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Doshin the Giant

Doshin the Giant

Nintendo
Released

Release Date: September 20, 2002

Action, TPP, Nintendo Exclusive, Singleplayer

Doshin the Giant was originally released on the Nintendo 64 console and evoked rather little emotion. The player played the title role of Doshin, a giant who could help or destroy anything that stood in his way. However, the game returned to GameCube thanks to the creator named Kazutoshi Iida.

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Bigger than Goliath and a whole lot friendlier, Doshin the Giant stomps exclusively onto Nintendo GameCube with a unique brand of strategy gaming.

Nintendo's newest, biggest and yellowest star begins his career by rising from the ocean and stepping onto a sparsely-inhabited group of tropical islands. The wide-eyed locals name their new friend Doshin - after the sound his size 368 feet make as he plods around - and from then it's your job to control the big guy's every move, and help (or hinder) the villagers using your unique giant-sized powers.

Soothing strategy-style play is the order of the day. The main aim is to raise and lower land and transport trees, helping the locals build new settlements - settlements that start off with a wooden hut here and there, then build into bustling communities comprising temples, farms, ornamental gardens, and a great big monument to their big yellow hero plonked in the middle.

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Platforms:

GameCube

GameCube

Developer: Nintendo

Publisher: Nintendo

Age restrictions: none

Features

System Requirements

System Requirements for Doshin the Giant Video Game:

Nintendo GameCube

GameCube

Supports:
memory card