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Hard to Be a God

Hard to Be a God

PC
Released

Release Date: October 18, 2007

RPG, TPP, Fantasy, Books, Classic RPG, Singleplayer

Hard to be a God is another work of the Akella programmers, based on a novel of the same title, written by eminent writers SF and fantasy, brothers Boris and Arkady Strugatsky.

8.3

Steam

7.2

Users

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Ratings
[1:51] E3 2007 Videos: 1
Screenshot Images: 38
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Hard To BE a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers.

The main hero is a graduate of a medieval secret service highschool. His mission is to scout and report the situation in the Kingdom of Arcanar, an indepented anarchical state. The character is a real professional who took the best course in combat and diplomatic training. He’s strong, sly and intelligent, his mightier than the whole Arcanar, but his world still has some surprises for him.

The highly developed Earth race governs the series of unexpected events in Ancanar and contacts the agent. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almos becomes a God.

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Features

Downloads

Top downloads for Hard to Be a God Video Game:

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System Requirements

System Requirements for Hard to Be a God Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Pentium 4 2.5 GHz, 1 GB RAM, graphic card 256 MB (GeForce 7600 or better), Windows 2000/XP.

Ratings

Game Ratings for Hard to Be a God Video Game.

83%

STEAM Score

All Reviews: Very Positive (127)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Underrated RPG Experience: Many users feel the game is underrated and deserves more recognition, especially for RPG enthusiasts.
  • Engaging Storyline: The plot is frequently praised for its depth and intrigue, often compared favorably to the source material (the novel by the Strugatsky brothers).
  • Quest Design and Choices: The game allows for multiple ways to solve quests, encouraging exploration and interaction with NPCs, which can have long-term consequences.
  • Rich World and Atmosphere: Users appreciate the detailed environments and the semi-open world design, with hidden secrets and side quests that enhance the experience.
  • Visuals for Its Time: Despite being an older game (released in 2007), the graphics are considered surprisingly good, with well-designed foliage and character models.
  • Character Customization: Players enjoy the ability to dress their characters in various outfits, including historical and sci-fi armors.
  • Voice Acting: The game features fully voiced characters, which adds to the immersion.

The main cons of the game

  • Bugs and Technical Issues: Many users report frequent bugs, including game-breaking glitches and issues with the game engine, such as invisible walls and problems with character animations.
  • Combat Mechanics: The combat system is described as clunky and simplistic, with some users finding it frustrating. Horse combat is also criticized for its poor mechanics.
  • Poor Localization: The English translation is riddled with grammatical errors and inconsistencies, which detracts from the narrative experience.
  • Limited Music Tracks: The game features a small number of music tracks, leading to repetitiveness during gameplay.
  • Repetitive Gameplay: Some players noted that the gameplay can become monotonous, especially in later stages, with quests feeling like repetitive tasks.

The features or elements that are missing from the game according to users

  • Improved Stealth Mechanics: Users feel that the stealth system is underdeveloped and could benefit from a more robust implementation.
  • Crafting System: Many players expressed a desire for a crafting system to enhance gameplay, allowing for the creation of potions and weapons.
  • More Dynamic World Interactions: Suggestions include a more mature crime system and better NPC reactions to player actions, enhancing the sense of immersion.
  • Expanded Soundtrack: Players wish for a larger variety of music tracks to accompany the gameplay, particularly for peaceful exploration.
  • Better Balance and Progression: Some users noted that character progression and combat balance could be improved to make the game more engaging and less frustrating.

Summary

  • Overall, while "Hard to Be a God" has its share of issues, many players appreciate its unique storytelling and RPG elements, suggesting it may be worth trying for fans of the genre, especially at a lower price point.

Summary generated on:

7.2

USERS Score

Average score from votes.

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