Still Life (XBOX)
Adventure 03 June 2005
A classic adventure game produced by Microids, which is responsible for the creation of the "Siberia" series. "Still Life" presents a script that could be successfully used to produce a classic action film.
Harry Potter and the Goblet of Fire (XBOX)
Action 08 November 2005
Another virtual adaptation based on a book belonging to the series written by J.K. Rowling. The series revolves around the adventures of Harry Potter and his two friends: Hermione Granger and Ron Weasley.
Adventure 23 July 2003
An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead. In order to complete her mission, Kate must find her heir. The task pushes her to embark on the greatest adventure of her life. During the journey she will visit various climatic and mysterious places located in the Eastern Europe and she will meet many interesting people. Since it's a typical point-and-click adventure game, the gameplay consists mostly of exploring locations, solving riddles and speaking with non-playable characters. Syberia is famous for its climatic graphics with pre-rendered, hand-drawn backgrounds.
Jade Empire (XBOX)
RPG 12 April 2005
An action RPG developed by the creators of the Baldur’s Gate and Neverwinter Nights series. Initially, it was released solely for Xbox, then its expanded edition came out for the popular PC platform. The story of Jade Empire takes place in a fantasy world based on Chinese mythology. In the game, we assume the role of one of six characters — all of them students of a famous martial arts teacher called Master Li — that have to hone their skills under the supervision of their mentor in order to become true legends. The story is non-linear and is distinguished by the mechanism of making constant choices between good and evil, therefore each interaction with the environment, each conversation with an NPC, and even a fight influences the further plot progress and our character’s development path. The game offers fully 3D graphics with third-person perspective view and a real-time combat system that requires combining individual strikes into complex sequences.
Halo: Combat Evolved (XBOX)
Action 15 November 2001
Halo: Combat Evolved is a futuristic FPP/TPP shooter that was a launch title of the Xbox console and became Microsoft's first system seller. It was developed by Bungie Software, a studio previously known for the Myth series. The game tells the story of a conflict between humans and aliens that are bent on annihilating our kind. We play as a genetically modified soldier and a member of an elite military unit that was established in order to defeat the alien threat. We will visit many various areas, like forests, swamps, meadows, and alien bases. Halo: Combat Evolved uses an advanced game engine with realistic physic that allows us to use all elements of the game's environment as covers. The game comes with a multiplayer mode that can be played online or on split-screen.
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe (XBOX)
Arcade 14 November 2005
A position that combines elements of adventures and action games. It was created based on a film of the same title made jointly by Walt Disney Pictures and Walden Media.
The Sims 2 (XBOX)
Simulation 24 October 2005
A sequel to the bestselling human life simulation game – The Sims (2000). The Sims 2 was developed by Maxis Studio (SimCity, EA Land, and others) in cooperation with the Electronic Arts company. Players again take care of virtual characters leading them through their entire lives – from early childhood till elderly age. The main goal is to achieve as high Life Score as possible, which stands for how well a sim leads his/her life. When compared with its predecessor, The Sims 2 offers much more complex character creator and a wider array of available objects. A new, more efficient game engine allowed for presenting the life of the sims in fully 3D graphics.
Tom Clancy's Splinter Cell: Chaos Theory (XBOX)
Action 28 March 2005
The third installment in the popular third-person stealth action game series starring special agent Sam Fisher. The game is set in the near future, where a conflict between North Korea and Japan escalates, unintentionally fanned by the United States. This is when our unfailing protagonist steps into action. His task is to reconcile the interests of all countries involved in the conflict. When compared with previous installments in the series, Tom Clancy's Splinter Cell: Chaos Theory offers a great deal of changes, both in visuals and mechanics. Individual missions are of non-linear structure and you can reach your goal in several different ways, while completing optional objectives along the way. It is also noteworthy that the character can make use of new moves, attacks, and combat techniques, as well as new types of gadgets and weapons. Moreover, there is no shortage of multiplayer modes, starting with the online co-op mode.
Star Wars Jedi Knight: Jedi Academy (XBOX)
Action 18 November 2003
This installment of the Jedi Knight video game series has been developed by Raven Software. The action of the game takes place 6 years after the events shown in the previous Jedi Knight game. The player gets the opportunity to become a student at the Jedi Academy led by Luke Skywalker and Kyle Katarn on Yavin IV. What is interesting, upon starting the game the player has to create his or her own character by choosing the race, sex, clothing and physical appearance. It is also up to the player to construct his or her own lightsaber, which immediately becomes the character’s primary weapon. This however, does not eliminate the opportunity to utilize in combat elements of more conventional arsenal, like blaster pistols and rifles. Despite the fact that the missions’ objectives do not deviate so much from the previous Jedi Knight installments, Star Wars Jedi Knight: Jedi Academy distinguishes itself from its predecessors through a non-linear campaign (player can complete missions at any order). On our adventure, we get to visit places like Tatooine or Hoth, and, simultaneously, acquire and develop numerous skills representing the light or the dark side of the Force. The path the player chooses not only does affect the last few quests, but it also has a significant impact on the ending of the game.
TOCA Race Driver 2006 (XBOX)
Racing 21 February 2006
The largest and the most extensive installment yet, belonging to a series of racing games developed since 1997. Known as TOCA Race Driver 2006 or DTM Race Driver 3, the game offers an extensive career mode, which casts the player in the role of a virtual driver capable of participating in 35 different championships related to various car classes. What is new is an ability to go through the driver's career focusing on one type of races only and gradually gaining access to faster cars. However, the player can choose to play in the World Tour mode from the very beginning, though it may come with some difficulties. As usual in the series, racing takes place on faithfully recreated tracks and the players receive dozens of licensed cars with different parameters. Apart from subsequent improvements in terms of the graphics, the game offers modified driving physics and an upgraded system of car damage. The player-controlled car can be now damaged by overheating, engine fade or tire burnout.
Grand Theft Auto III (XBOX)
Action 04 November 2003
Another installment in the controversial series of action games started in 1997. Grand Theft Auto III was developed by the authors of the original game, the DMA Design studio, this time under the wings of Rockstar. The third entry revolutionized the series by unleashing the players into an open, fully three-dimensional world brimming with virtual life. This was possible thanks to the RenderWare technology. The game takes place in Liberty City, a virtual adaptation of New York. The main protagonist is a young man named Claude who dreams about becoming the boss of the underworld and taking revenge on people who almost sent him to prison. The story of the game is non-linear and develops as the player completes dozens of assignments from various mafia bosses. A large arsenal of weapons can be useful in completing these tasks. The game also contains dozens of vehicles which – similarly as in the previous installments of the series – can be used with no limitations.
Fallout: Brotherhood of Steel (XBOX)
RPG 13 January 2004
A hack-and-slash action RPG and a console spin-off to Fallout, the popular series by Interplay. The action of Fallout: Brotherhood of Steel is set between the first and the second installment in the series, and the player’s task is to serve in the eponymous Brotherhood of Steel as it tries to contain the chaos spreading throughout the post-apocalyptic wastelands. In the game, we assume control of a team of mercenaries that traverse deserts, sunken villages, ruined cities, and abandoned military complexes to perform various tasks, facing hordes of enemies at the same time. The entire game is played in real time. In combat, we can also perform dodges and use long-rage weaponry. As befits an RPG, as we progress, the team members gain experience, develop their skills and make use of a wide variety of equipment as well as over 50 types of weapons.
Call of Duty 3 (XBOX)
Action 07 November 2006
The third main installment in the popular FPS series, Call of Duty. It is also the first game in the franchise (not counting the console spin-offs) that in the end was not released on PCs. In contrast to the previous installments, this time the game was developed by Treyarch – the authors of the console version of Call of Duty 2. The plot of the game once again takes place on various fronts of World War II. This time one can play as American, British, Canadian, and Polish soldiers. The game mechanics remained almost unchanged in comparison to the previous games. However, there are several novelties. The developers implemented parachute drops and gave complete control over vehicles and boats to the player. Interactions with the surrounding were greatly improved. Overall realism has been improved – bullets behave different depending on what type of material they hit. Multiplayer mode was enhanced as well – now players can play in different roles and communicate using special commands.
Burnout 3: Takedown (XBOX)
Racing 07 September 2004
A third installment in a popular series of console racing games, originally launched in 2001 by the British studio Criterion. Burnout 3: Takedown is the biggest game in the series, sporting an impressive set of more than 70 cars, divided into 12 categories, and 40 varied racing tracks on three continents. The list of game modes was also updated, with an overall of 9 single-player modes and 7 multiplayer ones, in which up to 16 players can take part. The biggest emphasis was put on the trademark of the Burnout series, the Crash Mode, which also underwent some changes and improvements. Among them, the most important are the ability to enable the afterburner in any moment of the race, the ability to control the vehicle during the crash to cause even more destruction, or pick-ups, increasing caused damage and increasing the final score.
Beyond Good & Evil (XBOX)
Adventure 02 December 2003
An action-adventure 3D game, created by Michel Ancel, the father of the iconic Rayman series. The plot of Beyond Good & Evil takes place in an alternative reality, on planet Hyllis, inhabited by a peace-loving nation of humans and humanoid animals. Their world has been attacked by an aggressive Alien species, the DomZ, apparently to claim its resources. The protagonist is a young reporter named Jade who, once involved in the war, begins to reveal a conspiracy and the shocking truth behind the planet's defenders - the Alpha Sections. During her journey, the main character can count only on her camera (photos of rare plants and animals can be sold, earning us money to buy, for example, health restore items), innate investigative abilities and her trusty Dai-jo staff. Beyond Good & Evil features elements of a dynamic action game, including arcade combat, platforming, various vehicles, riddles, and a gripping plot. The locations are colorful, varied, and fully three-dimensional.
Conflict: Desert Storm (XBOX)
Action 13 September 2002
Tactical action game that takes us in the realities of the military operation Desert Storm, during the war in the Persian Gulf. The commando unit must oppose the Iraqi elite army.
Terminator 3: The Redemption (XBOX)
Action 01 September 2004
Terminator 3: The Redemption is a third person perspective shooting. Using dozens of vehicles and hundreds of weapons we exterminate masses of enemies attacking us from all sides.
RPG 13 September 2004
A fantasy action RPG developed by Lionhead Studios, the creators of Black & White, led by an industry legend, Peter Molyneux. In the game, we assume the role of a young boy whose father was killed and mother and sister abducted when their village was raided by bandits. Saved by a man named Maze, the protagonist is brought up in the Heroes’ Guild to eventually become a full-fledged hero and take revenge on those responsible for the massacre. In Fable, our task is to complete story quests, the integral part of which is real-time combat with the use of magic and melee weapons. The game’s hallmark is a unique character development system: the protagonist not only gains experience and improves the three basic skill trees but also ages. His appearance and alignment can also change, as the game constantly faces us with the necessity of choosing between good and evil.
Dreamfall: The Longest Journey (XBOX)
Adventure 17 April 2006
The second part of a great adventure game, The Longest Journey, which was realized and released in 2000 by Funcom. Its action was set in the same realities as we had the opportunity to stay in the original The Longest Journey, i.e. compilation of fantasy and science fiction.
The Warriors (XBOX)
Action 17 October 2005
The Warriors' "Walking" brawl is another work of designers who created, among others, Manhunt and the popular Grand Theft Auto series. The game was created on the basis of a famous film, known in Poland under the title Warriors and shot by Walter Hill at the end of the 1970s.
Richard Burns Rally (XBOX)
Racing 01 June 2004
Another game (after products from the Colin McRae Rally series by Codemasters), named after a well-known professional driver. In this case, the famous 2001 World Rally Champion Richard Burns became a patron.
Prince of Persia: The Sands of Time (XBOX)
Adventure 12 November 2003
An action adventure game which is a remake of the 1989's Prince of Persia, one of the most popular platformers of all time, originally developed Broberbund Software. The game was created by Ubisoft Motreal and Jordan Mechner – the father of the original game, who worked on The Sands of Time as consultant and lead designer. The game tells a story of the eponymous Prince who accidentally releases the legendary Sands of Time, a mystical artifact that poses a terrible threat to the world. With the help of the beautiful princess Farah, the protagonist has to make up for his mistake and bring back order to his land by facing various creatures and dangers. Gameplay of Prince of Persia: The Sands of Time is seen from the third-person perspective and features fully 3D graphics. During the course of the game, the hero makes use of the supernatural power to control the time. The creators emphasize their effort to recreate the characteristic elements of the original title, like realistic animations and combat system.
True Crime: New York City (XBOX)
Action 15 November 2005
Continuation of the famous action game from 2003. We play the role of a black policeman Marcus and set off on the streets of the title "The Great Apple". The player can perform tasks related to the main thread or numerous additional missions.