In this stunning finale to Divinity II - Ego Draconis, the Dragon Knight spreads his wings once again as he seeks to free the Divine from his astral prison and save Aleroth from the Black Ring's overwhelming assault.
Aleroth, once a war-torn city, now holds the next challenges for you. Rivellon, the world of Divinity II - Ego Draconis, is still not safe. In Divinity II - Flames of Vengeance, the game's add on, players must face the evil once more.
Soon they'll recognize that many of the characters they met in the main game aren't who they pretended to be. Divinity II - Flames of Vengeance continues where Divinity II - Ego Draconis left off.
In Flames of Vengeance, the player picks up the story of the Dragon knight and guides him to his ultimate destiny. Along the way several accounts are settled, and the answers to many questions in the Divinity universe revealed. We've also taken the opportunity to give the engine a solid overhaul, improving performance and graphics quality along the way, Swen Vincke, Creative Director and CEO of the development team Larian Studios, explains.
The epic conclusion to the Dragon Knight's story
Experience over 20 hours of new, gripping storyline as you lead the Dragon Knight to his final destiny and ultimate revenge. Continue your role playing experience from your last Divinity II - Ego Draconis save-game, or start playing the expansion with a new character.
New improved engine
A revised game engine with improved graphics and performance, as well as various gameplay renovations based on gamer community feedback.
New quests, areas, items and creatures
Explore the many mysteries of the city of Aleroth, lead an epic zeppelin attack as a Dragon and unfold the conclusions to numerous plotlines as you solve over 35 new and varied quests on your journey that will stop the Black Ring from destroying Rivellon.
PC / Windows
Recommended: Core 2 Duo 1.8 GHz, 1 GB RAM, graphic card with 256 MB (GeForce 7600 or better), Windows XP/Vista/7