Strategy Video Games100
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Time of Defiance
Strategy 21 November 2003
Real-time strategy for online gaming. Time of Defiance" is set on the planet Nespanon, around which small islands drift. The basic task the player has to face is to gradually colonize them.
Genesia
Strategy 30 May 1993
Strategy game in which the player's task will be to build from scratch a luxurious kingdom, build an army and destroy the competition, before this puts the paw on seven magical crystals.
Strength & Honor
Strategy 09 December 2004
Strength and Honor is a strategy game, which to some extent resembles the titles from the Total War series. The action takes place shortly after the death of Julius Caesar, when Brutus and Cassius fight to restore the splendour of the Roman Empire, and Queen Cleopatra tries to ensure the well-being of her subjects with the vision of creating a great empire in Egypt.
Telladar Chronicles: Decline
Strategy canceled
The action of the program takes us to the fantastic land of Telladar, which is struggling with internal problems. The once mighty Empire is slowly decaying completely. The only hope for a way out of the crisis is the war with the Horchi tribe, but the decision to take offensive action will have serious consequences.
1869
Strategy 12 April 1992
1869 is an economic game about maritime trade. By setting up a small transport company and buying the first ship, the player must achieve financial power, and this in turn boils down to a profitable trade in goods between ports located all over the world.
Oasis
Strategy 12 April 2003
An unusual strategy game created by an independent development team. "Oasis" was shown for the first time to a wider audience during the Independent Games Festival organized in March 2004. He then managed to reach the top ten products representing the Web/DL category (games downloaded via the Internet or running directly in web browsers).
Dragoon: The Prussian War Machine
Strategy 29 October 2004
Dragoon: The Prussian War Machine is the second in a series of games produced by Shrapnel Games, faithfully imitating the realities of the wars of the 18th and 19th century. This time the authors focused on the figure of Frederick II Hohenzollern, called the Great, who permanently inscribed himself in the history of Prussia as the creator of their power.
Dragonfarm
Strategy 23 October 2002
An interesting combination of strategic elements (construction of different buildings), simulation elements (trade) and rules governing Pokémony. The player moves to the land of fantasy - Alterica, where he becomes a dragon breeder.
The Settlers IV: The New World
Strategy 28 November 2002
The Settlers IV: The New World is the third addition to the popular real-time strategy by Blue Byte Software. The extension introduces four new campaigns related to the discovery of America, a new nation, the Maya, as well as a series of maps dedicated to solo and multiplayer gameplay.
Pax Romana
Strategy 06 November 2003
A strategy game thematically and technically related to such titles as Caesar or Pharaoh. The player takes control of the ancient Roman Empire and aims to conquer the entire ancient world.
Laser Squad Nemesis
Strategy 05 February 2002
Laser Squad Nemesis is a turn-based tactical game (S-F atmosphere) designed for single and two-player gameplay (via e-mail or hotseat mode). It is worth noting that the authors of the X-Com series worked on it.
SimsVille
Strategy canceled
The combination of Sim City and The Sims is a simulation, where we create our own city inhabited by sims. The right infrastructure needs to be built to meet the specific needs of the population.
Deadlock II: Shrine Wars
Strategy 28 February 1998
Sequel strategy game played in turn-based system, Deadlock, by Accolade. Despite the fact that in comparison to the original Deadlock II has been enriched with a number of new options and gameplay possibilities and added a new story, the game is still based on the basic assumptions of its predecessor and very much resembles it.
Petz Rescue Wildlife Vet
Strategy 21 October 2008
We play the role of a vet and open a medical point in the middle of the wilderness. We restore the full health of the animals appearing in the clinic, using the available tools of a physician.
Our House
Strategy 22 September 2009
We build our own house, using the materials purchased in the store for this purpose. Finished property is then equipped with furniture. We play alone or with other players.
Ant Nation
Strategy 13 July 2009
A real-time strategy in which we play the role of a boy leading an ant army to battle. As the ruler of an anthill, we have to repel the attack of cosmic invaders. The creators gave the player only two units and a few options to modify their properties. All in all, we get a hundred tasks that make up the extensive campaign.
Gladius
Strategy 28 October 2003
A combination of tactical strategy and role-playing. We play one of the two different characters and join the fights organized in different types of arenas. The matches are played in turn-based system.
Cuanatun
Strategy canceled
A tower defense strategy game in which we lead a race of technologically advanced ants to repel the attacks of evil robots.
Pikmin 2
Strategy 30 August 2004
We will continue to play again the intrepid Olimar, to whom this time a helper, the tireless Louie, has been assigned. And you need to know that this time help will be indispensable.
Snow (2005)
Strategy canceled
Economic simulator of narco-business. As a former actor looking for easy wealth on an illegal path, we have 10 years to build an underground cocaine trading empire in the United States.
Sakura Wars: So Long, My Love
Strategy 07 June 2005
Sakura Wars: So Long, My Love is an anime style jRPG game by RED Entertainment studio. The plot takes players to New York from the 1920s, where as a young man named Shinjiro Taiga they have to face an army of demons. The game focuses mainly on tactical fights in turn-based system.
Paws & Claws Pet Vet
Strategy 13 February 2006
Young Doctor: Lapy i Pazury is a strategy game created for the youngest animal lovers, allowing you to play the role of the head of a veterinary clinic. The player has to take care of sick and injured animals, but also take care of the financial condition and development of the clinic. The title was produced by Radon Labs development studio.
The Urbz: Sims in the City
Strategy 07 November 2004
The Urbz: Sims in the City is a so-called "urban" variety of popular Sims. Instead of cosy single-family houses and a peaceful existence on the outskirts, players direct their charges here, who lead a virtual life in a huge city.
Dawn of Fantasy
Strategy 29 September 2011
Dawn of Fantasy is an MMO (MMORTS) strategy embedded in the fantasy reality with developed tactical and economic systems. The player takes on the role of people, elves or orcs, striving to develop his race through a series of tasks, wars and covenants. In addition to the main multiplayer mode, there are several forms of fun for a single player. Battles and locations are presented in decent three-dimensional graphics.