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Ragnarok: The New World

Ragnarok: The New World

PC
Released

Release Date: July 27, 2026

RPG, TPP, Fantasy, Free-to-play, PvP, PvE, MMORPG, Norse Mythology, Online, Co-op, MMO, Multiplayer, Internet

3.2

Steam

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Ratings
[2:30] Ragnarok The New World - Gameplay Trailer Videos: 1
Screenshot Images: 10
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Platforms:

PC Windows

PC Windows

Developer: Gravity Co., Ltd.

Publisher: Gravity Co., Ltd.

Game Series

Ragnarok: The New World
Ragnarok: The New World
Ragnarok: The New World

5GAMES

Ragnarok Online Game Series

Ragnarok Online Game Series

Features

Ratings

Game Ratings for Ragnarok: The New World Video Game.

32%

STEAM Score

All Reviews: Mostly Negative (1,134)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Nostalgia Factor: Some players appreciated the familiar elements from the original Ragnarok Online, such as classic monster sprites, music, and the general aesthetic of Midgard.
  • Visuals and Audio: The game features high-quality visuals and audio, which some users found appealing compared to earlier iterations.
  • Customization: Players can customize their characters with over 100 looks and enjoy various classes, including the new Druid class.
  • Pet System: The introduction of a pet system was noted positively, with some players enjoying the mechanics involved.

The main cons of the game

  • Pay-to-Win Mechanics: Many reviews criticized the game for its heavy reliance on monetization, with multiple currencies and a gacha system that encourages spending to progress.
  • Auto-Gameplay: The game is heavily automated, with auto-battle and auto-pathing features that make players feel like they are not truly engaging with the game.
  • Cluttered UI: Users complained about a confusing and cluttered user interface filled with notifications, menus, and pop-ups that detract from the gaming experience.
  • Lack of Exploration: The sense of exploration and discovery that characterized the original game is largely absent, with quests feeling more like chores.
  • Limited Community Interaction: The automated gameplay erodes community engagement, leading to a lack of meaningful interactions and teamwork among players.

The features or elements that are missing from the game according to users

  • Exploration and Agency: Players missed the ability to explore the world freely and engage in combat actively, as the game often plays itself.
  • Meaningful Progression: The daily experience and loot caps were criticized for limiting progression, making the game feel grindy and unfulfilling.
  • Server Issues: Many users noted the lack of dedicated servers for regions like North America and Europe, leading to high latency and a poor gaming experience.
  • Lack of Depth in Mechanics: Players expressed disappointment over the simplification of character builds and combat mechanics, which lacked the depth and strategy of the original game.
  • Guild and Social Features: Some users felt that the guild system and social interactions were not well-developed, with many features locked behind paywalls or lacking meaningful engagement.

Summary

  • Overall, while Ragnarok: The New World aims to leverage nostalgia and modernize the classic MMORPG experience, user feedback indicates significant dissatisfaction with its execution, particularly regarding monetization and gameplay mechanics.

Summary generated on: