RTSVideo Games48
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Mushroom Wars
Strategy 15 October 2009
A hilarious real-time strategy game created as an effect of the cooperation between Zillion Whales (the publisher) and Creat Studios - an experienced, American-Russian team. The player takes on the role of a mushroom faction leader and commands their warriors in battle. The mechanics were inspired by the classic real-time strategies. For the most part, the player expands their base, builds various offensive and defensive structures, as well as produces units.
Europa Universalis III: Heir to the Throne
Strategy 15 December 2009
The third official expansion for the popular strategy game Europa Universalis III which was released in 2007. The expansion called Heir to the Throne adds many innovations to the base game, trying to make it even more historically correct and show the problems with which the rulers had to deal with. Most of all, declaring a war is now much more important and each conflict has its beginning and specific objectives (casus belli).
Dawn of Fantasy
Strategy 29 September 2011
Dawn of Fantasy is an MMO (MMORTS) strategy embedded in the fantasy reality with developed tactical and economic systems. The player takes on the role of people, elves or orcs, striving to develop his race through a series of tasks, wars and covenants. In addition to the main multiplayer mode, there are several forms of fun for a single player. Battles and locations are presented in decent three-dimensional graphics.
Theatre of War 2: Centauro
Strategy 28 August 2009
Expansion to the RTS Theatre of War 2, focusing on war operations involving the Italian 131st Centauro Armoured Division.
Mytheon
Action 13 November 2010
Mytheon is an action game with RPG and RTS elements, in which the action is set in a mythical world. The storyline of the game tells the story of war between gods and mortal heroes. The player takes on the role of one of the heroes who wields the power stones to cast spells, erect buildings and recruit troops.
Supreme Ruler 2020: Global Crisis
Strategy 15 December 2008
Supreme Ruler 2020: Global Crisis is an extension to the real time strategy (RTS) published in 2008 by Battlegoat development studio. The add-on introduces, among other things, a new campaign consisting of 20 missions, as well as new units and technologies and improvements in the control interface and help system.
Combat Mission: Shock Force - British Forces
Strategy 29 July 2009
Second addition to the Combat Mission strategy: Shock Force. He discusses the subject of contemporary military conflicts, the ways of fighting and the equipment available to a modern army.
World of Battles: Morningstar
Strategy 27 May 2010
World of Battles is a real time network strategy (MMORTS) game produced by Frogwares development studio. The action has been set in the reality of fantasy, and players have the opportunity to take control of one of the nine races and fight for dominance over the magical world. The title is distributed on a "free to play" basis with the option of micropayment for some facilities.
Emergency: Disaster Rescue Squad
Strategy 07 April 2009
A strategy game in which we have to deal with disasters and catastrophes. We are in full control of the rescue forces in order to control various situations and save endangered people.
Imperium Romanum: Emperor Expansion
Strategy 14 August 2008
Emperor Expansion is the third extension of the real time economic strategy, the Roman Empire. The addition includes previously published The Conquest of Britannia and Wilds of Germania, as well as completely new missions, testing our skills and tactical and strategic skills.
Project Aftermath
Strategy 03 October 2008
Project Aftermath is a real-time strategy by an independent British developer Games Faction. This title was appreciated by the industry, e.g. at PAX 2008 in Seatle.
Beyond Protocol
Strategy 21 November 2008
Beyond Protocol is one of the first productions belonging to the genre of the so-called cosmic MMO RTS, i.e. network, mass real-time strategies maintained in the sci-fi convention. The game project is the responsibility of Dark Sky Entertainment, for which this is the first such a big undertaking.
Sword of the Stars: A Murder of Crows
Strategy 09 October 2008
Sword of the Stars: A Murder of Crows is the second, alongside Born of Blood, extension of the space strategy created in the 4X convention (Xplore, Xpand, Xploit, Xterminate). The preparation of the game was done by the same development studio as in the case of the predecessors - Kerberos Productions.
Savage Moon
Strategy 23 December 2008
A futuristic real-time strategy in which we protect the base from hordes of hostile creatures. In order to achieve this, we set up and improve various defensive mechanisms.
Europa Universalis: Rome - Vae Victis
Strategy 19 November 2008
An official add-on for Europa Universalis: Rome – a spin-off of the popular strategy series, developed continuously from 2001 by Paradox Interactive. Similarly to the base game, the action of the expansion takes us to Antiquity, documenting the rise of the Roman Empire from 280 B.C. to 27 B.C. The Vae Victis expansion introduces a slew of new, previously unavailable mechanics to the game.
End of Nations
Strategy canceled
MMORTS strategy released on a free-to-play basis (for free with the option of a paid subscription). The developer Petroglyph Games is responsible for its creation. The action of End of Nations takes place in the world of the near future in which the dominant role is played by a totalitarian organization Order of Nations. Against it there are two mutually fighting factions - Liberation Front and Shadow Revolution.
Distant Worlds
Strategy 25 March 2010
Advanced RTS with space action. With each new game, a new galaxy is generated that fills up with tens of thousands of planets, beings and objects. Our task is to settle new colonies and to cooperate or compete with other inhabitants of space. Although the game has two-dimensional graphics, the size of its world and the capabilities of the included editor are very impressive.
Order of War: Challenge
Strategy 12 March 2010
The first addition to the strategy game Order of War. It introduces 12 new multiplayer maps and 6 new multiplayer modes. The authors also offered 4 fresh cooperation missions, in which together with our friends we will come to defend the staff from the next waves of enemies.
AI War: Fleet Command
Strategy 22 October 2009
An ambitious real-time strategy, in which we lead battles on an intergalactic scale against advanced artificial intelligence. While playing, we command huge armies of hundreds of thousands of units, but we don't have to give all the commands - the game does some of the work for us. In AI War there is also a cooperation mode where a group of players fight on the same side.
Combat Mission: Shock Force – NATO
Strategy 21 October 2010
The third addition to the real-time strategy game, which introduces a NATO army contingent unit to the fun. The creators of the extension focused on developing new branches, improving the gameplay and preparing campaigns and scenarios (located in Syria). The package also introduces a functional editor to create your own tasks.
Command Ops: Battles from the Bulge
Strategy 26 May 2010
A tactical game played during World War II. The action focuses on the last large offensive of German troops on the western front. The creators of the production focus on a realistic presentation of war struggles. In addition to the solo campaign, an extensive multiplayer mode and scenario editor were prepared.
Dreamlords Resurrection
Strategy canceled
The third installment of the MMORTS series of games developed by the Swedish studio Lockpick Entertainment. It brings a number of improvements over its predecessors, further improving its concept of moving elements known from real-time strategies into the world of MMOs.
APOX
Strategy 20 January 2011
Postapocalyptic real-time strategy with elements of RPG and FPS games. The action takes the player into a distant future, in which the world was plunged into chaos as a result of nuclear war. During the game we lead the troops of soldiers to the battle. An interesting fact is that we can choose their equipment and develop their skills by hand. The campaign is complemented by multiplayer mode.
Warstory: Europe in Flames
Strategy 04 November 2010
A real-time strategy designed to entertain hundreds of players on the Internet at the same time. Only a web browser is required to play the game.