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PS1 Video Games12

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Space Debris
Space Debris

Action 01 January 2000

A three-dimensional action game in which players play the role of a young pilot of a spacecraft, the last hope of humanity's survival. The game offers ten missions, six different spaceships and power-ups to enhance the combat capabilities of the vehicle.

Disruptor
Disruptor

Action 30 November 1996

A first-person shooter in which the player takes on the role of one of the LightStormers - elite soldiers that neutralize any dangers that threaten humanity. Disruptor is the debut project of Insomniac Games - a studio that provided such hits as the Spyro trilogy and the Ratchet & Clank series.

Monkey Magic
Monkey Magic

Arcade 27 November 1999

A colorful 2.5D platformer in which an anthropomorphic monkey warrior tries to save his homeland from extinction. The game was created on the basis of anime emitted at the turn of the 20th and 21st century.

Philosoma
Philosoma

Arcade 28 July 1995

Arcade shooter released exclusively for PlayStation 1. A unique feature of Epics Inc. production is the changing perspective during play. As a result, Philosoma is sometimes a bird's eye view or isometric view shooter, and sometimes a side-scrolled shoot up.

Star Wars: Demolition
Star Wars: Demolition

Action 12 November 2000

Set in the universe of Star Wars, an action game in which the player takes control of one of several characters controlling various vehicles and fights in closed arenas. The aim of the game is to eliminate all opponents. The game is enriched by reinforcements scattered around the maps, such as weapon upgrades or a masking device.

Street Fighter Alpha
Street Fighter Alpha

Fighting 07 February 1996

First since Street Fightera II a completely new version of the popular series of fights by Capcom. Production develops the formula of the predecessor, introducing a number of changes to one-on-one duels between masters of martial arts. The most important thing is to add the ability to block attacks in the air and a three-stage, special bar, which allows you to perform the most powerful attacks and unique counterattacks.

Wild 9
Wild 9

Arcade 30 September 1998

Created by Earthworm series authors Jim platformer 2.5D, whose mechanics is built around an unusual weapon of the main hero - a beam of energy, allowing him to grab enemies and various objects.

Vagrant Story
Vagrant Story

RPG 10 February 2000

Recognized as one of the most outstanding RPGs released on PlayStation, Vagrant Story abandons the assumptions typical of the Japanese genre. In terms of assumptions and presentation of the action, the title resembles a third-person action game.

Parasite Eve
Parasite Eve

Action 29 March 1998

The first production by Squaresoft studio, which was addressed to adult audiences. Parasite Eve combines elements of horror with mechanics known from action games and RPGs in an innovative way.

Cool Boarders
Cool Boarders

Sports 31 December 1996

One of the first 3D snowboard games. Production offers three basic and two hidden slopes, on which you should descend in the shortest possible time, while performing spectacular tricks. Before each descent the player can choose the sex of his avatar, his clothes and the board he is using.

Chrono Cross
Chrono Cross

RPG 18 November 1999

The next installment of the Japanese Chrono JRPG series, in which the creators used the motif of a journey between dimensions to tell an original story. The production is distinguished by a deep combat system, a huge number of characters to be connected and an excellent audiovisual setting.

Deathtrap Dungeon
Deathtrap Dungeon

Action 19 March 1998

Three-dimensional action game based on one of the installments of the popular in the nineties series of text fiction games Fighting Fantasy. The player takes on the role of an Amazon or a barbarian and travels through vast undergrounds full of traps, puzzles and enemies to be defeated. A large arsenal of weapons and magical attacks was put at his disposal.

Rayman Rush
Rayman Rush

Arcade 08 July 2002

A side-by-side version of a popular series of platform games, in which the player races with another player or with artificial intelligence on routes inspired by locations known from previous parts of the cycle. The title offers seven playable characters, five game modes and eleven tracks. This is a simplified version of Rayman M released for other hardware platforms.

Duke Nukem: Time to Kill
Duke Nukem: Time to Kill

Action 30 September 1998

Action game with TPP view released exclusively on PlayStation. The title abandons the assumptions of previous productions with the famous Duke, but retains the characteristic climate of the cycle. The title character sets off on a journey in time to thwart the plans of the cosmic race.

Command & Conquer: Red Alert - Retaliation
Command & Conquer: Red Alert - Retaliation

Strategy 28 August 1998

Stand-alone addition to Command and Conquer real-time strategy: Red Alert. The production includes content offered by Counterstrike and The Aftermath add-ons for personal computers. In addition, the title offers film interludes never before available.

Chocobo Racing
Chocobo Racing

Racing 18 March 1999

An arcade racing game in which characters from the Final Fantasy series compete with each other at the helm of various vehicles. Charming spells and special skills used by the participants add colour to the struggles on the imaginative routes.

PaRappa the Rapper (1997)
PaRappa the Rapper (1997)

Party 26 October 1997

One of the first modern rhythmic games. PaRappa the Rapper tells the story of a rap dog who, in order to impress his sympathy Sunny Funny, starts learning kung-fu and takes a driving license. The game consists of pressing the sequence of buttons displayed on the screen. The more precise the player is, the better the score is.

Ready 2 Rumble Boxing
Ready 2 Rumble Boxing

Fighting 31 October 1999

A boxing game offering a plethora of colourful, playable characters. While playing, players load a special RUMBLE bar, which enables them to perform very strong attacks. The characteristic feature of the production is that the injuries suffered during the fight are visible on the body of the contestants.

Ronin Blade
Ronin Blade

Action 31 August 1999

Action adventure game set in feudal Japan. A player can play as a stray samurai or a woman trained in the secrets of ninjutsu. Each of them has a unique plot. The gameplay puts a strong emphasis on combat and offers an advanced system of duels, as well as the possibility of developing protagonists and weapons.

Bishi Bashi Special
Bishi Bashi Special

Party 07 July 2000

A compilation of two games released exclusively in Japan - Bishi Bashi Special and Bishi Bashi Special 2. The production offers a total of 85 party mini-games that test players' reflexes and challenge them crazy. The title is characterized by a fast pace of action and manga visual setting.

Blood Omen: Legacy of Kain
Blood Omen: Legacy of Kain

Action 01 November 1996

Opening the series Legacy of Cain adventure game in which the camera presents events from the bird's eye view. The main character is an aristocrat turned into a vampire, who is looking for a way to regain his humanity.

Worms (1995)
Worms (1995)

Strategy 29 November 1995

A turn-based strategy-arcade game in which two title teams are facing each other and the aim of each is to defeat the opponent through the elimination of all members of his team. The game takes place on randomly generated two-dimensional maps, and during battles worms use a variety of weapons and accessories.

Tombi! 2
Tombi! 2

Arcade 31 December 1999

Side-scroll platformer which is a continuation of Tombi! The player again plays the role of the title boy, who tries to find his lost girlfriend and once again deal with the evil pigs. The game consists mainly in performing more than hundreds of tasks commissioned by NPCs. The main character in the course of the game collects special outfits, which give him unique possibilities, such as gliding.

Alundra 2: A New Legend Begins
Alundra 2: A New Legend Begins

RPG 18 October 1999

Continuation of the Japanese RPG action, which largely breaks with the original, offering a new graphic style, better audio-visual setting and much less serious styling. The title, unlike many other species representatives, offers many logical challenges.