Into the Dead 2 is the second installment of the series initiated by PikPok studio in 2012. Like the first part of the series, this title combines elements of an action game and endless runner production.
The action of Into the Dead 2 starts when the main character suffers a car accident. The protagonist quickly discovers that the whole area is controlled by hordes of title living corpses. From now on, his goal is to reach his family as quickly as possible.
Interestingly, the story told here has a non-linear course, and it depends on our actions which of the several ways it will end.
The events in which we take part in Into the Dead 2 are shown from the eyes of the hero (FPP). Throughout the seven of the sixty-stage chapters, we pass each other by bypassing the zombies on our way, or confronting them with the use of a rich arsenal. The authors provide us with a variety of tools for murder - from white weapons, through various pistols, to explosives - which we unlock and improve as we progress. It is important to keep an eye on this, as ammunition is a scarce commodity here.
On our way there are various adversaries - apart from standard "cannon meat", which is not a big problem to overcome, in places such as oil fields, military bases, farms or camps, we face, among others, armored zombies and troops able to run fast.
Three-dimensional graphics for Into the Dead 2 show a decent level of performance. Gloomy atmosphere is created by gloomy style, economical colors and atmospheric soundtrack.