Desperados III is a tactical strategy game and a part of the popular series inspired by the Commandos franchise. The players are controlling a group of five specialists who complete various missions on the Wild West.
Teamfight Tactics is an alternative mode in the League of Legends MOBA, which basically functions as a separate production, created on the wave of popularity of Dota Auto Chess. The production was developed and released by Riot Games.
Empire of Sin
Paradox Interactive's strategy to lead a mafia organization in Chicago in the age of Prohibition. In Empire of Sin, a player must both manage the economic side of criminal activity and command gangsters in turn-based tactical battles. The production is developed by the Romero Games studio, headed by the famous John Romero.
Hearts of Iron IV: La Resistance
Strategy tomorrow, 25 February 2020
Hearts of Iron IV: La Resistance is the fifth expansion to Paradox Interactive's second-wave global strategy. The patch introduces into the game the possibility of conducting spying actions by resistance movements.
The eighth entry in the series of economic strategy games, in which the players assume control of the titular settlers. The Settlers combines solutions from previous entries in the series with completely new gameplay mechanics.
King's Bounty II
The second installment of the classic turn-based strategy game with RPG elements, inspired by the cult Heroes of Might & Magic series. During the campaign, players take on the role of three heroes who will decide the fate of the kingdom of Nostria, shaken by internal conflicts and the threat of a mysterious plague.
Panzer Corps 2
Strategy 19 March 2020
Panzer Corps 2 is a turn-based strategy game set in the World War II period, developed by Flashback Games and a sequel to the series' first installment that was created in cooperation with The Lordz Games Studio in 2011. In terms of gameplay, Panzer Corps 2 is, like its predecessor, a homage to classic strategy games. We take part in various scenarios where we control different military units from the Second World War era, each of them having their parameters described meticulously. Combat is turn-based. Our tactics and the way we arranged our forces on the battlefield are the key elements that will lead us to victory. The biggest change and novelty implemented in the game is the technology. Panzer Corps 2 uses Unreal Engine 4 which allowed the creation of a highly detailed 3D environment with hundreds of units rendered at the same time.
Age of Empires IV
The fourth full-fledged installment in the famous series of real-time strategy games. The saga is considered as one of the most important in the history of the genre. Contrary to previous games in the series, which were developed by the now defunct Ensemble Studios, Age of Empires IV was developed by Relic Entertainment, a studio that created series like Company of Heroes and Warhammer 40,000: Dawn of War. The mechanics of Age of Empires IV are faithful to its predecessors. The player takes control of one of several civilizations (including European, Asian and Arab nations) and leads it through subsequent phases of evolution. During the game, the player is gathering resources, constructing new buildings and creating powerful armies. In addition to single player mode, the title features an advanced multiplayer mode that enables the player to face other commanders from across the world.
An economic strategy game resembling the Anno series. The production is set in the Middle Ages and your task is to build a powerful, prosperous city.
Surviving the Aftermath
A science fiction economic strategy, which is a continuation of Surviving Mars from 2018. The action of the title takes place after the apocalyptic catastrophe destroying our civilization, and the task of the players is to build a colony of people who survived this global catastrophe.
Another full-fledged installment of Stronghold, a popular strategy game series developed by FireFly since 2001. As always, the game takes us to medieval times, and allows us to assume the role of a lord with a small castle and a poor village at his command. Our job is to grow the area to become a powerful domain. Stronghold Next doesn’t differ much from the previous installments of the series – we are occupied with expanding the village and the titular stronghold, as well as engaging in wars with other lords. However, Stronghold Next contains a number of new elements that have enhanced the gameplay. The game mainly focuses on economic (village management) and military aspects (battles that employ various siege techniques). The players can also design and expand their fortress using a wide range of ready-made elements.
A real-time strategy game enriched with elements of RPGs, city builders, and survival games. Ancient Cities was developed by the independent developer Uncasual Games. The player assumes the role of a tribal leader living in the Neolithic era. The tasks of the player are to provide shelter and protection against predators for the members of the tribe, as well as to obtain sufficient amounts of food. Gathering resources (the whole in-game economy is based on them) resembles a survival game, as flora and fauna are simulated within a dynamic ecosystem. Consequently, wild plants and animals are soon not enough to sustain a constantly growing tribe. In harsh periods, the player has to distribute supplies wisely - for instance, foods naturally degrade over time. Things can also get complicated as a result of sudden climatic changes and natural disasters - one oftentimes has to decide whether to stay in one's settlement and try to survive a difficult period, or to abandon the base in search for a safer zone. Alongside progression, the player unlocks new upgrades in the extensive technology tree, which allows for improvements to one's methods of crafting and cultivation, making the tribe's existence easier in the long run. Members of the tribe are described by individual sets of statistics, talents and skills. These mechanics are complemented by having more or less friendly relations with other tribes.
An original strategy game with RPG elements, taking place in a unique dieselpunk universe of 1920+, created by a Polish concept artist Jakub Ró¿añski. The game portrays an alternative history of Europe at the turn of the 19th century, in which humanity used their knowledge and means to build powerful walking machines, used not only in battle but also e.g. in agriculture. Thus the gameplay features not only the cavalry, airplanes and prototype tanks, but also rather primitive and awkward mechs, seemingly not of this age. At the same time, the game is firmly grounded in Polish history and references important events such as the Battle of Warsaw.
Total War Saga: Troy
The second spin-off of the Total War strategy cycle in which players can take part in a conflict known as the Trojan War. In Total War Saga: Troy we can lead the army of the title city or the Greek army attacking it. The game created by Creative Assembly studio features eight famous heroes, headed by Achilles and Ulysses.
An independent economic strategy game in which we develop and manage a network of factories on a hazardous planet. The title was created by two Czech programmers who drew inspiration from such classics as SimCity, Civilization and Transport Tycoon. Our responsibilities include taking care of resource supply, vital to erecting more buildings, constant development of our property, and introducing new technologies we invent in special research facilities. We also have to ensure our plants’ security for they are being constantly targeted by the planet’s natives. All of the aforementioned elements are joined together by a quite complex system of dependencies — because factories are more than buildings, they require equipment, armaments and adequate transportation network. The game’s 2D graphics are minimalistic and keep the player occupied with gameplay.
Workers & Resources: Soviet Republic
Workers & Resources Soviet Republic is a classic representative of the city builders genre. The aim of the game is to build and develop a fictional Soviet republic and lead it to a bright future. 3Division studio is responsible for production.
War Room is a realistic strategy game in which we assume the role of the commander of American troops in Afghanistan. The player tries to ensure security in a province with an area of over 1000 square kilometers.
Crusader Kings III
The third part of a series of strategy games developed by Paradox Interactive. In Crusader Kings III we are at the forefront of a medieval dynasty, which we control over the next generations, gradually increasing its influence. The title allows you to play both alone and in multiplayer mode.
The Guild 3
A third part in the Medieval-themed economic strategy game series with RPG elements, whose first installment was created in 2002 by JoWooD Entertainment. This time, developed by Nordic Games, The Guild 3 combines the key features of its predecessors with modern visuals as well as numerous novelties and improvements in the game mechanics. Once again we visit a medieval world, filled with wars, conflicts, and political schemes to slowly rise to the top. The iconic feature of the gameplay is the freedom in choosing our path to success. Depending on player’s preferences, we can pursue our goal as an aristocrat, a merchant, a criminal or virtually anyone else.
Strategy tomorrow, 25 February 2020
Free fantasy tactical game based on the popular Dota Auto Chess od for Dota 2 MOBA game. The game is loosely inspired by the chess game Dota Underlords, and the key to it is the right choice of warriors. The production was developed by Valve Software.
Knights of Honor II: Sovereign
A strategy game created by the Black Sea Games team and released by THQ Nordic. In Knights of Honor II: Sovereign we lead the chosen kingdom towards domination over all medieval Europe. The title allows you to play alone or in a multiplayer game.
A turn-based 4X strategy from the Amplitude studio, inspired by the Sid Meier's Civilization series. In Humankind, the player creates his own civilization, selecting elements from many historical cultures, and then must lead it through the centuries, from ancient times to modern times.
Romance of the Three Kingdoms XIV
Strategy Friday, 28 February 2020
Another part of the popular series of turn-based strategy games with RPG elements, the action of which is set in China, in the Three Kingdoms period, i.e. shortly after the fall of the Han dynasty in the second century BC. The production was developed by Koei Tecmo, which has been continuously developing its series since its inception.
Strategy April 2020
A tactical strategy game with a turn-based combat system that is embedded in the universe of the legendary Gears of War series. Dirty Bomb, Brink and Batman are responsible for the production of the title: Arkham Origins.
Stellaris: Federations is an expansion to Paradox's in-house strategy for managing space empire. The add-on focuses on the development of diplomacy and title federations.
Before We Leave
A strategy in which we take control of a reborn civilization that inhabits a small planet with a hex net. Our task is to construct more and more advanced structures, cultivate land, obtain raw materials and develop technologies. The creators set themselves the goal of creating a game almost completely free of violence.