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GameCube Video Games2

GameCube is the 6th generation console from Nintendo and a successor to Nintendo 64. It was released on November 18th, 2001 in North America and May 3rd, 2002 in Europe. The heritage of the poor predecessor and lack of clearly specified target (it was hard to tell whether the console was primarily for core gamers or for whole families) resulted in a weak position of GameCube on the market. It was succeeded by Wii in 2006.

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Themes
The Sims (GCN)
The Sims (GCN)

Simulation 14 January 2003

A bestselling life simulator developed by Maxis, a studio that specializes in the genre (they've created SimCity, SimTown and other titles). The Sims enables the player to take care of a virtual family of Sims. During the game the player must take care of various needs of his characters – starting with typically physiological ones (eating, toilet, hygiene etc.), through social relations, to career. The player has great freedom in expanding his family’s house, which can be furnished with various items that will be useful for the Sims. The gameplay mechanics are based on very simple principles and lack any violence, making the game a good title for casual players. A specific humor and large number of funny animations of character’s reactions are worth mentioning.

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Medal of Honor: Frontline (GCN)
Medal of Honor: Frontline (GCN)

Action 07 November 2002

Another installment in an FPS series tracing its roots back to the PlayStation console. The Medal of Honor series of war shooters is considered to be the predecessor of the Call of Duty franchise. In Medal of Honor: Frontline, the player assumes the role of lieutenant Jimmy Patterson from the American OSS agency. The protagonist is sent to the most dangerous battlefields of World War II, including the spectacular landing on the Omaha beach for example (a mission inspired by the 1998's film Saving Private Ryan). The player will be taken inside a German U-boat, they will fight over a strategically important bridge in Nijmegen, and most importantly, they will hijack a German plane prototype capable of tipping the scales of victory. In terms of mechanics, the game does not stray much from the formula behind the previous installments, giving the player an opportunity to experience a true war horror, which is intensified by the use of convincing sound effects. In the game, the player participates both in open shootouts as well as stealth-action sequences, making use of a massive number of different weapons representing authentic firearms of the period.

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Metroid Prime (GCN)
Metroid Prime (GCN)

Adventure 17 November 2002

Metroid Prime is a game that shows action from the eye view. This fact is undeniably associated with the FPP shooting genre. I Metroid Prime is it, but not entirely.

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Pokemon XD: Gale of Darkness (GCN)
Pokemon XD: Gale of Darkness (GCN)

RPG 27 September 2005

The player takes on the role of Michael, who, as it happens in RPGs, is the only hero able to save the world. In this particular case, it is the world of Orre and the life of Shadow Pokemons who have been possessed by evil powers. Michael and Eevee embark on a journey that ends with an explanation of the mystery of Shadow Lugia - the legendary and strongest defeat.

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Ultimate Spider-Man (GCN)
Ultimate Spider-Man (GCN)

Action 22 September 2005

Another entry in a video game series, developed by Activision, aimed at fans of Spider-Man. Unlike the previous two games, Ultimate Spider-Man is not based on the movie series directed by Sam Raimi. Instead, the game is based entirely on the comic book under the same name, which is a modernized version of Peter Parker's early years as a superhero. During the game we travel through Manhattan and Queens and visit locations known from the comic book, such as the family home, the university or the Daily Bugle building. All of those locations are part of the plot which focuses on eliminating super villains. What is interesting is that we can play as not only Spider-Man but also as his main antagonist, Venom. Both characters have similar abilities, relying on a combat system with spectacular combos and ability to use spider web.

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Freedom Fighters (GCN)
Freedom Fighters (GCN)

Action 29 September 2003

In alternative history, the Soviet Union wins the Cold War with the West and the Red Army invades the United States. The player becomes a member of the resistance movement fighting against the occupation forces.

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The Legend of Zelda: The Wind Waker (GCN)
The Legend of Zelda: The Wind Waker (GCN)

Adventure 24 March 2003

The Legend of Zelda: The Wind Waker is an action adventure game with elements of cRPG, created by Shigeru Miyamoto and his development team of Nintendo. The plot of the title tells the story of a boy who sets off on a dangerous journey to free his sister and face his destiny. Visual setting of the game was created with the use of cell-shading technique.

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Baldur's Gate: Dark Alliance (GCN)
Baldur's Gate: Dark Alliance (GCN)

RPG 18 November 2002

RPG action game from the series, which debuted on PCs. In the console version we received a faster and battle-oriented production, but still unusually atmospheric. The adventure takes the player to the world of Forgotten Realms and allows you to play one of the three daredevils. Tasks, powerful artifacts and mythical monsters - in the game you will find all the typical motifs known from other RPGs.

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The Lord of the Rings: The Return of the King (GCN)
The Lord of the Rings: The Return of the King (GCN)

Adventure 03 November 2003

An action game with RPG elements – The Lord of the Rings: The Return of the King, developed by Visceral Games in cooperation with EA Redwood Shores, is based on the license of a hit movie by the same name. The game allows the players to assume roles of over a dozen characters known from the silver screen – one can play as Frodo, Gandalf, Aragorn, Legolas, and many others. Player’s task is to destroy The Ring of Power and defeat the Dark Lord Sauron. The gameplay builds on battles against hordes of enemies. All the bloodshed takes place across twelve diverse battlefields – these include Minas Tirith, Fields of Pelennor, The Black Gate and The Path of the Dead. As the story progresses, one can develop particular characters, gaining access to more powerful combos that can be used in all the battles to come. An additional treat, featured in the PC / Windows and home consoles releases of the game, are the cutscenes taken from the third part of The Lord of the Rings movie trilogy, along with the soundtrack composed by Howard Shore. The players can enjoy this experience either in a single player mode, or accompanied by one more player.

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Resident Evil Zero (GCN)
Resident Evil Zero (GCN)

Adventure 12 November 2002

A side entry in the classic survival horror series from Capcom; originally developed exclusively for Nintendo GameCube console, but later released for Nintendo Wii (under the name Resident Evil Archives: Resident Evil Zero). Story-wise, it is a prequel to the entire series, telling about the special force unit S.T.A.R.S. Bravo Team, which has been sent to Raccoon City, but never reached it. We take control of Rebecca Chambers, a lone survivor of the squad, after a helicopter crash forced her to join forces with former convict Billy Coen. Gameplay isn’t much different from previous games in the series, introducing tagging. We can freely swap between both protagonists, each of which has unique strong and weak points. This feature is crucial for gameplay, with some tasks requiring close cooperation of both characters.

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Resident Evil 3: Nemesis (GCN)
Resident Evil 3: Nemesis (GCN)

Adventure 15 January 2003

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Spartan: Total Warrior (GCN)
Spartan: Total Warrior (GCN)

Action 07 October 2005

Spartan: Total Warrior is a dynamic action adventure game with a story set in antiquity. Players play the role of one of the famous Spartan warriors fighting against the power of Rome.

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Prince of Persia: The Sands of Time (GCN)
Prince of Persia: The Sands of Time (GCN)

Adventure 18 November 2003

An action adventure game which is a remake of the 1989's Prince of Persia, one of the most popular platformers of all time, originally developed Broberbund Software. The game was created by Ubisoft Motreal and Jordan Mechner – the father of the original game, who worked on The Sands of Time as consultant and lead designer. The game tells a story of the eponymous Prince who accidentally releases the legendary Sands of Time, a mystical artifact that poses a terrible threat to the world. With the help of the beautiful princess Farah, the protagonist has to make up for his mistake and bring back order to his land by facing various creatures and dangers. Gameplay of Prince of Persia: The Sands of Time is seen from the third-person perspective and features fully 3D graphics. During the course of the game, the hero makes use of the supernatural power to control the time. The creators emphasize their effort to recreate the characteristic elements of the original title, like realistic animations and combat system.

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Tom Clancy's Splinter Cell (GCN)
Tom Clancy's Splinter Cell (GCN)

Action 05 June 2003

A third-person stealth action game by Ubisoft Montreal, inspired by the works of the famous Tom Clancy and the NetForce novel series. We assume the role of Sam Fisher, a federal agent and an operative of a secret unit within NSA (National Security Agency). The protagonist's task is to perform missions given to him by the agency, usually involving elimination of incredibly dangerous enemies, destroying documents, or infiltrating secret installations. Contrary to such series as Rainbow Six or Ghost Recon, where the emphasis is put on teamwork and commanding a unit, Tom Clancy's Splinter Cell focuses on controlling one character, making it more of a stealth game. There is no shortage of open confrontation opportunities in the title, though. In such scenarios, we can choose from 13 available weapons and other useful gadgets.

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Tony Hawk's Underground 2: World Destruction Tour (GCN)
Tony Hawk's Underground 2: World Destruction Tour (GCN)

Sports 05 October 2004

Another part of the very popular skateboard simulation series, signed with the name of the famous star of this sport - Tony Hawk.

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Shrek 2: The Game (GCN)
Shrek 2: The Game (GCN)

Arcade 04 May 2004

Shrek 2: The Game is a program belonging to the genre of arcade games, which was created based on the second part of the animated film "Shrek". In the production, apart from the title character, we can also play a few other characters: Fiona and donkey, among others.

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Legacy of Kain: Blood Omen 2 (GCN)
Legacy of Kain: Blood Omen 2 (GCN)

Adventure 05 December 2002

Continuation of the adventures of vampire Cain, this time looking for revenge on the mysterious forces, which in the previous part deprived him of power over the land of the condemned. Bloodsuckers in the task helps to access a number of superhuman abilities, such as invisibility or control of human minds.

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True Crime: New York City (GCN)
True Crime: New York City (GCN)

Action 15 November 2005

Continuation of the famous action game from 2003. We play the role of a black policeman Marcus and set off on the streets of the title "The Great Apple". The player can perform tasks related to the main thread or numerous additional missions.

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Prince of Persia: The Two Thrones (GCN)
Prince of Persia: The Two Thrones (GCN)

Adventure 01 December 2005

Another installment in the highly-rated action adventure game franchise following on the eponymous Prince, who in the past carelessly unsealed the mythical sands of time. After events of the previous part of the game, the protagonist return to his home – Babylon – plunged in the chaos of war. Soon it turns out that the previous actions of the hero led to the birth of his dark alter ego, whose spirit gradually takes over control over the protagonist's will. Prince of Persia: The Two Thrones expands the mechanics implemented in the two previous installments and introduces new improvements to the combat system, as well as some innovative uses for the dagger of time and skills unavailable before, like sneaking. The biggest novelty offered by the game is the possibility of controlling two characters different with personalities, fighting styles, and abilities.

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Conflict: Desert Storm II - Back to Baghdad (GCN)
Conflict: Desert Storm II - Back to Baghdad (GCN)

Action 06 January 2004

Sequel of the three-dimensional tactical action game TPP, which was released in 2002 and honored with the prestigious international EMMA (Electronic Multimedia Award). The story again shows us the first armed conflict in the Gulf region in the early 1990s.

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Super Mario Sunshine (GCN)
Super Mario Sunshine (GCN)

Arcade 25 August 2002

Super Mario Sunshine is a completely new and completely three-dimensional adventures of a friendly character with a red hat. This time Mario visits the tropical Dolphin Island and has to cleanse it - literally!

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Worms 3D (GCN)
Worms 3D (GCN)

Strategy 31 October 2003

Worms 3D is a turn-based strategy in a humorous convention, created by Team 17 Software's development team. The game is the first installment of the series using a 3D graphics engine. The creators, however, remained faithful to the basic assumptions of the game, and the players have a lot of freedom in directing the title actions and deforming the game world using various weapons and means of mass extermination.

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Super Smash Bros. Melee (GCN)
Super Smash Bros. Melee (GCN)

Action 02 December 2001

Super Smash Bros. Melee is a continuation of the impressive combat game from 1999, designed exclusively for the stationary system Nintendo 64. Sequel is available only to the owners of the successor to the platform, i.e. GameCube console.

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Tomb Raider: Legend (GCN)
Tomb Raider: Legend (GCN)

Action 14 November 2006

The seventh major installment of the Tomb Raider series. As the previous parts of the game were not received very well, a new studio – Crystal Dynamics, with Toby Gard, the creator of the original series, in its ranks – was entrusted with the game. Setting-wise, the title goes back to its roots, which means exploring ancient tombs and catacombs. During the gameplay you will visit a number of exotic locations, including Himalayas, Bolivia, Peru, Japan, Ghana, Malaysia, England, and Kazakhstan. The production offers new skills, weapons, and a whole new range of useful gadgets unavailable before. Lara’s character has also changed, both mentally and visually. The graphics are powered by a new engine, which allows for bigger interaction with the environment and changing weather conditions.

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KAO the Kangaroo: Round 2 (GCN)
KAO the Kangaroo: Round 2 (GCN)

Adventure 15 April 2005

A continuation of a three-dimensional platformer developed by the Polish studio Tate Multimedia (previously known as X-Ray Interactive). Kao the Kangaroo: Round 2 returns to the titular hero, who once again embarks on a demanding journey all around the world to save hundreds of animals that have been abducted by an evil poacher and his band of thugs. The game sees us travel through 20 varied levels in five different worlds filled with difficult obstacles as well as numerous vehicles and objects. Moreover, our hero has to face over 30 types of opponents that can be dealt with seven different weapons, including a tail slash or a boomerang. Fortunately, Kao is supported by other animals, including a pelican or a whale. As always, the levels are full of different collectibles and hidden bonus sections.

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