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Brothers in Arms: Earned in Blood

Brothers in Arms: Earned in Blood

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Released

Release Date: October 4, 2005

Action, FPP, World War II, Shooters, Multiplayer, Singleplayer, Internet

Brothers in Arms: Earned in Blood is the next installment of a series of tactical shootouts that took place during World War II. After the big success of the first game entitled Road to Hill 30, the authors from Gearbox Software decided to continue the topic. The new program appeared on the market only a few months after the original.

8.7

Steam

8.0

Users

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[1:44] Launch movie Videos: 1
Screenshot Images: 28
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Brothers in Arms: Earned in Blood is another installment in a tactical shooter game series set in the World War II. After a huge success of the first game, entitled Road to Hill 30, the developer Gearbox Software decided to continue the series. The sequel came just a few months after the original.

The story of Brothers in Arms: Earned in Blood once more focuses on an American soldier taking part in Allied operations in the Normandy in 1944. This time, however, the protagonist is not Matt Baker, but Joe “Red” Hartsock. The fresh sergeant takes command of a small military squad and takes part in a series of operations near a French town of Carentan.

Most of Brothers in Arms: Road to Hill 30 scenarios were set in countryside. This new game, on the other hand, sends your brave soldiers to urban areas. During the missions you get to explore houses destroyed by the war and fight the Nazis in narrow alleys. This environment gives you even more tactical possibilities, e.g. you can send your soldiers into a ruined building to fire at the enemy from above. As promised, the authors made improvements to tactical gameplay, although the changes are far from revolutionary. Players who got used to the combat style from the first Brothers in Arms (opening suppressing fire and trying to flank the enemy) are going to feel at home.

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Platforms:

PC Windows

PC Windows October 4, 2005

PlayStation 2

PlayStation 2 October 18, 2005

Xbox

Xbox October 4, 2005

Developer: Gearbox Software

Publisher: Ubisoft

Game Series

Brothers in Arms: Earned in Blood
Brothers in Arms: Earned in Blood
Brothers in Arms: Earned in Blood

8GAMES

Brothers in Arms Game Series

Set in the realities of World War II, the series of tactical action games was inspired by the TV series Company of Brothers. The series is sometimes counted as one of the most important brands in the development output of Texas-based studio Gearbox Software.

Brothers in Arms Game Series

Features

Downloads

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System Requirements

System Requirements for Brothers in Arms: Earned in Blood Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Pentium 4 2.5 GHz, 1 GB RAM, graphic card 64MB (GeForce 4 or better), 5 GB HDD, Windows 2000/XP.

Ratings

Game Ratings for Brothers in Arms: Earned in Blood Video Game.

87%

STEAM Score

All Reviews: Very Positive (1,071)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Storyline: The narrative is compelling, focusing on Sergeant Joe 'Red' Hartsock and providing a deeper emotional connection to the characters and their experiences during WWII.
  • Tactical Gameplay: The game emphasizes strategic squad-based mechanics, requiring players to think critically about positioning and tactics, which adds depth to the gameplay.
  • Improved AI: Enemy AI is noted to be more challenging and adaptive compared to its predecessor, creating more dynamic encounters.
  • Graphics and Atmosphere: The game’s graphics, while dated, are appreciated for their authenticity and detail, effectively conveying the atmosphere of WWII.
  • Replayability: Enhanced replayability features, including a skirmish mode and various unlockable content, keep players engaged beyond the main campaign.
  • Nostalgic Appeal: Many players express a fondness for the game due to its historical context and gameplay style, often reminiscing about their experiences with it.

The main cons of the game

  • Inconsistent AI Performance: While enemy AI is improved, friendly AI is often criticized for being ineffective, leading to frustrating gameplay experiences.
  • Gunplay Issues: Many players find the gunplay to be inaccurate and frustrating, with complaints about the weightlessness of shooting and lack of effective feedback when hitting targets.
  • Level Design Flaws: Some levels are criticized for poor design choices, such as funneling players into kill zones with limited options for flanking.
  • Technical Issues: Players report bugs and performance issues, especially on modern systems, which can detract from the overall experience.
  • Difficulty Spike: The game is noted to be significantly harder than its predecessor, which can be off-putting for some players.

The features or elements that are missing from the game according to users

  • Sprinting Mechanic: Players express a desire for a sprinting feature to enhance mobility during combat.
  • Better Friendly AI: There is a consensus that improvements in friendly AI are necessary to enhance the squad-based gameplay experience.
  • Variety in Soundtrack: Some users feel that the soundtrack lacks variety compared to the previous installment, which detracts from the emotional impact of the game.
  • Quick Saving Options: The absence of a quick save feature is noted as a significant drawback, making challenging sections of the game more frustrating.
  • More Diverse Gameplay Mechanics: Some players wish for additional gameplay mechanics or features that could enhance tactical options and overall engagement.

Summary

  • Overall, *Brothers in Arms: Earned in Blood* is praised for its narrative and tactical depth, but it is also criticized for its AI issues and gunplay mechanics, with players expressing a desire for improvements in these areas.

Summary generated on:

8.0

USERS Score

Average score from votes.

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