Logic 11 March 2014
A card logic game set in the fantasy universe of Azeroth, known from the Warcraft franchise. The game was developed by Blizzard Entertainment company, who mention the cult card game Magic: The Gathering as one of their major inspirations. Hearthstone: Heroes of Warcraft lets you pick one of the nine available character classes and build you own deck of cards, which you can use in battles against the AI (tutorials) or living opponents (duels, tournaments). Gameplay mechanics are based on a set of easy to learn rules. Victory is rewarded with new cards. The game is based on free-to-play model with optional microtransactions, which means that although you can play Hearthstone: Heroes of Warcraft for free, some elements require payment.
Felix The Reaper
Logic 17 October 2019
An adventure game with elements of a logical game in which we play the title role of Felix, a harvester who wobbles on human life. The main character of Felix The Reaper left his previous post at the Ministry of Death and started working in the field, hoping to meet Betty The Maiden working for the Ministry of Life.
Gwent: The Witcher Card Game
Logic 23 October 2018
A stand-alone version of collective card game (CCG) that debuted in the bestselling RPG, The Witcher 3: Wild Hunt, by CD Project RED, and quickly became acknowledged as one of the best minigames in history. In Gwent: The Witcher Card Game players compete against each other with progressively collected decks of cards from five different factions. As in most CCG, the gameplay is turn-based, but quite unusually, the player’s objective is to gather more attack points than opponent. Cards are placed in three different rows, respectively for melee soldier, ranged units and siege machines like catapults. Our army’s strength can be both increased and decreased with special cards, unique skills of commanders or weather effects. Aside from complex multiplayer mode, the game also offers an episodic story campaign.
Logic 26 January 2016
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
Untitled Goose Game
Logic 20 September 2019
A humorous sandbox sneaky game in which we play a malicious goose. Our task is to ruin a peaceful day for the inhabitants of a small village. Untitled Goose Game is the work of the independent Australian House House Games studio.
Gwent: Iron Judgment
Logic 02 October 2019
The third add-on to the card game Gwent, which takes place in a world inspired by the novels of Andrzej Sapkowski (known from The Witcher series from the CD Projekt RED studio). The background to the expansion is the war in which the kingdom of Redonia is involved. Add-on introduces 80 new cards and several mechanics.
Logic 13 March 2018
Q.U.B.E. 2 is a logic game, in which players observe the action from the first-person perspective. The game resembling the Portal series was developed by the Welsh Toxic Games and is based on Unreal Engine 4 created by Epic.
We Were Here Together
Logic 10 October 2019
The third part of a series of cooperative logic games in which players travel through the gloomy Castle Rock castle, trying to find a way out. As in the previous parts of the series, the key to success in We Were Here Together is close cooperation of the two players who communicate via walkie-talkies.
Logic 17 October 2019
A three-dimensional logical game in which music plays an important role. The player controls three funny robots equipped with different instruments. The independent creator Gwen Frey is responsible for the development of this production.
Neighbours From Hell
Logic 20 June 2003
A very humorous strategy game with adventure game features. In Neighbours from Hell the player is tasked with making the life of his neighbors as miserable as possible. The player assumes the role of a participant of a reality show who is tasked with presenting the toxic relations between the inhabitants of a single block of flats to wider audience. The action is shown from the side perspective and the game consists of fourteen scenarios of different difficulties and types of tasks to complete. Not only must the player set various traps and pull sophisticated pranks on his neighbors (for example by breaking household items), but he must watch for dangers as well. Some flats are guarded by dogs that make completing the task harder. During the game the player is constantly forced to improvise and discover unknown properties of seemingly useless items. The humorous tone of the game is highlighted by nice, cartoonish graphics and a catchy soundtrack. The game uses a simple, intuitive interface.
Baba Is You
Logic 13 March 2019
An original puzzle game in which the player can manipulate the rules of the game and the limitations present in each of the hundred stages. They are described with simple messages, which we modify, thus influencing the ways of interaction with objects or even changing the target waiting to be executed.
Magic: The Gathering Arena
Logic 26 September 2019
A digital adaptation of Magic: The Gathering, a popular card game created by Wizards of the Coast company, developed by Digital Games studio. It faithfully recreates the original CCG, featuring all of its rules and released cards. The latter are used in the game to create our own decks to battle other players, summoned creatures and spells used to reduce opponents’ energy to zero. The game is strictly connected to traditional Magic: The Gathering, with new cards being added at the same time to virtual and tabletop versions.
Logic 22 October 2018
A complex puzzle game in which we hack secured networks and devices. This requires proper programming of the robots operating inside the computer systems - in order to do so, we have to learn a programming language that was invented especially for the needs of the game.
Logic 18 October 2019
An original puzzle game with exploration elements, created by a small debuting team, William Chyr Studio. Manifold Garden takes the players to an irrational world where laws of physics are constantly being broken. The core of the game lies in exploration of unusual surroundings, unraveling its mysteries and rules but also solving numerous puzzles which requires the players to think unconventionally. The game is presented from a first-person perspective and the environment consists of architectonic creations that defy the laws of physics, e.g. never-ending steps or 3D labyrinths. Gravitation isn't always the same here, which means that we can walk not only on ground but also on walls and ceilings. However, in order to discover new paths that lead to new stages we should demonstrate our ability to think out of the box and go beyond clichés. The graphics, based mostly on contours, feature a cartoonish style.
The Lord of the Rings: Adventure Card Game
Logic 29 August 2019
A virtual adaptation of the card game created by Fantasy Flight Games and based on the license of The Lord of the Rings. The game allows up to two players to participate in a yet another adventure taking place in Middle-earth, during which they lead three heroes through a selected scenario. The game allows you to modify your deck and missions in many ways, making each playthrough unique.
The Talos Principle
Logic 11 December 2014
A unique first-person puzzle game developed by the Croatian Croteam studio, the creators of the Serious Sam series. Our character wakes up in a world filled with ancient ruins and advanced technology, where he finds 120 puzzles prepared by a creator, employing various laws of physics and different mechanics. We travel across the game’s world nonlinearly, choosing our own path and completing the tasks presented to us, which consist of e.g. manipulating tetris blocks, using gusts of wind, controlling drones, or disabling guarding turrets. Every decision has impact on our future, and the difficulty of puzzles rises with time, as we face deadlier traps and dangers. The characteristic feature of this title are its high-quality visuals that benefit from the Serious Engine 4 technology. It allows for scanning real life locations and items, then bringing them to virtual world.
Neighbours From Hell 2
Logic 04 March 2004
The second installment of the warmly-received series of strategy games enriched with adventure game features in which the player participate in a comedic reality show. After the first installment took place in a flat, Neighbours From Hell 2 takes place in a holiday resort. The player is once again tasked with making the life of his neighbors miserable and destroying their dream holiday in any way possible. The main protagonist of the game – Woody – once again can use various items to construct traps and break the household items his neighbor intends to use. During the fifteen levels of the game the player will interrupt not only his neighbor, but his whole family as well. Among the new possibilities there is the option to hire drunken room service. The developers of Neighbours From Hell 2 introduced some interface improvements, fixed some bugs and improved the quality of graphics. The holiday resort looks very good and the music that accompanies the player’s actions is very catchy.
The Elder Scrolls: Legends
Logic 09 March 2017
A strategy card game set in the universe of a well-known RPG series that has been developed since 1994 by Bethesda Softworks. In terms of game mechanics, The Elder Scrolls: Legends takes after the competing Hearthstone: Heroes of Warcraft, and the gameplay comes down to dueling with a self-built deck of cards representing heroes, equipment, spells, skills etc. The game combines storytelling elements and characters known from previous installment of the series, such as the legendary Morrowind, Oblivion, and Skyrim, as well as The Elders Scrolls Online.
We Were Here
Logic 03 February 2017
An unusual, first-person perspective logic game developed by Total Mayhem Games. The title is a game focused on cooperation mode. We Were Here takes place in a mysterious, abandoned castle in the middle of nowhere. One of the players assumes the role of a man imprisoned in a small part of the fortress. The second player has access to a much greater area and is tasked with finding and freeing his companion. To achieve that, the players must complete a series of logic and environmental puzzles based on team work. What makes matter worse is the fact that the characters can communicate only by using a radio. In addition to that, in some parts of the castle there are harsh conditions and the player can, for example, freeze to death. We Were Here can be played only in cooperation mode via Internet and with microphone. The title also supports virtual reality goggles, although they aren’t mandatory to play the game.
Art Strip Poker
Logic 25 July 2018
Another entry in the popular series of mature games developed by Polish studio Torquemada Games. Similarly to previous entries in the series, the players are tasked with playing poker against attractive girls who reveal more of their bodies as they lose. What distinguishes Art Strip Poker from other similar games is the fact that the models are naked since the beginning – the only thing that hides their body is a layer of paint. The title is the first game in the history to combine strip poker with bodypainting.
Logic 28 November 2018
A collectible card game set in the universe of Dota 2 and created by Valve company. Like in other games from the genre, the players construct decks using cards from their collections and then face each other in duels. There are many heroes available from the original MOBA game, which can be played and moved between three lanes. There are also creatures controlled by artificial intelligence and gold earned by destroying hostile units, later used to buy item cards that can be equipped by heroes to increase their battle potential.
Yu-Gi-Oh! Power of Chaos: Yugi The Destiny
Logic 28 November 2003
A digital adaptation of a popular collectible card game, Yu-Gi-Oh!, which originates from the manga of the same title. It was developed by Konami and presents further adventures of Yugi, a boy well-known to all fans of the franchise, who collects the Duel Monsters cards and is deeply fascinated with this game (which involves battles between various summoned creatures). His obsession leads to a chain of surprising events — the emissaries of evil will materialize the monster cards in the real world and use Yugi’s skills to achieve their wicked goals. The protagonist’s task is to defeat his opponents and save the world from certain doom. Yu-Gi-Oh! Power of Chaos: Yugi the Destiny was designed to be as faithful as possible to the rules and other aspects of the real game, so the battles fought in-game actually do not differ from those fought in the real world. The advanced artificial intelligence makes our enemies react adequately to our moves as well as take initiative when possible.
Gwent: Crimson Curse
Logic 28 March 2019
The first add-on to the Gwent: The Witcher Card Game, set in a universe inspired by Andrzej Sapkowski's prose and being the setting for the action of RPG games from the Witcher series. The expansion introduces over a hundred new cards and enriches the title with a dozen or so mechanics. The CD Projekt RED studio is responsible for the creation of this production.
Logic 08 August 2013
An unusual logic game and a satirical take on the communism. It is the first commercial project from Lucas Pope. The story is set in a fictional socialist country named Arstotzka. The country was at war with the neighboring Kolechia for a few years, but now it is over. The city of Grestin has become a crucial point on the new border between the two countries. The player is put in the shoes of a new customs officer whose task will be to carry out border checks in order to neutralize potential smugglers, spies, and terrorists. Before giving someone permission to enter the country, the player not only has to check their papers and verify the data against a primitive database, but also order searches and inspections. Despite the simplicity of mechanics, the game features an extensive story campaign which ends in one of several alternative ways, depending on the player's choices.
Logic 27 September 2019
An exploration puzzle game in a 3D environment reminiscent of The Witness. Memorrha is the debut production of the German studio StickyStoneStudio. Apart from puzzles, the game contains narrative elements that give depth to the game.
Logic 31 January 2013