Mad Max: Fuel Veins maps
Interesting places
Black Sands (6x Scrap, 3x Insignia, 1x History relic) - a sniper and three towers with enemies throwing bullets are the protection around the camp. Additionally, you will find some flames at the gate. Inside there are two groups of enemies and few single ones. History relic is located on the lower deck, in the place where you can replenish water in your canteen (the door on the right side, opened with Jimmy Bar). The pump to destroy can be found above, the door is hidden behind the door that you should open with a kick.

The Pipes (10x Scrap, 4x Insignia, 1x History relic) - two snipers can be found before the entrance to the camp, and the gate is protected with flames. Inside you will find two groups, in both cases a War Crier is hanging above the arena. Behind the door opened with explosives you will find a bridge, on the other side a single opponent and slightly below a History relic. At the bottom there's a large group of enemies. New enemies will keep coming at you. There are two pumps to destroy there.

The Jaw - the passage to the Dead Barrens. Black Magic story mission is related to it.
Scarecrows - Scarecrows are bit tougher here and require higher harpoon level or the Thunderpoon.
Vantage outpost - Here you will find 2x Scrap and a single sniper. To use the balloon you must shoot 3 hooks that hold the rope.
Convoys - two convoys that can be found here are slightly more protected (4-5 vehicles, light armor, flames). For destroying the vehicles controlled by the leaders you will receive the Dread Ram (west convoy) and Plug Halo (east convoy).
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