Farming Simulator 2013: Choosing a difficulty level

The first serious choice that you will have to make is deciding on a difficulty level. There are three difficulties available in the game: easy, normal and high. Below you will find the main differences which are visible right after you begin the game on a given setting.
Difficulty level / Starting elements | Easy | Normal | High |
Funds | 12 000 $ | 6 000 $ | 4 000 $ |
Level of each crop in the warehouse | around 17 000 of each | around 8 000 of each | 0 |
Price of crops | 800 - 2 400 $ | 400 - 1 200 $ | 200 - 600 $ |
Debt amount | 50 000 $ | 100 000 $ | 150 000 $ |
The table above doesn't cover all differences. For example, the higher the difficulty, the more expansive hiring workers becomes. In general, the higher the difficulty, the higher the expenditures and lower the incomes.
The easy level is recommended for impatient players who want to quickly develop their farm by buying new machines and fields. The normal setting should be alright for most players: you won't gain money so easily, but at the same time you won't waste your nerves and patience on slowly collecting funds. The high setting is for real connoisseurs - gaining anything requires lots of work and patience becomes the most important skill.
- Farming Simulator 2013 Game Guide
- Farming Simulator 2013: Game Guide
- Farming Simulator 2013: The basics
- Farming Simulator 2013: Locations and buildings
- Farming Simulator 2013: Options, maps, PDA
- Farming Simulator 2013: Machinery
- Farming Simulator 2013: Choosing a difficulty level
- Farming Simulator 2013: Vehicles and machines at disposal
- Farming Simulator 2013: First steps
- Farming Simulator 2013: First harvest
- Farming Simulator 2013: First cultivation
- Farming Simulator 2013: First sowing
- Farming Simulator 2013: Selling crops for the first time
- Farming Simulator 2013: Selling your first machine and a new purchase the sprayer
- Farming Simulator 2013: First sprays
- Farming Simulator 2013: The basics
- Farming Simulator 2013: Game Guide
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