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Agent 64: Spies Never Die

Agent 64: Spies Never Die

PC
Released

Release Date: August 11, 2026

Action, FPP, FPS, Espionage, For 2 Players, Indie Games, Co-op, Shooters, Splitscreen, Multiplayer, Singleplayer

A spy FPS largely inspired by GoldenEye 007 and other console shooters from the late 1990s. Agent 64: Spies Never Die offers features not usually known in PC shooters, like having an automated aiming system for easier enemy kills or the option to play splitscreen multiplayer.

7.2

OpenCritic

8.7

Steam

Rate It!
Ratings
[1:12] Agent 64 Spies Never Die - Release Date Trailer Videos: 2
Screenshot Images: 12
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Agent 64: Spies Never Die is a retro-style first-person shooter, which is the debut project of the independent studio Replicant D6. The game was developed as a spiritual heir to the iconic GoldenEye 007 from the Nintendo 64 console.

Plot

The script was inspired by spy films and novels, especially the adventures of James Bond. We step into the shoes of John Walter, the legendary spy codenamed Agent 64. Once again, the task of saving the world from the villains and their schemes will rest on his shoulders.

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Platforms:

PC Windows

PC Windows

Developer: Replicant D6

Publisher: Replicant D6

Features

System Requirements

System Requirements for Agent 64: Spies Never Die Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-7500 3.4 GHz / AMD Ryzen 5 1600 3.2 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 1050 Ti or better, 4 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for Agent 64: Spies Never Die Video Game.

7.2

OpenCritic Rating

Game is Recomended by 51% of Critics. There are 33 Critic Reviews.

OpenCritic

8Bit/Digi: 9 / 10 by Stan Rezaee

Agent 64: Spies Never Die not only recreates the experience of playing GoldenEye 007 and Perfect Dark on the N64, but it is a reminder of why they are among the best games of all time.

Full Review

Maximum Utmost: 5 / 10 by Zoey Handley

Agent 64 is successful in replicating a lot of the look, feel, and swagger of Goldeneye, but when it comes to putting it into practice, at least when it comes to singleplayer, it doesn’t come close. And for me, the fact that the actual mission design falls so short made all of its successes feel superficial, even if, on paper, it succeeds more than it fails. You can take from that what you want. Maybe if multiplayer is what you’re showing up for, it will scratch the itch. I’d rather just disavow any knowledge of Agent 64.

Full Review

Gameffine: 77 / 100 by Jay Krishnan

Agent 64: Spies Never Die is a faithful (a bit too much) homage to GoldenEye 007. It expects you to have nostalgic sentiments for that era as well as its sensibilities. Thus, it’s hard to recommend Agent 64 to just anyone. But if you were lucky enough to own a Nintendo 64 and blessed with GoldenEye and Perfect Dark, then you are Agent 64’s target audience.

Full Review
87%

STEAM Score

All Reviews: Very Positive (928)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Nostalgic Experience: The game is a love letter to classic N64 shooters like GoldenEye and Perfect Dark, successfully capturing their spirit and gameplay mechanics.
  • Solid Gameplay: Users praise the gunplay, controls, and overall gameplay feel, noting that it feels smooth and satisfying.
  • Multiplayer Features: The game includes local split-screen and online multiplayer modes, allowing up to 8 players to compete, which many reviewers found enjoyable.
  • Variety of Content: With 14 missions, co-op campaign options, challenges, and various unlockables, the game offers significant replayability.
  • Artistic Presentation: The retro aesthetic, including low-poly graphics and a CRT filter, is well-received, enhancing the nostalgic feel.

The main cons of the game

  • Minimal Presentation: Many users noted that the game lacks polish in its presentation, with bland UI elements and minimal narrative context.
  • Enemy AI Issues: The enemy AI is described as simplistic and less engaging compared to its inspirations, often failing to react realistically to player actions.
  • Short Campaign: The main story can be completed relatively quickly (around 3-5 hours), leading some players to feel that the game is overpriced for the amount of content.
  • Frustrating Progression System: The "Cypher" system requires players to replay missions on higher difficulties to unlock new acts, which many found tedious and detracting from the overall experience.

The features or elements that are missing from the game according to users

  • Lack of Voice Acting: Users expressed disappointment over the absence of voice acting, which could have added depth to the narrative.
  • Limited Weapon Variety: Reviewers noted that the game lacks the variety of weapons and gadgets found in its predecessors, which could have enhanced gameplay.
  • No Crouch Mechanic: The inability to crouch was frequently mentioned as a significant oversight, especially in a modern FPS.
  • Quality of Life Features: Players missed features like an equipment wheel for quick switching and more dynamic enemy behaviors.
  • Steam Workshop Support: Many users requested modding support and the ability to create custom maps to extend the game's longevity.

Summary

  • Overall, while Agent 64: Spies Never Die has been praised for its nostalgic homage to classic shooters, it also faces criticism for its simplicity and some design choices that may not meet modern gaming expectations.

Summary generated on: