publisher : Milkstone
Game mode: single / multiplayer
Multiplayer mode: Internet, players: 1 - 5
White Noise 2 is a horror action game for PC and XONE. The title focuses on asymmetric multiplayer mode. It is a sequel to the simple production White Noise: A Tale of Horror that was inspired by the famous Slender and debuted during the late 2012 on Xbox Live Indie Games. A few months after its debut the original title received an improved version named White Noise Online. All titles in the series were developed by an independent studio Milkstone from Spain.
During the game the players assume the role of investigators who are trying to find all record tapes hidden in the game world. This will help them discover who, or what, is haunting the place. What makes the task more difficult is the fact that the action takes place in almost complete darkness, the players are equipped only with flashlights and a terrifying monster follows them.
The general gameplay principles of White Noise 2 for PC and XONE are similar to the ones in its predecessor. When joining the game, player can assume the role of one of four investigators and he can try finding the cassettes with recordings. He can also become the monster and hunt the remaining players. When playing as the monster, the player must kill all four detectives and the only thing that threatens him is light that teleports him away from the victim. Luckily, the monster has additional special skills (for example, teleportation, light resistance or the possibility to switch places with the victim) and totems. The latter can be placed in the game world and used to cause the investigators to panic. The totems also enable the monster to see his victims through walls.
When playing as the investigator, the player can use almost nothing but the flashlight. In addition to lighting the way, the tool can temporarily scare away the monster. The problem is that the battery can run low very quickly and prolonged contact with the monster can cause a panic attack, making the human a utterly vulnerable. Usually, being caught 2-3 times ends in death. In dire situations the player can use health kits, painkillers and a few other gadgets. What makes things interesting is the fact that death doesn’t mean the end for the player – after dying he becomes a ghost and can use new abilities to help remaining players until they win or are all killed. In addition to that, by progressing in the game the player can unlock new playable characters and better flashlights, for example with better battery.
It is possible to play White Noise 2 for PC and XONE alone, but the game becomes really interesting in the asymmetric multiplayer mode for up to five players. The player that plays as monster must work alone. The remaining four investigators can (and should) join forces and together look for cassettes and deal with the monster.
The graphics of White Noise 2 for PC and XONE are of mediocre quality. This includes the number of details of the game world and character animations. However, the game takes advantage of its cartoonish style. The replay system, known from previous entries in the series, is an interesting addition. It enables the players to watch their sometimes funny actions after the match ends.
PC / Windows
Recommended: Intel Quad Core 3.0 GHz, 2 GB RAM, graphic card 2 GB Geforce GTX 660 or better, 1 GB HDD, Windows 7
Minimum: Intel Dual Core 1.6 GHz, 2 GB RAM, graphic card 512 MB GeForce 8500 GT or better, 1 GB HDD, Windows XP(SP3)