, but I'm okay with that :P. But because of this, it took forever to make, as some of you will be aware if you have followed any Discord progress shots and updates over the past year. And due to the time consuming nature of making the mod, updates to the mod will likely be fairly spread out (unless a quick bug fix). Hundreds and hundreds of lights have been adjusted and reconfigured in some places moved. Hundreds of meshes (characters, static, and dynamic) have had lighting parameters edited to properly catch light and cast shadows etc.... Event sequences have been updated to trigger or not trigger lights appropriately in conversations..
Instructions:
1.Install ME3Tweaks Mod Manager if you don't already have this program. Then run it.
2.Download MELLO extract the archive. You will get a .7z file - Drag it onto the open window of ME3Tweaks Mod Manager. Use the "Apply Mod" option.
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