Shadow Master (PS1)
Action 24 February 1998
Action/shooter game with a first person perspective (three-dimensional graphic engine). Rodney Matthews, a well-known fantasy illustrator, took an active part in the work on this title and thanks to that Shadow Master has a very interesting overall style of workmanship in comparison to the competition.
Star Wars: Rebel Assault II - The Hidden Empire (PS1)
Action 07 July 1995
A continuation of a great hit from 1993, made practically in the same pattern: we watch a long film, which is occasionally interrupted by arcade inserts. Noteworthy is the fact that for the first time since "The Return of the Jedi", George Lucas label decided to shoot premiere video scenes.
Actua Soccer: Club Edition (PS1)
Sports 31 October 1995
Actua Soccer is a football simulation produced by Gremlin Interactive studio, which is the first installment of the Actua Sports cycle. Players have the opportunity to lead one of the 44 national teams and take part in a number of football tournaments. The players of Sheffield Wednesday football club participated in the work on the game.
Wild 9 (PS1)
Arcade 30 September 1998
Created by Earthworm series authors Jim platformer 2.5D, whose mechanics is built around an unusual weapon of the main hero - a beam of energy, allowing him to grab enemies and various objects.
Batman: Gotham City Racer (PS1)
Racing 19 April 2001
A car game that allows us to play one of the heroes and take care of order in Gotham City, or sow a fire in the skin of one of the villains who escapes from Batman and his companions. The title is based on the motifs of an animated series known in Poland as Batman's New Adventures.
Logic 09 December 1999
Conversion of the automatic logic-arcade game, in which the aim of the game is to build the largest possible structures. The PlayStation 1 version includes several additional play modes.
Arcade 12 December 1999
A unique arcade game considered to be one of the first music-rhythmic productions. The creators of the legendary PaRappa the Rapper series are responsible for the production of the title. Players control the animated rabbit and to the rhythm of music must avoid obstacles standing in its way.
Alundra 2: A New Legend Begins (PS1)
RPG 18 October 1999
Continuation of the Japanese RPG action, which largely breaks with the original, offering a new graphic style, better audio-visual setting and much less serious styling. The title, unlike many other species representatives, offers many logical challenges.
Ridge Racer Revolution (PS1)
Racing 03 December 1995
The second part of the arcade racing game, in which the authors have added some new modes and options. Again, the competition is very dynamic and has little in common with a real fight on the track.
Jumping Flash! (PS1)
Arcade 29 October 1995
The first ever three-dimensional platform game. The production allows the player to play the role of a mechanical rabbit, which tries to save the world by collecting special objects scattered over six worlds. The action of the game was shown from the perspective of the first person, and its protagonist was equipped with the ability to shoot enemies and perform double and triple jumps.
James Pond 2: Codename RoboCod (PS1)
Arcade 10 December 2003
Remaster of a production published in the early nineties for Amiga, Atari and Sega Genesis. The refreshed version of the 2D platformer offers a better audio-visual setting, other level projects, as well as some changes in the storyline.
Star Wars: Masters of Teräs Käsi (PS1)
Fighting 31 October 1997
A whip set in the world of Star Wars created by George Lucas. The production is a fully three-dimensional representation of its species, thanks to which the characters can move along all three planes. The game allows you to play iconic characters such as Luke Skywalker, Han Solo and Princess Leia.
Ready 2 Rumble Boxing (PS1)
Fighting 31 October 1999
A boxing game offering a plethora of colourful, playable characters. While playing, players load a special RUMBLE bar, which enables them to perform very strong attacks. The characteristic feature of the production is that the injuries suffered during the fight are visible on the body of the contestants.
Jet Moto (PS1)
Racing 31 October 1996
Classic races on a special type of cushions, reminiscent of watermobiles. Twelve competitors from four teams compete on different routes full of obstacles and control points.
Ninja: Shadow of Darkness (PS1)
Action 30 September 1998
Three-dimensional engraver, in which we play the title ninja warrior. As we play, we travel through different locations and fight with the opponents we meet; from time to time we also have to solve an uncomplicated riddle or go through the platform section.
Trap Runner (PS1)
Action 06 August 1998
Action game enriched with tactical elements, in which players take on the role of agents fighting against each other in three-dimensional arenas. Although in Trap Runner we can use melee attacks and firearms, the basic weapon used by the heroes are murderous traps, which become invisible to enemies when set up.
X-Men vs. Street Fighter (PS1)
Fighting 26 February 1998
A beat developed by Capcom, which debuted on arcade machines and after some time also found its way to PlayStation 1. In X-Men vs. Street Fighter we are fighting in two-dimensional arenas, as one of seventeen different players.
Arcade 15 February 1997
A colorful two-dimensional platformer, converted from personal computers, in which the action is presented in isometric projection. The title poses a number of logical and arcade challenges to the humanoid rabbit controlled by the players.
War Gods (PS1)
Fighting 30 March 1997
Conversion of a 3D arcade fight released on slot machines, in which ten powerful beings fight for primacy on Earth. Production in many aspects resembles three-dimensional versions of Mortal Kombat, although it also tries to distinguish a few unique solutions.
Blaster Master: Blasting Again (PS1)
Arcade 13 July 2000
A 3D platformer, in which players gain a chance to steer a modern combat vehicle, and in some sequences also its young pilot. The title is the next installment of the popular series and tells the story of the further fate of war between people and aliens who want to take over power on Earth.
Strategy 06 August 1998
Strategy with elements of the action game, developed by Jaleco Entertainment. At Dragonseeds we put up our dragon to fight in the arena and gradually climb up the career ladder. Winning the next duels we gain money that we can use to buy new weapons for our charges; the reptile itself also grows in strength, which allows it to face more and more powerful opponents.
WWF SmackDown! (PS1)
Sports 02 March 2000
Based on the license of the famous wrestling federation WWF, a sports game that allows you to direct many celebrities in the ring and take part in a number of matches perfectly known from wrestling events. This is the first installment of the famous WWF Smackdown cycle!
Rapid Racer (PS1)
Racing 14 November 1997
A racing game in which we sit at the controls of motor boats and fight for victory on six different routes. Rapid Racer is one of the first titles released on PlayStation 1 to take advantage of the capabilities of the DualShock pad. The title works in sixty frames per second, which, however, resulted in a decrease in the quality of the visual setting.
Action 29 September 1995
Shooting on rails, in which the player sits at the controls of the fighter, and his task is to eliminate the so-called Scarab-X - rebellious machines seeking to destroy humanity. In the course of the struggle we do not have full control over the vehicle; we can only manoeuvre it vertically and horizontally and avoid it.
Monster Rancher 2 (PS1)
Strategy 25 February 1999
The second part of a series of strategy games with elements of RPG and life simulation, in which we play the role of a beginner trainer of title monsters. Our task is to acquire new specimens and gradually increase their combat potential, so that they can win new victories during turn-based battles on the arena.
Monster Rancher Battle Card: Episode II (PS1)
Logic 23 March 2000
Spin-off of the Monster Rancher series, in which we fight for cards with other fans of Battle Cards game, existing in the universe of the series. Our goal in the Monster Rancher Battle Card: Episode II is the acquisition of new cards, which is effective by winning subsequent clashes or using the functionality that allows you to generate new items of the collection, based on the data stored on CDs.