Game update (patch) to Warhammer: Mark of Chaos - Battle March , a(n) strategy game, v.2.14 EU, added on Thursday, September 11, 2008.
File Type: Game Update
File Size: 51.7 MB
Last Update: September 11, 2008
Downloads: 5.4K
Last 7 days: 1
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More Info About Game
Warhammer: Mark of Chaos - Battle March
All Downloads for
Warhammer: Mark of Chaos - Battle March
version: v.2.14 EU
Vista Users: It is highly recommended that you reboot the machine before applying the patch.
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Warhammer: Mark of Chaos - Battle March - Patch 2.14 Release Notes
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Major Fixes
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o Fixed a crash in Army Editor that occurred when the player clicked on a banner slot.
o Fixed a crash that occurred on siege multiplayer maps.
o Fixed a crash that occurred on the 'Caravan Conflict' multiplayer map with one observer.
o Fixed an assertion on quit issue in the German version.
o Fixed several issues that prevented players from joining Ladder and World Domination games.
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Walkthrough Fixes
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o Fixed a wrong victory condition in Siege games.
o Fixed an issue where the game stopped in the second tutorial if the Goblins were defeated too soon.
o Fixed an issue where heroes required to advance could be sold.
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Gameplay and Balance Fixes
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o Fixed an issue where ranged units could not attack while they were being chased.
o Fixed an issue on several maps where there were no selection circles around the refill camps.
o Battle mechanism is now upgraded. Units now cannot break/charge through enemy units so easily to reach other enemy units.
o Fixed an issue in mission 'Clear the Path' where Empire Mortars did not shoot.
o Fixed a pathfinding error where models pushed away each other.
o Fixed an issue in mission 'Slave Raid' where slaver's control range has been visually upgraded.
o Fixed a balance problem where Cold One Knights were too strong.
o Fixed an issue where High Elf Watchtower positions were offset.
o Fixed an issue with Dark Elf Assassins' behavior in mission 'The Hammer Falls'.
o Fixed an issue where Plague Priest duel skill Blade of Corruption was not useable.
o Fixed an issue where the ground impact effect was visible when attacking a castle wall with a siege unit.
o Fixed an issue where cannon fire passed through castle walls when targeting troops on the wall.
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GUI fixes
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o Fixed incorrect ping sign on Minimap.
o Removed unnecessary scrollbars from the menu.
o Fixed an issue where cinematic loaded incorrectly before 'Press any key' prompt.
o Fixed an issue where ranged attack did not function with specific master selections.
o Fixed an issue where items could become inaccessible at the Alchemist.
o Fixed the incorrect alignment of the CD-Key window.
o Fixed several overlapping issues at the start of RTS battles.
o Fixed an issue where Kaeleth changed to Lilaeth on the tactical map.
o Fixed the incorrect alignment of the background image in pre-mission dialogue window.
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Sound Fixes
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o Fixed an issue in mission 'Breakthrough' where the sound of the falling rocks could be heard multiple times.
o Fixed an issue where victory and defeat game messages were missing in multiplayer games.
o Fixed an issue in mission 'Breakthrough' where the Dwarf Lord's voiceover was missing.
o Fixed an issue with the Dark Elf Assassin's 'Fight Shout' voiceover.
o Fixed some wrong voiceovers for Stances.
o Fixed several issues where Unit Leader voiceovers were missing.
o Fixed an issue in the second Tutorial where voiceovers were missing.
o Fixed an issue in mission 'Descent into Darkness' where a voiceover was missing.
o Fixed several minor sound and voiceover issues.
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Other Fixes and Improvements
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o Some low-level GameSpy code corrections were made.
o A unit portrait was added for Malekith in movies.
o Fixed a graphic issue on the multiplayer map 'Prosperity'.
o Fixed several text localization issues.
o 3rd Party Tool Miles was upgraded to 7.2c.
o 3rd Party Tool Bink was upgraded to 1.9g.
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