Nostalgia Factor: Some players appreciated the familiar elements from the original Ragnarok Online, such as classic monster sprites, music, and the general aesthetic of Midgard.
Visuals and Audio: The game features high-quality visuals and audio, which some users found appealing compared to earlier iterations.
Customization: Players can customize their characters with over 100 looks and enjoy various classes, including the new Druid class.
Pet System: The introduction of a pet system was noted positively, with some players enjoying the mechanics involved.
The main cons of the game
Pay-to-Win Mechanics: Many reviews criticized the game for its heavy reliance on monetization, with multiple currencies and a gacha system that encourages spending to progress.
Auto-Gameplay: The game is heavily automated, with auto-battle and auto-pathing features that make players feel like they are not truly engaging with the game.
Cluttered UI: Users complained about a confusing and cluttered user interface filled with notifications, menus, and pop-ups that detract from the gaming experience.
Lack of Exploration: The sense of exploration and discovery that characterized the original game is largely absent, with quests feeling more like chores.
Limited Community Interaction: The automated gameplay erodes community engagement, leading to a lack of meaningful interactions and teamwork among players.
The features or elements that are missing from the game according to users
Exploration and Agency: Players missed the ability to explore the world freely and engage in combat actively, as the game often plays itself.
Meaningful Progression: The daily experience and loot caps were criticized for limiting progression, making the game feel grindy and unfulfilling.
Server Issues: Many users noted the lack of dedicated servers for regions like North America and Europe, leading to high latency and a poor gaming experience.
Lack of Depth in Mechanics: Players expressed disappointment over the simplification of character builds and combat mechanics, which lacked the depth and strategy of the original game.
Guild and Social Features: Some users felt that the guild system and social interactions were not well-developed, with many features locked behind paywalls or lacking meaningful engagement.
Summary
Overall, while Ragnarok: The New World aims to leverage nostalgia and modernize the classic MMORPG experience, user feedback indicates significant dissatisfaction with its execution, particularly regarding monetization and gameplay mechanics.