Ghost Recon: Advanced Warfighter Game Guide & Walkthrough

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Ghost Recon: Advanced Warfighter Game Guide & Walkthrough

Welcome to the unofficial guide to third installment of the

Welcome to the unofficial guide to third installment of the "Tom Clancy's Ghost Recon" series ("Advanced Warfighter"). The following guide consists mainly of a detailed walkthrough of the singleplayer campaign of the game. You should know that "Advanced Warfighter" isn't a linear game. There are a lot of different paths leading to your current destination. I am only suggesting where you should go at the moment. You may try a different approach if you want to. There's a lot of space for these kinds of actions. The same goes with the equipment. Machine guns and snipers seem a like a good idea, although they aren't necessary. You may consider taking something heavier... that is, if you feel comfortable with that kind of weaponry. The following walkthrough has been focused mostly on a default machine gun. This was my favorite weapon (especially with the combatsight attached to it). There are some additional hints in the last chapter of this guide. You should start off by reading them right now. You will find more about moving on the battlefield, issuing command to your squad members or using additional equipment. I have also suggested what to do in certain types of situations. There's also a few interesting things concerning different types of weaponry. I would also like to say that "Ghost Recon: Advanced Warfighter" is a very challenging product, especially when you've chosen one of the higher difficulty levels. Don't worry if you're dying all the time, mostly because you won't be able to save your progress all the time. There are only automatic savegames. As a result, you must be very careful. It is imperative that you plan each action. Remember that you won't be rushed by anything or anyone. Well... that's it. Have fun playing the game and using my guide!

Jacek Hałas

Author: Jacek Hałas

Working with Gamepressure.com since the old days, focusing on preparing guides for large and massive games, although occasionally smaller ones too. Besides more than 200 guides, his writing credits include reviews, previews, and editorials. Privately, almost exclusively a console player, most often playing action-adventure games (with a strong emphasis on good plot), racing games, and horrors. Also appreciates stealth games and tactical turn-based games in the style of XCOM. Plays a lot, not only at work but also outside of it, hunting - within the limits of reason and free time - for trophies. Apart from games, likes cycling trips, a good book (especially by Stephen King), and TV series (Stargate, The Sopranos, and Supernatural).

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