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Video Games Encyclopedia by Gamepressure.com

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

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RTS
Dreamlords
Dreamlords

Strategy 15 February 2007

Dreamlords is an ambitious project of a Swedish development group, Lockpick Entertainmetn. Ambitious, because programmers and designers of the studio have set themselves the goal of transferring elements known from real time strategy to the world of MMO games.

PC

Alliance: Future Combat
Alliance: Future Combat

Strategy 24 February 2006

Alliance: Future Combat is a real time strategy developed by G2 Games, a development and publishing company. While working on it, developers and designers had one goal in mind - to take modern military struggle to the next level and provide fans of the genre with a product of the highest quality.

PC

Sword of the Stars
Sword of the Stars

Strategy 22 August 2006

Space strategy game realized in 4X convention. It includes an extensive three-dimensional space map, which is the centre of our actions, a turn-based empire building system, the possibility of planetary exploration, as well as a special star combat mode reminiscent of games such as Homeworld.

PC

Real Time Conflict: Shogun Empires
Real Time Conflict: Shogun Empires

Strategy 22 November 2005

Real Time Conflict: Shogun Empires is a real-time strategy that focuses on tactical issues. Namco takes us back to feudal Japan, and the way the gameplay is presented resembles the cult Risk, or the equally popular Defender of the Crown.

NDS

PSI: Syberian Conflict
PSI: Syberian Conflict

Strategy 03 March 2006

PSI: Syberian Conflict is a real-time strategy with elements of role-playing games, created by quite a young developer studio, Wireframe Dreams, which appeared on the market thanks to a mini-game Sherlog. So we can say that PSI is the first commercial product that came out of their hands.

PC

Age of Empires: Zlota Edycja
Age of Empires: Zlota Edycja

Strategy 19 July 2006

A special edition of Age of Empires - the first instalment of the cult series of real-time strategy games, which was supervised by Ensemble Studios team. The player takes on the role of a leader of one of several civilisations, including Egypt, Babylon, Greece, Persia and Phoenicia.

PC

Aggression: Europe 1914
Aggression: Europe 1914

Strategy 13 September 2007

A real-time strategy covering both World Wars. The player has the opportunity to lead to the battle a number of different armies with different military equipment. You can also follow a diplomatic path by entering into agreements with your neighbours or by focusing on technological progress.

PC

Arcane Legions: A Rising Shadow
Arcane Legions: A Rising Shadow

Strategy canceled

A title combining elements of strategy games and role-playing. Here we are dealing with the creation and personalization of the hero, but also with themes typical of the RTS, that is, instead of leading the team of accompanying characters, we travel at the head of the army.

PC

Victoria: Revolutions
Victoria: Revolutions

Strategy 17 August 2006

Official extension to Victoria: Empire Under the Sun. The addition to the electronic entertainment market debuted two years after the release of the basic version of the program and, like the original, belongs to a large family of popular strategies derived from the Swedish studio Paradox Entertainment.

PC

Minions of Mirth
Minions of Mirth

RPG 04 February 2006

Minions of Mirth is an original program designed for MS Windows and Mac OS X platforms, combining extremely complex MMORPG items with classic, singled cRPG games.

PC

Codename: Panzers - Zlota Edycja
Codename: Panzers - Zlota Edycja

Strategy 20 October 2006

Codename: Panzers Gold Edition is a special package consisting of two parts of the Codename series, i.e. Codename: Panzers - Phase One and Codename: Panzers - Phase Two. Of course, both in the full Polish language version.

PC

Frontline: Fields of Thunder
Frontline: Fields of Thunder

Strategy 20 March 2007

Real-time strategy on the theme of World War II, produced by Nival studio. The action takes place within one of the largest armoured battles in history - the Battle of Kursk. We can play two campaigns and play the role of the commander of the Red Army or Third Thing forces. Authentic war units make a huge impression and the graphical engine and destruction system are at a high level.

PC

The Show
The Show

Strategy 23 February 2007

The Show is a racial real-time strategy in which we move to California at the end of the 21st century and immediately learn that major changes have taken place there.

PC

Sword of the Stars: Born of Blood
Sword of the Stars: Born of Blood

Strategy 06 June 2007

Appendix to the strategy implemented in the 4X convention (Xplore, Xpand, Xploit, Xterminate) Sword of the Stars. Kerberos Productions programmers approached the issue comprehensively and enriched the universe known from the basic version, in almost every aspect.

PC

Multiwinia: Survival of the Flattest
Multiwinia: Survival of the Flattest

Strategy 19 September 2008

Multipig is a product of British company Introversion Software, which was developed on the basis of Darwinia game published in 2005. The new program focuses mainly on multiplayer gameplay, although the supporters of the competition with the computer opponent will find something for themselves here.

PC

Depths of Peril
Depths of Peril

Strategy 05 September 2007

Depths of Peril is an interesting mix of strategy and arcade games cRPG, created by independent development studio Soldak Entertainment.

PC

Windchaser
Windchaser

Strategy 08 May 2008

Windchaser is a real-time strategy (RTS) with tactical and cRPG elements prepared by the Chimera Entertainment development team. The action of the game is set in the fantastic world of Ensai, in which magic is mixed with technique. The player takes on the role of Ioan, a powerful young adept of magical arts. The game is focused on tactical fight and appropriate preparation of the team for clashes with opponents.

PC

Galactic Dream: Rage of War
Galactic Dream: Rage of War

Strategy 02 March 2007

Galactic Dream: Rage of War is an old-style real-time strategy game, set in the cosmic realities of the XXV century.

PC

Refusion
Refusion

Strategy canceled

Refusion is a product of the Czech development studio, Gumpanela Entertainment, which is a revolutionary and innovative combination of RTS and FPS genres.

PC

Arena Wars Reloaded
Arena Wars Reloaded

Strategy 22 June 2007

Arena Wars Reloaded is the second part of Arena Wars, developed by exDream Entertainment studio and released in 2004, which combines elements of real-time strategy and dynamic shooting. The production maintained most of the game rules known from the previous version, and the main changes were made by developers in the visual layer and the game engine.

PC

No Man's Land: The Western Front 1916
No Man's Land: The Western Front 1916

Strategy canceled

Real-time strategy taking us back to World War I, 1916-1918, where we will have the opportunity to prove ourselves as the commander of a unit of up to eighty people fighting on the western front.

PC

Perimeter
Perimeter

Strategy 21 May 2004

Perimeter is a three-dimensional real-time strategy by the Russian studio K-D LAB. The plot of the game is set in the distant future.

PC

Dominant Species
Dominant Species

Strategy 03 December 1999

A three-dimensional real-time strategy in which players take on the role of a creature belonging to the ancient Mindlords telepathic civilization and have to face a human invader and other hostile fractions of their race.

PC

Z
Z

Strategy 21 March 1996

A real-time strategy that takes players to the world of the future, where they take part in a war waged between two sides of robots: Red and Blue.

PC