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Lichdom: Battlemage

Lichdom: Battlemage

PCPlayStationXbox
Released

Release Date: August 26, 2014

RPG, FPP, Fantasy, Indie Games, Action RPG, Singleplayer

Action RPG set in fantasy reality, realized in first-person convention. For its creation is responsible debuting, independent American studio Xaviant. Game takes us to fantasy world of Lichdom which from ages is under rule of mighty, immortal mage named Roth. His main goal is to "improve" human race and eradicate all evil that influences its degradation.

5.6

Steam

4.6

Users

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Ratings
[1:26] trailer Videos: 1
Screenshot Images: 32
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Lichdom is a violent world, where cruel tyrants terrorize the people, and where dark magic corrupts the very land itself. Only one has spent centuries trying to cure the disease that plagues the world: Roth. No one knows who he is, or where he comes from, only that he fights the darkness across the ages.

Now he has returned and has chosen the player as his new champion. As the player, you are “the Dragon,” wielder of the most powerful magic the world has ever seen. With it, you will craft an arsenal of magic and create hundreds of different spells to combat the darkness that has engulfed the world. You are the Redeemer.

Platforms:

PC Windows

PC Windows August 26, 2014

PlayStation 4

PlayStation 4 April 19, 2016

Xbox One

Xbox One April 19, 2016

Developer: Xaviant

Publisher: Xaviant

Features

Downloads

Top downloads for Lichdom: Battlemage Video Game:

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System Requirements

System Requirements for Lichdom: Battlemage Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Core i5 3.5 GHz, 8 GB RAM, graphic card 1 GB (GeForce GTX 670 or better), 12 GB HDD, Windows 7/8/8.1 64-bit.

Ratings

Game Ratings for Lichdom: Battlemage Video Game.

56%

STEAM Score

All Reviews: Mixed (2,983)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Complex Spell Crafting System: Players appreciate the ability to create a vast variety of spells using different sigils, shapes, and augments. The potential for experimentation and the complexity of the magic system are frequently highlighted as enjoyable aspects of the game.
  • Visuals and Graphics: The game features good graphics for its time, with impressive spell effects and detailed environments that enhance the overall experience.
  • Unique Gameplay Concept: The idea of playing as a mage in a first-person perspective is seen as innovative, providing a different experience compared to traditional FPS games.
  • Synergy Mechanics: The ability to combine spells for powerful effects is well-received, allowing players to strategize and create unique combinations.

The main cons of the game

  • Repetitive Combat: Many users find the combat to be monotonous, with enemies often being reskins of one another and lacking variety in movesets. This leads to a feeling of grinding rather than engaging gameplay.
  • Generic Storyline: The narrative is described as uninspired, with a cliché revenge plot that lacks depth and emotional investment. Dialogue and cutscenes are also criticized for being forgettable.
  • Poorly Explained Mechanics: The game fails to adequately explain its complex spell crafting system, leaving players to figure out mechanics on their own. This can be overwhelming and frustrating for those unfamiliar with such systems.
  • Linear Level Design: The game features corridor-like levels with little incentive for exploration, leading to a lack of engagement and discovery.

The features or elements that are missing from the game according to users

  • Diverse Enemy Design: Players express a desire for more unique enemy types with varied abilities, rather than the repetitive reskins currently present in the game.
  • Improved Combat Variety: Suggestions include adding more engaging combat mechanics and challenges to prevent the gameplay from becoming stale.
  • Better Tutorial and Guidance: Users wish for a more intuitive introduction to the spell crafting system and combat mechanics, rather than the current lack of guidance.
  • Expanded Endgame Content: Many players feel that the endgame is too monotonous and would benefit from additional modes, such as roguelike elements or varied challenges.
  • Ability Trees or Customization Options: Some players would like to see more customization in terms of abilities, allowing for a more personalized gameplay experience.

Summary

  • Overall, while "Lichdom: Battlemage" has some intriguing elements, particularly in its spell crafting, it suffers from repetitiveness and a lack of depth in combat and storytelling, leading to a mixed reception among players.

Summary generated on:

4.6

USERS Score

Average score from votes.

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