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The Backrooms 1998

The Backrooms 1998

PCPlayStationXboxNintendo
Released

Release Date: February 20, 2025

Adventure, FPP, Horror, Puzzle Elements, Indie Games, Singleplayer

A first-person adventure game set in a style of a psychological horror. The Backrooms 1998 game was inspired by the titular creepypasta and by escape rooms. We play as a teenager, trying to escape from the Backrooms and avoid getting caught by the creatures living in this space. The audiovisual layer resembles an amateur VHS recording.

8.5

Steam

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Ratings
[1:31] - 1.0 Release Date Trailer Videos: 1
Screenshot Images: 31
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The Backrooms 1998 is a psychological horror-themed adventure game developed by the independent, one-person Steelkrill Studio. It is known primarily for the stylistically and genre-related project Trenches.

The creation of this game was inspired not only by the titular creepypasta (a scary story spread on the Internet), but also by escape rooms. The whole thing is maintained in the found footage style. Thanks to noise and grain effects, the audiovisual layer of the game resembles an amateur VHS camera recording.

Story

In The Backrooms 1998 we play as a teenager who accidentally ends up in the titular Backrooms. We're talking about a seemingly infinite space made up of unnaturally empty rooms with walls lined with faded wallpaper. While searching for a way out of this place, the protagonist must constantly be on guard, as terrifying creatures living in the Backrooms are hot on his heels.

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Platforms:

PC Windows

PC Windows

PlayStation 4

PlayStation 4

Xbox One

Xbox One

Nintendo Switch

Nintendo Switch

PlayStation 5

PlayStation 5

Xbox Series X/S

Xbox Series X/S

Early Access:May 26, 2022

Developer: Steelkrill Studio

Publisher: Feardemic

Age restrictions: 18+

Features

System Requirements

System Requirements for The Backrooms 1998 Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-2500K, 4 GB RAM, graphic card 2 GB GeForce GTX 660, 4 GB HDD, Windows 7 64-bit.

Recommended System Requirements:
Intel Core i7-4790K, 8 GB RAM, graphic card 4 GB GeForce GTX 970, 4 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for The Backrooms 1998 Video Game.

85%

STEAM Score

All Reviews: Very Positive (788)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Atmosphere: Many users praised the game's ability to create a dreadful and unsettling atmosphere, effectively building tension and fear throughout the gameplay.
  • Scary Elements: Several reviews noted that the game was genuinely scary, with some players reporting they were terrified and had to take breaks.
  • Unique Interpretation: Players appreciated that the game took a unique approach to the Backrooms concept, distinguishing itself from other games in the genre.
  • Gameplay Mechanics: The use of a marker to track progress in the maze was highlighted as a clever feature that added to the gameplay.
  • Visuals and Storytelling: Some reviews commended the graphics and the incorporation of real-life footage, enhancing the immersive experience.

The main cons of the game

  • Overreliance on Jumpscares: A significant number of users criticized the game for its excessive use of cheap jumpscares, which became predictable and detracted from the overall experience.
  • Confusing Navigation: Many players found the maze-like level design tedious and easy to get lost in, leading to frustration during gameplay.
  • Lack of Depth in Story: The story was often described as edgy and disconnected from the traditional Backrooms lore, with some players feeling it undermined the horror experience.
  • Control and Mechanics Issues: Several reviews pointed out janky controls, unresponsive mechanics, and bugs that hindered gameplay, such as issues with item pickups and inconsistent actions.

The features or elements that are missing from the game according to users

  • Improved Navigation Aids: Users suggested that the game could benefit from clearer indicators or landmarks to help players orient themselves better within the maze.
  • Less Frequent Jumpscares: There were calls for a reduction in the number of jumpscares, with some players expressing a desire for a more subtle and immersive horror experience.
  • Enhanced Story Depth: Many players felt that the narrative could be more engaging and better integrated into the Backrooms theme, rather than relying on shock value.
  • Better Sound Design: Some reviews indicated that the sound design needed improvement, as the jumpscare sounds were often described as artificial and jarring.

Summary

  • Overall, while "The Backrooms 1998" has its strengths, particularly in atmosphere and initial scares, it faces criticism for its reliance on jumpscares, confusing navigation, and story issues, which some players feel detract from the horror experience.

Summary generated on: