Wing Commander III: Heart of the Tiger (PS1)
Simulation 28 March 1996
Continuation of the star Wing Commander saga in the form of an interactive film with live actors. The Confederacy loses the war with Kilrathi on all fronts. Lieutenant Christopher Blair, stationed on the aircraft carrier Victory, may change the course of the war.
Disney's Aladdin in Nasira's Revenge (PS1)
Arcade 01 December 2000
Alladyn Zemsta Nazira is a three-dimensional platformer based on the license of a popular series of animated films. Players take on the role of Alladin, whose friends were kidnapped by the cunning Nazira. In order to save Princess Jasmina and Sultan, the protagonist must work for a witch trying to resurrect his brother, the sorcerer Jafar.
Spec Ops: Stealth Patrol (PS1)
Action 05 June 2000
A tactical action game in which we lead a two-person branch of American rankings, performing various missions in different parts of the world. One of the distinguishing elements of production is the cooperation mode for two players on a split screen.
Akuji the Heartless (PS1)
Action 31 December 1998
Three-dimensional action game with a view of TPP, in which console owners play the role of a murdered warrior and voodoo priest, trying to escape from hell and save his loved ones.
Vandal Hearts (PS1)
RPG 25 October 1996
Tube Japanese RPG prepared by Konami. One of the first representatives of the genre released on PlayStation 1. The production is based on proven mechanics and tries to stand out with a touching story.
Ghost in the Shell (PS1)
Action 17 July 1997
Based on the popular manga and anime Ghost in the Shell, the TPP shooter, in which players control a spider-like combat vehicle and undertake a series of missions. Production focuses on skillful, spectacular duels with enemies.
Vanishing Point (PS1)
Racing 05 February 2001
A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.
Micro Maniacs (PS1)
Racing 05 October 2000
Arcade racing game in which the action is presented in isometric projection, and the routes are not racing vehicles, but strange characters. Production is a spin-off of the popular Micro Machines series.
Wu-Tang: Taste the Pain (PS1)
Fighting 30 November 1999
A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.
Bloody Roar: Hyper Beast Duel (PS1)
Fighting 31 October 1997
A three-dimensional fight in which warriors can transform themselves into animal equivalents such as a wolf, tiger or rabbit. As beasts, the characters are much stronger, but taking too many blows leads to becoming an ordinary person again, which makes the whole mechanism an important tactical element of the clashes.
Breath of Fire IV (PS1)
RPG 27 April 2000
The fourth installment of the series of Japanese RPGs, which are characterized by people endowed with extraordinary power and able to turn into dragons. The game is distinguished by its graphic design, which combines two-dimensional, hand-drawn sprites of characters with detailed three-dimensional backgrounds, as well as a unique turn-based combat system with several elements.
Crusader: No Remorse (PS1)
Action 01 March 1997
An isometric action game set in the future, created by the creators of Shock's cybernetic system. As a commandos and member of the World Economic Consortium (WEC), our hero is betrayed and then decides to join the previously hostile Resistance Movement to avenge his injustice.
Theme Hospital (PS1)
Strategy 20 February 1998
In Theme Hospital the player becomes the owner of the hospital, and his task is to manage and take care of its expansion. Every important aspect of this important medical facility needs to be addressed.
X-Files: The Game (PS1)
Adventure 09 January 1999
X-Files: The Game is an adventure game based on the themes of a popular TV series in the convention of interactive film, produced by Fox Interactive. The player plays the role of a young FBI agent who has to solve the mystery of the disappearance of Fox Mulder and Dana Scully, a duo working on matters from the X archive. The screenplay was written by Chris Carter, and the main roles in the series - David Duchovny and Gillian Anderson - were also involved in the production.
Psychic Force 2 (PS1)
Fighting 07 October 1999
Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.
Sid Meier's Civilization II (PS1)
Strategy 30 January 1999
A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory.
Worms (1995) (PS1)
Strategy 29 November 1995
A turn-based strategy-arcade game in which two title teams are facing each other and the aim of each is to defeat the opponent through the elimination of all members of his team. The game takes place on randomly generated two-dimensional maps, and during battles worms use a variety of weapons and accessories.
Need for Speed II (PS1)
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.
Command & Conquer: Red Alert - Retaliation (PS1)
Strategy 28 August 1998
Stand-alone addition to Command and Conquer real-time strategy: Red Alert. The production includes content offered by Counterstrike and The Aftermath add-ons for personal computers. In addition, the title offers film interludes never before available.
Duke Nukem: Time to Kill (PS1)
Action 30 September 1998
Action game with TPP view released exclusively on PlayStation. The title abandons the assumptions of previous productions with the famous Duke, but retains the characteristic climate of the cycle. The title character sets off on a journey in time to thwart the plans of the cosmic race.
Clock Tower II: The Struggle Within (PS1)
Adventure 12 March 1998
The third installment of the series of adventure horrors using point & click mechanics. The production does not relate to the previous parts and introduces a few new features, such as the option to switch between the two personalities of the main character.
King's Field (PS1)
RPG 14 February 1996
Characterized by a high level of difficulty RPG studio FromSoftware. The action of the game is shown from the perspective of the first person and presents the story of a warrior looking for a magical sword to save the kingdom from the plague of monsters. The game consists mainly in exploration, fighting and gaining better equipment.
Tony Hawk's Skateboarding (PS1)
Sports 31 August 1999
The first installment of the famous series of arcade games addressed to fans of extreme skateboarding. Production allows you to direct famous skaters and prove yourself in a number of challenges.
Fear Effect 2: Retro Helix (PS1)
Adventure 21 February 2001
An extraordinary mix of many different species, which is a prequel to the 2000 release of the Fear Effect. The production combines elements of survival horror and action games, successfully weaving into them the mechanics known from RPGs and logical games.
SaGa Frontier 2 (PS1)
RPG 31 January 2000
Eighth installment of the popular series of Japanese role-playing games SaGa. The production tells two different stories taking place in the fantasy world of Sandail. One of them focuses on the prince banished for his lack of magical abilities, the other draws the fate of several generations of the family of explorers of the mysterious artifact.